Nomads of the Nine Nations explained

Nomads of the Nine Nations is a supplement published by Iron Crown Enterprises (I.C.E.) in 1990 for the fantasy role-playing campaign setting Shadow World that uses either the Rolemaster or the Fantasy Hero role-playing rules system.

Description

Nomads of the Nine Nations introduces a new campaign region, the vast plains on the isle of Thuul that are inhabited by a nomadic people called the Jan. The book provides details of the Jan culture, including:

Some ideas for adventures are presented, as well as six short scenarios.[1]

Players can use either the role-playing rules for Rolemaster, or the rules for Fantasy Hero.

Publication history

I.C.E. published the role-playing system Rolemaster in 1980, and immediately introduced the Shadow World campaign setting the same year. In the mid-1980s, I.C.E. took over Hero Games and their Hero System of role-playing rules, including the specialized set of rules for fantasy campaigns called Fantasy Hero. The supplement Nomads of the Nine Nations was published ten years later in 1990, a 72-page softcover book written by Brian E. Potter, with illustrations by Jeff Menges, cartography by Kevin Williams, and cover art by Richard Hescox.[2]

Reception

Herb Petro reviewed the product in a 1991 issue of White Wolf Magazine, noting it would be useful for those looking for something different in the Shadow World realm, and gave it an average rating of 3 out of a possible 5 overall.[3]

Notes and References

  1. Web site: Nomads of the Nine Nations . 2010-01-13. Guide du Rôliste Galactique. 2021-04-10 . fr.
  2. Book: Schick, Lawrence. Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books . 1991. 0-87975-653-5 . 205.
  3. Petro. Herb. February–March 1991. Capsule Reviews: Shadow World;: Nomads of the Nine Nations. White Wolf Magazine. White Wolf Publishing. 25. 42. Pet91.