Mutant Storm Empire Explained

Mutant Storm Empire
Developer:PomPom Games
Publisher:Microsoft Game Studios
Designer:Miles Visman & Michael Michael
Engine:Tripper 3D Engine
Released:October 31, 2007
Genre:Multi-directional shooter
Modes:Single player, Multiplayer
Platforms:Xbox 360 (XBLA)

Mutant Storm Empire is a multi-directional shoot 'em up by PomPom Games and the sequel to Mutant Storm Reloaded released for the Xbox 360's Xbox Live Arcade service.

Mutant Storm Empire improves on the original Xbox 360 incarnation by creating a seamless world that lets the user travel from room to room without having to enter a loading screen. The game also features online multiplayer through Xbox Live.

Gameplay

The game features 4 worlds, each divided into 4 levels playable on 5 difficulty levels or "belts" that the player can play through more or less seamlessly. There are no bombs, lives as such, if the player loses a life, one of 6 granted per world, it immediately is lost without losing energy giving a temporary repulsion to the enemies. Higher points can be reached by playing on more difficult settings and attaining combo bonuses by stringing together kills of the same enemy colour, which is made difficult as one needs to allow other enemy types to populate the screen to achieve this.

Multiplayer

The game features a two-player cooperative mode that is playable locally and on Xbox Live.

Reception

Mutant Storm Empire received mixed to positive reviews from critics upon release. On Metacritic, the game holds a score of 77/100 based on 20 reviews.

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