Module:Sports table/WDL/doc explained

This style for Lua-based is meant to build group and league tables for competitions with a win-draw-loss format. Note that this module is used extensively, so test potential changes rigorously in the sandbox and please ensure consensus exists before implementing major changes. The rest of this documentation explains how to use this module with the WDL style in an article or template, check the table of contents for specific items.

Usage

Basic usage

In its simplest form only several parameters need to be used to build a table

In article

What you type
What it looks like

The main command is the {{#invoke:Sports table|main|style=WDL}} statement which basically calls the module and enables you to set everything up. Then you list the positions of the teams as,, etc for however many teams you need in the table. You can use full team names there without spaces if you want, but using codes (as in the example) can make it easier. For each team you now define the wins, draws, losses, goals for and goals against by using,,, and respectively (with TTT replaced by the team code). If you do not define these numbers, it is automatically assumed to be 0. It is good practice though to include them anyway and to align the columns using appropriate spaces (as in the example), so the code is easy to read. The last step now is to define the parameters which determine what name is shown in the table, you can use wiki markup and templates in here as well. See

  1. Dating
to see how to change the update date.

The parameter is automatically forwarded from a template call (see

  1. Team highlighting and partial table
); the is automatically forwarded to truncated tables, (see
  1. Appearance
); the is automatically forwarded to control match result visibility, see
  1. Matches
.

In template

Using this module in template is now deprecated per this discussion.

Customization

Several things can be customized in these tables

Points, wins or percentage

By default teams are ranked by points, which can be adjusted as follows:

What you type
What it looks like
As a default a win is worth 3 points, a draw 1 point and a loss 0 points, these values can be overwritten to what you need by, and . Teams can also start the season with bonus or penalty points, this can be included by using for that specific team.

Alternatively teams can also be ranked by wins (set or respectively)

To order the points column before the played column, use . To order the percentage column before the played column, use .

Header options (points for/against and custom other headers)

What you type
What it looks like
For sports with points for and against rather than goals, setting switches the for, against and difference columns to using points instead. removes these columns completely. Other valid options include:

The wording of the D (draw) column can be adjusted using and the wording of the Team column can be adjusted using .

The wording of the Grp (group) column can be adjusted using in the same way as the draw header.

Order of losses and draws

What you type
What it looks like
As a default draws are listed before losses. To list losses first, use .

Goal ratio/goal average

What you type
What it looks like
Using use goal ratio instead of goal differential. To change the heading to goal average, use instead.

Goal percentage

What you type
What it looks like
Using use goal percentage instead of goal differential.

Example usage

The module parameters can be arranged in different orders depending on the editor and article but below is an example use that can be copied when creating a module table.

What you type
What it looks like