GameCube technical specifications explained

Nintendo originally offered a digital video output on early GameCube models. However, it was determined that less than one percent of users utilized the feature. The company eventually removed the option starting with model number DOL-101 of May 2004.[1] The console's technical specifications are as follows.[2] [3] [4]

DetailsSource(s)
CPU
  • 32-bit 486 MHz IBM "Gekko" PowerPC CPU (based on the 750CXe and 750FX)
    • 180 nm IBM six-layer, copper-wire process, 43mm2 die with 4.9 watts dissipation
    • 1.8 V for logic and I/O
    • 27×27 mm PBGA package with 256 contacts
    • 18.6 million transistors; of which 6.35 million transistors are for logic
  • Superscalar 3 issue (2 plus branch folding)
  • Out-of-order execution
  • Two 4-stage integer units: IU1 and IU2, 32-bit
  • Front-side bus:
    • 162 MHz 64-bit enhanced 60x bus northbridge to Flipper
    • 1.3 GB/s peak bandwidth (32-bit address, 64-bit data bus)
  • On-chip caches:
    • 32KB 8-way set-associative L1 instruction cache
    • 32KB 8-way set-associative L1 data cache
      • Half of L1 data cache (16KB) can be locked for fast DMA-from-cache in parallel with instruction execution
    • 256KB 2-way set-associative L2 cache
  • 64-bit Floating Point Unit (FPU) coprocessor:
  • Data Compression
    • 2:1 and 4:1 compression for graphics data yields 5.2 GB/s peak effective bus bandwidth
    • Load Q instruction: converts 8-bit or 16-bit, signed or unsigned integers to SP floating point
    • Store Q instruction: converts SP floating point to 8-bit or 16-bit, signed or unsigned integer
  • Branch Prediction Unit (BPU)
  • Load-Store Unit (LSU)
  • System Register Unit (SRU)
  • Memory Management Unit (MMU)
  • Branch Target Instruction Cache (BTIC)
  • CPU performance: 1125 DMIPS (Dhrystone 2.1)
[5] [6]
GPU [10]
System Memory
  • 43 MB total non-unified RAM
  • Memory bus width: 64-bit main system RAM, 896-bit internal GPU memory, 8-bit ARAM
  • Memory bandwidth: 1.3 GB/s Gekko to Northbridge, 2.6 GB/s Flipper to main system RAM, 10.4 GB/s texture cache, 7.8 GB/s framebuffer/Z-buffer, 81 MB/s auxiliary RAM
  • Latency: Under 10 ns main memory, 5 ns texture cache, 5 ns framebuffer memory
[11]
Audio
Video Modes
  • 640×480 interlaced (480i) @ 60 Hz
  • 640×480 progressive scan (480p) @ 60 Hz
Connectivity
Storage
  • 8 cm optical GameCube Game Disc
    • Approx. 1.5 GB capacity
    • 16 Mbit/s–25 Mbit/s transfer rate operating in CAV mode
    • 128 ms average access time
  • Memory card
    • Capacities: 512 KB (59 blocks), 2 MB (251 blocks), 8 MB (1,019 blocks, incompatible with some games[12])
    • 8 KB sectors
[13]
Other

Notes and References

  1. Web site: March 27, 2008. Nintendo's GameCube Component FAQ page. Nintendo.
  2. Web site: DCTP - Nintendo's Gamecube Technical Overview. November 22, 2015. December 31, 2015. https://web.archive.org/web/20151231164805/http://www.segatech.com/gamecube/overview/. dead.
  3. Web site: Console Specs. November 22, 2015.
  4. Web site: Gamecube Versus PlayStation 2. IGN Staff. November 4, 2000. IGN. November 22, 2015.
  5. Web site: Hardware Behind the Consoles - Part II: Nintendo's GameCube. Shimpi. Anand Lal. December 7, 2001. AnandTech. July 9, 2013.
  6. Web site: March 27, 2008. Game Consoles: A Look Ahead. https://web.archive.org/web/20040208044032/http://www.aceshardware.com/read.jsp?id=60000288. February 8, 2004. December 14, 2003. Ace's Hardware.
  7. https://www.ign.com/articles/2001/03/17/graphics-processor-specifications Graphics Processor Specifications
  8. Web site: GameCube 101: Graphics. IGN Staff. January 17, 2001. IGN. November 22, 2015.
  9. Web site: X-ing Things Out. IGN. https://web.archive.org/web/20010123223800/http://cube.ign.com/news/29756.html. January 9, 2001 . January 23, 2001. November 12, 2021. mdy-all.
  10. http://www.eetimes.com/document.asp?doc_id=1227977 GameCube clears path for game developers
  11. Web site: March 28, 2008 . GCN Technical Specifications . https://web.archive.org/web/20080502201300/http://register.nintendo.com/techspecgcn . May 2, 2008. Nintendo.
  12. Web site: | Nintendo - Customer Service - Memory Card 1019 |.
  13. Web site: Nintendo GameCube Accessories . Nintendo . July 3, 2009 . dead . https://archive.today/20120911060746/http://www.nintendo.co.uk/NOE/en_GB/systems/accessories_1222.html . September 11, 2012 . mdy-all . (dead)