Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display motion blur, and for fake slow motion effects.
Motion interpolation is a common, optional feature of various modern display devices such as HDTVs and video players, aimed at increasing perceived framerate or alleviating display motion blur, a common problem on LCD flat-panel displays.
A display's framerate is not always equivalent to that of the content being displayed. In other words, a display capable of or operating at a high framerate does not necessarily mean that it can or must perform motion interpolation. For example, a TV running at 120 Hz and displaying 24 FPS content will simply display each content frame for five of the 120 display frames per second. This has no effect on the picture other than eliminating the need for and thus film judder as a matter of course (since 120 is evenly divisible by 24). Eliminating judder results in motion that is less "jumpy" and which matches that of a theater projector. Motion interpolation can be used to reduce judder, but it is not required in order to do so.[1]
The advertised frame-rate of a specific display may refer to either the maximum number of content frames which may be displayed per second, or the number of times the display is refreshed in some way, irrespective of content. In the latter case, the actual presence or strength of any motion interpolation option may vary. In addition, the ability of a display to show content at a specific framerate does not mean that display is capable of accepting content running at that rate; most consumer displays above 60 Hz do not accept a higher frequency signal, but rather use the extra frame capability to eliminate judder, reduce ghosting, or create interpolated frames.
As an example, a TV may be advertised as "240 Hz", which would mean one of two things:
Motion interpolation features are included with several video player applications.
Some video editing software and plugins offer motion interpolation effects to enhance digitally-slowed video. FFmpeg is a free software non-interactive tool with such functionality. Adobe After Effects has this in a feature called "Pixel Motion". AI software company Topaz Labs produces Video AI, a video upscaling application with motion interpolation. The effects plugin "Twixtor" is available for most major video editing suites, and offers similar functionality.
See main article: Visual artifact. Motion interpolation on certain brands of TVs is sometimes accompanied by visual anomalies in the picture, described by CNET's David Carnoy as a "little tear or glitch" in the picture, appearing for a fraction of a second. He adds that the effect is most noticeable when the technology suddenly kicks in during a fast camera pan.[1] Television and display manufacturers refer to this phenomenon as a type of digital artifact. Due to the improvement of associated technology over time, such artifacts appear less frequently with modern consumer TVs, though they have yet to be eliminated "the artifacts happens more often when the gap between frames are bigger".
As a byproduct of the perceived increase in frame rate, motion interpolation may introduce a "video" (versus "film") look. This look is commonly referred to as the "soap opera effect" (SOE), in reference to the distinctive appearance of most broadcast television soap operas or pre 2000s multicam sitcoms, which were typically shot using less expensive 60i video rather than film.[8] Many complain that the soap opera effect ruins the theatrical look of cinematic works, by making it appear as if the viewer is either on set or watching a behind the scenes featurette.[9] Almost all manufacturers provide ways to disable the feature, but because methods and terminology differ, the UHD Alliance proposed that all televisions have a "Filmmaker Mode" button on remote controls to disable motion smoothing.[10]
Motion interpolation so annoys filmmakers that Tom Cruise and Christopher McQuarrie released a public service announcement in 2018 describing the effect and how to disable it.[11] Some sports viewers appreciate motion interpolation, as it can reduce motion blur produced by camera pans and shaky cameras, and thus potentially yield better clarity of such images. It may also be used to increase the apparent framerate of video games for a more realistic feel, although the addition of display lag may be an undesired side effect.[12] This "video look" is created deliberately by the VidFIRE technique to restore archive television programs that only survive as film telerecordings.[13] The main differences between an artificially (interpolated) and naturally (in-camera) high framerate are that in-camera is not subject to any of the aforementioned artifacts, contains more accurate (or "true to life") image data, and requires more storage space and bandwidth, since frames are not produced in real time.