Muppet RaceMania explained

Muppet RaceMania
Developer:Traveller's Tales
Designer:James Cunliffe
John Hodskinson
Composer:Andy Blythe and Marten Joustra
Michael Giacchino
Platforms:PlayStation
Genre:Racing
Modes:Single-player, multiplayer

Muppet RaceMania is a PlayStation racing game based on The Muppets franchise that was developed by Traveller's Tales and released in 2000.

Gameplay

The game includes 25 playable muppet characters and 25 vehicles. Players can race on 34 tracks based on locations throughout The Muppets franchise.

In a race, there are stars and fruits on the track which the racers can collect. A star gives the racer one of three weapons which can be used to attack other racers. Collecting fruit increases a colored gauge. Once the gauge is full, the racer can do one of two super moves: one the cripples the other racers, and one that makes the racer fly and move faster. The effect of the super move ends once the gauge empties.

Reception

The game received average reviews according to the review aggregation website GameRankings. However, Eric Bratcher of NextGen called it "A substandard kart racer that unsuccessfully relies upon the Muppets' huge charisma to overcome its technical shortcomings."

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