Multiverse (video games) explained

In the context of video games, a multiverse can refer to:

Sharded virtual worlds, for example Ultima Online, are similar to multiverse virtual worlds, and sharded virtual worlds occasionally have been described as multiverses.[4] However, travel and communication between instances of sharded virtual worlds (so-called “shards”) are usually less well supported than in typical multiverse video games and often require a server transfer of a player's character.[5]

Features

A common feature of multiverse video games is the possibility to access subgames without leaving the multiverse game. Optional features include a virtual "lobby" that serves as starting point or hub to access subgames, the ability of players to choose and customize an avatar that is used in subgames, the ability of players to communicate with other players of the multiverse even if they are not in the same shared virtual world, and the ability of players to contribute user-generated content to the multiverse, e.g., virtual objects, avatars, or virtual worlds.[3]

Origin

Several popular massively multiplayer online games have been compared to the Metaverse due to their wide range of user-generated virtual worlds,[6] [7] but many of these virtual worlds are not persistent worlds and lack seamless long-distance travel. Furthermore, instead of providing a single virtual world shared by all players, these games provide multiple instances of virtual worlds that are shared by a limited number of players. Popular examples include Roblox, Minecraft, Fortnite Creative, VRChat, Rec Room, etc. The term “multiverse” is used to simultaneously communicate similarities and differences between these video games and the concept of the Metaverse.[3] A notable example of this use is Manticore Games’ description of their video game Core as multiverse[2] or “creator multiverse”.[8]

See also

Notes and References

  1. Dionisio . John David n. . Burns III . William G. . Gilbert . Richard . 3D Virtual Worlds and the Metaverse: Current Status and Future Possibilities . ACM Computing Surveys . 45 . 3 . 34:1 – 34:38 . ACM . 2013 . 10.1145/2480741.2480751. 12667518 .
  2. Web site: Manticore Games raises $100M for user-generated games in the 'multiverse'. Takahashi. Dean. March 31, 2020. VentureBeat. 2021-04-05.
  3. Web site: A multiverse, not the metaverse. Peckham. Eric. February 25, 2020. TechCrunch. 2021-04-02.
  4. Web site: NBA Jam, Sonic 1, Ultima Online remembered with rare stories, concept art. Ars Technica. Machkovech. Sam. March 24, 2018. April 5, 2021.
  5. Web site: The Soapbox: The industry's obsession with shards. Engadget. Drain. Brendan. March 29, 2011. April 5, 2021.
  6. Fortnite's Marshmello Concert Is the Future of the Metaverse. 2019-05-02. Wired. Peter. Rubin. en. 2021-04-04.
  7. Web site: Roblox: How the children's game became a $30bn bet on the Metaverse. 2020-03-10. BBC News. Jane. Wakefield. en. 2021-04-04.
  8. Web site: Manticore Games raises $100 million to build a 'creator multiverse'. TechCrunch. Matney. Lucas. March 31, 2021. April 2, 2021.