SREC (file format) explained

S-record
Extension:.s19, .s28, .s37, .s, .s1, .s2, .s3, .sx, .srec, .exo, .mot, .mxt
Developer:Motorola

Motorola S-record is a file format, created by Motorola in the mid-1970s, that conveys binary information as hex values in ASCII text form. This file format may also be known as SRECORD, SREC, S19, S28, S37. It is commonly used for programming flash memory in microcontrollers, EPROMs, EEPROMs, and other types of programmable logic devices. In a typical application, a compiler or assembler converts a program's source code (such as C or assembly language) to machine code and outputs it into a HEX file. The HEX file is then imported by a programmer to "burn" the machine code into non-volatile memory, or is transferred to the target system for loading and execution.

Overview

History

The S-record format was created in the mid-1970s for the Motorola 6800 processor. Software development tools for that and other embedded processors would make executable code and data in the S-record format. PROM programmers would then read the S-record format and "burn" the data into the PROMs or EPROMs used in the embedded system.

Other hex formats

There are other ASCII encoding with a similar purpose. BPNF, BHLF, and B10F were early binary formats, but they are neither compact nor flexible. Hexadecimal formats are more compact because they represent 4 bits rather than 1 bit per character. Many, such as S-record, are more flexible because they include address information so they can specify just a portion of a PROM. Intel HEX format was often used with Intel processors. TekHex is another hex format that can include a symbol table for debugging.

Format

Record structure

style='background: #FFCCCC' S style='background: #FFCCCC' Type style='background: #CCFFCC' Byte Count style='background: #CCCCFF' Address style='background: #CCFFFF' Data style='background: #CCCCCC' Checksum

An SREC format file consists of a series of ASCII text records. The records have the following structure from left to right:

  1. Record start - each record begins with an uppercase letter "S" character (ASCII 0x53) which stands for "Start-of-Record".
  2. Record type - single numeric digit "0" to "9" character (ASCII 0x30 to 0x39), defining the type of record. See table below.
  3. Byte count - two hex digits ("00" to "FF"), indicating the number of bytes (hex digit pairs) that follow in the rest of the record (address + data + checksum). This field has a minimum value of 3 (2 for 16-bit address field plus 1 checksum byte), and a maximum value of 255 (0xFF). "00" / "01" / "02" are illegal values.
  4. Address - four / six / eight hex digits as determined by the record type. The address bytes are arranged in big-endian format.
  5. Data - a sequence of 2n hex digits, for n bytes of the data. For S1/S2/S3 records, a maximum of 32 bytes per record is typical since it will fit on an 80 character wide terminal screen, though 16 bytes would be easier to visually decode each byte at a specific address.
  6. Checksum - two hex digits, the least significant byte of ones' complement of the sum of the values represented by the two hex digit pairs for the Byte Count, Address and Data fields. In the C programming language, the sum is converted into the checksum by: 0xFF - (sum & 0xFF)

Text line terminators

SREC records are separated by one or more ASCII line termination characters so that each record appears alone on a text line. This enhances legibility by visually delimiting the records and it also provides padding between records that can be used to improve machine parsing efficiency.

Programs that create HEX records typically use line termination characters that conform to the conventions of their operating systems. For example, Linux programs use a single LF character (line feed, 0x0A as ASCII character value) character to terminate lines, whereas Windows programs use a CR character (carriage return, 0x0D as ASCII character value) followed by a LF character.

Record types

The following table describes 10 possible S-records. S4 is reserved and not currently defined. S6 was originally reserved but was later redefined.

Record
field
Record
purpose
Address
field
Data
field
Record
description
S0Header16-bit
"0000"
This record contains vendor specific ASCII text comment represented as a series of hex digit pairs. It is common to see the data for this record in the format of a null-terminated string. The text data can be anything including a mixture of the following information: file/module name, version/revision number, date/time, product name, vendor name, memory designator on PCB, copyright notice, sign on. It is common to see: 48, 44, 52 which is the ASCII representation of the letters "H", "D", "R".
S1Data16-bit
Address
This record contains data that starts at a 16-bit address. The number of bytes of data contained in this record is "Byte Count Field" minus 3 (2 bytes for "16-bit Address Field" plus 1 byte for "Checksum Field"). This record is typically used for 8-bit processors, such as 6502, 6800, 8051, Z80, AVR, PIC.
S2Data24-bit
Address
This record contains data that starts at a 24-bit address. The number of bytes of data contained in this record is "Byte Count Field" minus 4 (3 bytes for "24-bit Address Field" plus 1 byte for "Checksum Field").
S3Data32-bit
Address
This record contains data that starts at a 32-bit address. The number of bytes of data contained in this record is "Byte Count Field" minus 5 (4 bytes for "32-bit Address Field" plus 1 byte for "Checksum Field"). This record is typically used for 32-bit processors, such as 68000, ARM, RISC-V.
S4ReservedThis record is reserved.
S5Count16-bit
Count
This optional record contains a 16-bit count of S1/S2/S3 records. This record is used if the record count is less than or equal to 65,535 (0xFFFF), otherwise S6 record would be used.
S6Count24-bit
Count
This optional record contains a 24-bit count of S1/S2/S3 records. This record is used if the record count is less than or equal to 16,777,215 (0xFFFFFF). If less than 65,536 (0x10000), then S5 record would be used. NOTE: This newer record is the most recent change (it may not be official).
S7Start Address
(Termination)
32-bit
Address
This record contains the starting execution location at a 32-bit address. This is used to terminate a series of S3 records. If a SREC file is only used to program a memory device and the execution location is ignored, then an address of zero could be used.
S8Start Address
(Termination)
24-bit
Address
This record contains the starting execution location at a 24-bit address. This is used to terminate a series of S2 records. If a SREC file is only used to program a memory device and the execution location is ignored, then an address of zero could be used.
S9Start Address
(Termination)
16-bit
Address
This record contains the starting execution location at a 16-bit address. This is used to terminate a series of S1 records. If a SREC file is only used to program a memory device and the execution location is ignored, then an address of zero could be used.

Record order

Although some Unix documentation states "the order of S-records within a file is of no significance and no particular order may be assumed", in practice most software has ordered the SREC records. The typical record order starts with a (sometimes optional) S0 header record, continues with a sequence of one or more S1/S2/S3 data records, may have one optional S5/S6 count record, and ends with one appropriate S7/S8/S9 termination record.

S19-style 16-bit address records
  1. S0
  2. S1 (one or more records)
  3. S5 (optional record)
  4. S9
S28-style 24-bit address records
  1. S0
  2. S2 (one or more records)
  3. S5 (optional record)
  4. S8
S37-style 32-bit address records
  1. S0
  2. S3 (one or more records)
  3. S5 (optional record)
  4. S7

Limitations

Record length

A manual page from historic Unix O/S documentation states: "An S-record file consists of a sequence of specially formatted ASCII character strings. An S-record will be less than or equal to 78 bytes in length". The manual page further limits the number of characters in the Data field to 64 (or 32 data bytes). A record with an 8-hex-character address and 64 data characters would be 78 (2 + 2 + 8 + 64 + 2) characters long (this count ignores possible end-of-line or string termination characters), and fits on an 80-character wide teleprinter. A note at the bottom of the manual page states, "This manual page is the only place that a 78-byte limit on total record length or 64-byte limit on data length is documented. These values shouldn't be trusted for the general case".

If the 78 byte historical limit is ignored, the maximum length of an S-record would be 514 characters. Assuming a Byte Count of 0xFF (255), it would be 2 for Record Type field + 2 for Byte Count field + (2 * 255) for Address / Data / Checksum fields. Additional buffer space may be required to hold up to two control characters (carriage return and/or line feed), and/or a NUL (0x00) string terminator for C/C++ programming languages. Using long line lengths has problems: "The Motorola S-record format definition permits up to 255 bytes of payload, or lines of 514 characters, plus the line termination. All EPROM programmers should have sufficiently large line buffers to cope with records this big. Few do."

Data field

The minimum amount of data for S0/S1/S2/S3 records is zero.

Some historical documentation recommends a maximum of 32 bytes of data (64 hex characters) in this field (maybe because 32 is the largest power of 2 of data that would fit on an 80 column wide teleprinter / computer terminal / punched card).

If the 32 byte historical limit is ignored, then the maximum amount of data varies depending on the size of the address field (4 / 6 / 8). The maximum number of bytes of data is calculated by 255 (maximum for Byte Count field) minus (1 byte for Checksum field) minus (number of bytes in the Address field), thus the maximum amount of data for each record type is: 252 data bytes (504 hex characters) for S0 & S1 records, 251 data bytes (502 hex characters) for S2 records, 250 data bytes (500 hex characters) for S3 records.

Comments

Other than ASCII-to-hex converted comments in S0 header records, the SREC file format doesn't officially support human-readable ASCII comments, though some software ignores all lines that don't start with "S" and/or ignores all text after the Checksum field (thus trailing text is sometimes used (incompatibly) for comments). For example, the CCS PIC compiler supports placing a ";" comment line at the top or bottom of an Intel HEX file, and its manuals states "some programmers (MPLAB in particular) do not like comments at the top of the hex file", which is why the compiler has the option of placing the comment at the bottom of the hex file.

Examples

Color legend

Checksum calculation

The following example record:

is decoded to show how the checksum value is calculated. The following example uses a dollar sign ($) to indicate a hexadecimal value (a Motorola convention):

  1. Add: Add each byte $13 + $7A + $F0 + $0A + $0A + $0D + $00 + ... + $00 = $019E sum.
  2. Mask: Discard the most significant byte ($01) of the sum and retain the least significant byte (LSB), which is $9E.
  3. Complement: Compute the ones' complement of the LSB, which is $61.

In the C programming language, the sum is converted into the checksum by: 0xFF - (sum & 0xFF)

16-bit memory address

See also

Further reading

External links