Author: | Martin Renold[1] [2] [3] |
Developer: | MyPaint Contributors |
Released: | [4] [5] |
Programming Language: | C, C++ and Python (GTK) |
Operating System: | Windows, macOS, Linux, FreeBSD, NetBSD, OpenBSD, DragonFly BSD |
Platform: | IA-32 and x64[6] |
Genre: | Raster graphics editor |
License: | GPL-2.0-or-later[7] |
MyPaint is a free and open-source raster graphics editor for digital painting. It is available for Windows, macOS, and Unix-like operating systems.[8] [9] [10]
MyPaint versions up to 1.00 and bug/issue tracking were hosted by Gna!.[11]
MyPaint uses graphical control elements from GTK and, since 1.2.0, uses GTK 3.[12]
In 2020 MyPaint 2.0.0 release succeeds MyPaint 1.2, released back in 2017, and brings a stack of new features and improved tools with it.[13]
Among MyPaint's capabilities are:
libmypaint | |
Author: | Martin Renold |
Developer: | libmypaint Contributors |
Released: | [14] |
Latest Release Version: | 1.6.1 |
Latest Release Date: | [15] |
Programming Language: | C |
Operating System: | Windows, macOS, Linux, FreeBSD, NetBSD, OpenBSD, DragonFly BSD |
Genre: | Brush library |
License: | ISC[16] |
MyPaint has a custom procedural brush engine optimized for use with pressure-sensitive graphics tablets. In later MyPaint versions, the engine was broken out into the separately maintained libmypaint library to make it easier to integrate into other applications.[17]
MyPaint's brush library is available as a Krita plugin, and also GIMP has support for MyPaint brushes by default.[18]
MyPaint was used by David Revoy, the art director of Sintel (the third computer-animated film by the Blender Foundation).[19]
The Adobe PSD file format changed its license in 2006, and it is now only permitted to develop applications using it in order to interact with Adobe software.[20] As a result, a comprehensive graphics design format, OpenRaster, was developed based on the Open Document format. MyPaint uses Open Raster as its default format, but also supports saving images to PNG or JPEG.[21]