New Adventure Island Explained

New Adventure Island
Developer:Now Production
Series:Adventure Island
Platforms:TurboGrafx-16, Virtual Console, PlayStation Network
Released:PC Engine/TG-16
VC
PSN
Genre:Platform game
Modes:Single-player

is a side-scrolling platform game by Hudson Soft originally released for the PC Engine/TurboGrafx-16 in 1992 and later re-released for the Virtual Console service in 2007 and the PlayStation Network in 2011. It is the fourth game in the Adventure Island series, released shortly after Super Adventure Island for the SNES, but before Adventure Island 3 for the NES.

Plot

While Master Higgins and Tina are leaving the church after getting married, a shadowy figure called Baron Bronsky and six of his underlings kidnap Tina and some of the island children. The player controls Higgins through six stages with four areas each (the fourth area being a boss battle) to rescue the children, and then finally defeat Baron Bronsky in his fortress to rescue Tina.

Gameplay

The rules and controls of the game are almost identical to those from the original Adventure Island, aside for the ability to get bonus points for finishing a stage with a skateboard. This time Higgins has a choice of four weapons to pick up from: the standard axe, a boomerang, arrows and fireballs (the last one can only be found inside hidden eggs). In some hidden eggs, a PC Engine controller item can spawn, which when collected gives the player 2000 points.