Monsters in Hell explained

Monsters in Hell
Designer:Martin Lewis[1]
Publisher:Softek
Released:1983
Genre:Platform
Modes:Single-player
Platforms:ZX Spectrum

Monsters in Hell is a ZX Spectrum game written by Martin Lewis and released by Softek in 1983.[1] The player kills wizards by digging holes in the floor to watch them plummet to their death. The screen layout and gameplay are similar to the 1980 Universal arcade game Space Panic.

Gameplay

thumb|Gameplaythumb|Title screen

Reception

CRASH magazine wrote:

The magazine did not recommend the game, stating it "gives the impression of being out of date" with its "small, jerky character graphics" and "lack of sound and not much use of colour".

Notes and References

  1. Web site: Hague. James. The Giant List of Classic Game Programmers.