Morita Shogi 64 Explained

Morita Shogi 64
Developer:Seta
Publisher:Seta
Genre:Board game
Modes:Single player
Platforms:Nintendo 64

is a Japanese virtual board game for the Nintendo 64. It was released only in Japan in 1998.

It is the indirect sequel to Saikyō Habu Shōgi, a launch game for the Nintendo 64.[1]

It has a built-in RJ-11 Modem Connection port with which players were able to connect to (now defunct) servers to play against other players all around Japan.[2] The game can be exploited for arbitrary code execution, allowing owners to run their own homebrew software.[3]

See also

External links

Notes and References

  1. Web site: 1996 . Nintendo Shoshinkai/Space World 1996 . Nintendo . 2010-01-31 . https://web.archive.org/web/19961222151849/http://www.nintendo.com/newsroom/features/show/show.html . 1996-12-22.
  2. N64 Cart Offers Play Via Phones. Electronic Gaming Monthly. 90. Ziff Davis. January 1997. 22.
  3. Web site: shogihax - Remote Code Execution on Nintendo 64 through Morita Shogi 64 . cturt.github.io . 3 May 2020 . 15 July 2021 .