Schedule: | Bi-monthly |
Format: | Metaseries (series of limited series) |
Publisher: | Archaia Studios Press |
Date: | 2006–present |
Issues: | 6 (original) |
Writers: | David Petersen |
Artists: | David Petersen |
Creators: | David Petersen |
Tpb: | Fall 1152 |
Isbn: | 1-932386-57-2 |
Subcat: | Archaia Studios Press |
Sort: | Mouse Guard |
Mouse Guard is an American bi-monthly comic book series written and illustrated by David Petersen and published by Archaia Studios Press. Differently from American standard comics size (6½" × 10"), it is published in a square (8" × 8") format.
Series one and two of the series have been collected in a single volume each, titled, respectively Mouse Guard: Fall 1152, and Mouse Guard: Winter 1152 . In June 2013, Mouse Guard: The Black Axe, a prequel which deals with Celenawe's earlier life, was published.
Mouse Guard is set in a world of sapient mice who live in a medieval era, paralleling the same age in human history, though in their world there are no humans. Its stories revolve around a brotherhood of mice known as the "Mouse Guard" who have sworn an oath to serve their fellow civilian mice in times of need, including making safe passage for them through the wilderness and protecting them from predators.[1]
The premise is described: "The mice struggle to live safely and prosper among all of the world's harsh conditions and predators. Thus the Mouse Guard was formed. After persevering against a weasel warlord in the winter war of 1149, the territories are no longer as troubled. True, the day to day dangers exist, but no longer are they Guard soldiers, instead they are escorts, pathfinders, weather watchers, scouts and body guards for the mice who live among the territories. Many skills are necessary for the guard to keep the borders safe. They must find new safeways and paths from village to village, lead shipments of goods from one town to another and, in case of attack, guard against all evil and harm to their territories".[2] They are not simply soldiers that fight off intruders; rather, they are guides for the common mice looking to journey without confrontation from one hidden mouse village to another. The Guard patrols borders, finds safeways and paths through dangerous territories and treacherous terrain, watches weather patterns, and keeps the mouse territories free of predators. They do so with fearless dedication so that they might not just exist, but truly live.[3]
Mouse Guard: Fall 1152 is the title given to the first six-issue mini-series in its collected form.
Released: February 2006
includes pin-up by Guy Davis
A mouse peddling grain took the path from Rootwallow to Barkstone alone, but never arrived at his destination. Mouse Guard members Saxon, Kenzie and Lieam are dispatched by Gwendolyn, head of the Mouse Guard to find him.
It is quickly uncovered that the missing merchant mouse was devoured by a snake, which the three Guard members dispatch, but the plot thickens as the merchant is revealed as a traitor, carrying a detailed map of Lockhaven, home of the Mouse Guard.
Released: April 2006
includes pin-up by Guy Davis
While Guard members Saxon, Kenzie and Lieam were tracking the path of the grain merchant, Gwendolyn has sent word to another of the Guard, Sadie. Sadie, who once watched the shoreline region of the Mouse Territories, is to make contact with another missing mouse, Guard member Conrad, as there have been no outgoing communications from his Northern shoreline dwelling "Calogero".[4]
Sadie arrives at Calogero to find it abandoned, or so it appears. She is quickly met by the peg-legged Conrad, who relates that the grain merchant from issue #1 is a traitor who would meet his mysterious master, who always remained in the shadows at Calogero. The duo plan to leave for Lockhaven at first light to warn them, but are surrounded during the evening by crabs. Conrad sacrifices himself to the crabs so that Sadie may have a chance to escape and warn the Mouse Guard of the traitor.
Released: June 2006
includes pin-up by Rick Cortes and anjindesign.com
Saxon, Kenzie and Lieam, having abandoned the grain cart, have opted to take a lesser known path to the city of Barkstone in hopes to keep as low a profile as possible. What worries them more than knowing of a traitor, is not knowing who the traitor is. They are unaware of the information Sadie carries with her to Lockhaven, nor the fate of fellow Guard Conrad.[5]
Arriving at the mouse city of Barkstone, Saxon, Kenzie and Lieam are forced to create a diversion to avoid watchful eyes. Kenzie and Saxon perform a duel between themselves while Lieam attempts to blend in with the townsmice. Lieam's investigation takes an unexpected twist when he uncovers The Axe, a well-organized anti-Guard group.
Released: August 2006
includes pin-up by Mark Smylie
Hiding within the ranks of the mysterious militia known only as 'the Axe', Lieam is unaware that his Guard companions, Kenzie and Saxon, have been left for dead outside Barkstone's gates. Celanawe, a hermit and stranger of the mouse cities, retrieves and drags them to his secluded home.[6]
The hermit Celanawe proclaims himself to be none other than the Black Axe, famed champion of the Mouse Guard who has been long presumed dead. Saxon, escaping his bonds, engages in combat with Celanawe, which results in the hermit's house burning down, but not before Kenzie is able to convince Celanawe that they must work together to stop the Axe. The Black Axe's legendary axe has been pilfered, which the two Guard mice agree to help recover. Elsewhere, Lieam is uncovered by the Axe as a spy and he realizes that the Axe's leader has a familiar voice.
Released: October 2006
includes pin-up by Jeremy Bastian
The Axe marches on Lockhaven with the captive Lieam. While tracking the treacherous Axe army, Saxon and Kenzie found a new ally in an old hermit mouse named Celanawe, claiming to be the ancient hero of mice: The Black Axe. His fate intertwined with two of the Guard's finest, he offered to aide them in their pursuit, in hopes to hold them to their word of retrieving his missing axe.
Midnight, the Mouse Guard's weaponsmith, is revealed to be the commander of the Axe army. He claims that "the Guard is useless...Gwendolyn exploits us. Cities, towns, and villages hold all the power. And Guard mice are their pawns. The territories need one sole leader. One who can offer security and prosperity. One who is not afraid to hunt down our predators. One who is more than a mere Guard mouse".[7] Midnight then relates a tale of his discovery of the fabled Black Axe, which began when he accidentally uncovered, during the previous year, a secret room below the armory that housed a record of The Black Axe.
As Saxon and Kenzie travel with Celenawe, they privately discuss whether they think the old hermit is indeed the Black Axe. Celenawe continues to impress the Guard mice, not only setting the pace for their tracking but detouring them to higher ground and near a stockpile of weapons Kenzie made years before.
Sadie makes her way to Lockhaven successfully, beating both the Axe army and the Guard's mice tracking them to the gates. She warns the mice inside of the impending treachery and Lockhaven immediately locks itself down.
Released: January 2007
includes pin-up by Jeremy Bastian
Midnight's army reaches Lockhaven as the Guardsmice inside try to stave off the invasion. Kenzie and Celanawe convince Saxon not to try attacking the army head on.
The Axe assault Lockhaven and Midnight and several of his followers are able to get inside before the portcullis is dropped. He nearly succeeds in killing Gwendolyn but is thwarted by the timely arrival of Celenawe, who fights Midnight while Lieam frees himself and fights alongside Saxon, Kenzie and Sadie against Midnight's followers. Celenawe finally subdues Midnight, leading to The Axe's defeat. After Gwendolyn banishes Midnight beyond the scent boundaries of the Mouse Territories to certain death, Lockhaven begins to settle down for the winter and Celenawe returns to the Guard.
Mouse Guard: Winter 1152 is the direct sequel to Mouse Guard: Fall 1152. It is a six issue mini-series that was published in 2007–2008. This series differs in that there are no subtitles to each issue.
Released: July 2007
includes pin-up by Geof Darrow
Saxon, Kenzie, Sadie, Leiam, and Celanawe are out during a bitter winter that has befallen the Mouse Territories. They embark as ambassadors for Gwendolyn in an attempt to unite the Mouse Territories and aid Lockhaven throughout the winter, for the home of the Guard Mice is short on supplies.
Released: September 2007
includes pin-up by Stan Sakai
After Sadie drives off an owl by hitting one of its eyes, the group is divided when Kenzie, Saxon and Sadie fall into a tunnel. It's soon revealed to be a Weasel air vent with no easy way out. Above ground Celanawe and Leiam push on home in the hopes of returning with the supplies in time to save both Rand and Lockhaven itself. Working their way through the abandoned Weasel city of Darkheather the trio of guard mice wonder if it's as deserted as it looks. While back home in Lockhaven a poisoner is afoot.
Released: November 2007
ISBN
includes pin-up by Craig Rousseau
With Lockhavens exits sealed, the search for Abagail the poisoner begins. Elsewhere the freezing rain forces Celanawe and Lieam to dig in until it passes. Kenzie, Saxon and Sadie go deeper into the former Weasel territory and discover its new occupants, Bats. As the trio fight the bats the ceiling collapses forcing the bats to retreat while Saxon is still holding onto one. Back in the snow hole Celanawe hears something above them.
Released: January 2008
ISBN
includes pin-up by Nate Pride
Bats taking claim of the abandoned weasel kingdom of Darkheather halted Saxon, Kenzie, and Sadies's progress through the underground nightmare. In a foolishly brave maneuver, Saxon raised sword against them and was carried off into the darkness. Back at Lockhaven, Abagail the poisoner has been killed. Meanwhile, the remaining bottle of medicine from Sprucetuck is also in danger as the one-eyed owl has found Celanawe and Lieam's ice shelter.
Released: June 2008
The battle between Celanawe, Lieam, and the one-eyed owl rages on. Tired, frozen, and with little hope of getting the medicine to Lockhaven, their only goal now is survival. Deep beneath the surface in the abandoned Darkheather, Saxon escapes the bats. He then finds the remains of a former master, obtains the dead master's weapon, and rejoins his companions Sadie and Kenzie and discover a way back to Lockhaven through an underground river that runs into Darkheather. The owl fatally wounds Celanawe.
Released: August 2008
Lieam manages to kill the owl with Celanawe's Black Axe. With the food and medicine shortage still unresolved, hares and riders depart from Lockhaven, on a desperate search and rescue mission for Celanawe and Lieam, still unaccounted for. They find Lieam and bring Celanawe's body back to Lockhaven, where he is cremated. A flashback reveals that Celanawe named Lieam as his successor prior to his death, and he later leaves Lockhaven with the Black Axe.
A one-shot was released in May 2010 as part of Free Comic Book Day. Three months after Lieam's disappearance, the mice face threats from predators which have come out of hibernation. This 10 page story has frequently been mistaken as the start of a Spring storyline, but Petersen has confirmed that he no longer wishes to name Mouse Guard stories based on seasons to avoid fans expectations of the rest of that year being chronicled. Petersen has gone on to say that when he releases a story that takes place chronologically after Winter 1152, many years will have passed for the mice––but that it will thematically follow Lieam with the Black Axe.
Mouse Guard: Black Axe is a prequel to Mouse Guard: Fall 1152 and Mouse Guard: Winter 1152. It is a six issue mini-series that began in December 2010. The sixth and final issue was published in February, 2013. In June 2013, a single volume collecting all six issues was published also containing Mouse Guard: Spring 1153 as a prologue.
In August 2009 Petersen said in an interview with Comic Book Resources that after Black Axe he would start working on the fourth title in the series that would take place during the mouse war with the weasels in winter 1149. His plan was for the story to cover eight issues.[8] He also continued: "I'm scared to death of drawing a war because that's daunting. In the fifth book, we're coming back to this time-line post-winter".[9] Recently however the comic's progress has slowed down due to Petersen's personal family matters regarding his mother being afflicted with Parkinson's disease.[10]
In October 2009, Petersen announced a new mini-series anthology spin-off, featuring stories from the Mouse Guard world by other creators, including Jeremy Bastian, Nate Pride, and Mark Smylie.[11] The anthology was published in four issues, with a single-volume collected edition published in November 2010 . It won the Eisner Award in 2011 for Best Anthology.
A second volume of Legends of the Guard was published in December 2013, and volume 3 was published in December 2015.
2006: Petersen created a Mouse Guard Sketchbook that was self-distributed, both through his website and at conventions. Each copy had a unique sketch by Petersen drawn on the inside of the front cover.
2007: A second sketchbook was released in July 2007, which debuted at the San Diego Comic-Con. This release was 40 pages, black and white, with a mix of pencil sketches, inked convention drawings, and new character profiles. Production was strictly limited to 333 numbered copies.[12]
2008: A third sketchbook was released in July 2008, available at the San Diego Comic-Con. This was a 24-page release in full color, utilizing a hand selected pick of commissioned sketches drawn at conventions for fans. Production was limited to 300 numbered copies.
2009: Like the 2008 Sketchbook, this was also a full color 24 page publication of handpicked commissions. Its debut was the San Diego Comic Con in 2009. Production was limited to 300 copies.
The ComiXpress printing of Mouse Guard issue #1 from May 2005 is the "true first" printing of the issue. It was self-published by Petersen prior to signing with Archaia Studios Press and limited between 200 and 250 copies. The main differences are the interior art, which is black-and-white as opposed to full-color in the Archaia edition, and the "$3.00" price printed on the cover's top-right corner.
Due to high demand and low print runs (Mouse Guard: Fall 1152 issue #1 was produced in a quantity of 8,000 copies), Archaia Studios Press has made various reprintings of issues as they have gone out of print.
Fall 1152: Issue #1
Fall 1152: Issue #2
Fall 1152: Issue #3
See main article: Mouse Guard Roleplaying Game. An official Mouse Guard role-playing game was created by Luke Crane in late 2008. It is similar in design to his fantasy role-playing game The Burning Wheel, using a simplified version of the rules.[13] It won Best Role-Playing Game at the 2009 Origins Awards.[14]
Mouse Guard: Swords & Strongholds was successfully Kickstarted on August 7, 2014, with a total funding total of US$55,001 from 1,216 backers.[15] It is a realization of a two-player light strategy game played on a wooden grid board with eight mouse pawns, and a deck of three types of cards. The game could originally be seen being played by the characters in the Mouse Guard comics, with Luke Crane providing the rules for the real-life game.
An official set of PVC figures (Lieam, Saxon and Kenzie), a plush Lieam doll and a group statue (Lieam, Saxon and Kenzie) was also released by Diamond Select Toys.[16]
Licensed pewter replicas of Lieam's sword, Rand's shield, and The Black Axe have been released by Skelton Crew Studio. The studio has also released plush versions of Saxon and Kenzie. In 2013, Skelton Crew released an SDCC exclusive version of the Black Axe that was plated in Gold.[17]
There were plans for Mouse Guard to be made into a film with Petersen confirming interest from a producer and director.[18] [19] In July 2016, 20th Century Fox announced the film with Matt Reeves as a producer and Gary Whitta as the screenwriter.[20] Wes Ball signed on to direct the film the following year in September.[21] In March 2019, Thomas Brodie-Sangster and Andy Serkis joined the film[22] with Idris Elba in consideration to join as well.[23] Sonoya Mizuno joined the cast later that month,[24] followed by Samson Kayo and Jack Whitehall in April.[25] [26]
Later in April 2019, Disney (which had acquired Fox that March) halted the project two weeks before production was set to begin, after which it was placed in turnaround.[27] Ball later confirmed on Twitter that production was officially canceled.[28] At the time of its cancellation, the film had spent about $20 million on pre-production, and was expected to have an overall budget of $170 million.[29]