-- Style for vb tableslocal pp = function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show) -- Build the inner parts of individual rows -- Sub-module usage local mm = require('Module:Math') local yesno = require('Module:Yesno') -- Get custom/default options for in table local bw_p = tonumber(Args['bwp']) or 3 local sw_p = tonumber(Args['swp']) or 2 local sl_p = tonumber(Args['slp']) or 1 local bl_p = tonumber(Args['blp']) or 0
-- Get some input local bw = tonumber(Args['bw_'..team_code_ii]) or 0 local sw = tonumber(Args['sw_'..team_code_ii]) or 0 local bl = tonumber(Args['bl_'..team_code_ii]) or 0 local sl = tonumber(Args['sl_'..team_code_ii]) or 0 local setsw = tonumber(Args['setsw_'..team_code_ii]) or 0 local setsl = tonumber(Args['setsl_'..team_code_ii]) or 0 local setpw = tonumber(Args['spw_'..team_code_ii]) or 0 local setpl = tonumber(Args['spl_'..team_code_ii]) or 0 local sa_pts = tonumber(Args['saadjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0 local hth_local = Args['hth_'..team_code_ii] or nil -- Then calculate some values local points = bw_p*bw + sw_p*sw + sl_p*sl + bl_p*bl + sa_pts local wins = bw + sw local losses = bl + sl -- Optional automatic calculation of wins, losses, sets won, and sets lost local auto_sets = false for k=3,5 do local wink = tonumber(Args['w'..k..'s_'..team_code_ii]) or 0 local lossk = tonumber(Args['l'..k..'s_'..team_code_ii]) or 0 if (wk > 0) or (lk > 0) then auto_sets = true end wins = wins + wk setsw= setsw + 3*wk setsl = setsl + (k-3)*wk points = points + ((k
losses = losses + lk setsl= setsl + 3*lk setsw = setsw + (k-3)*lk points = points + ((k
'p' or ranking_style
'points' then -- Based on points win_fw=ii_fw win_string = pts_fw = 'font-weight: bold;' pts_string = hth_string else -- Based on wins win_fw = 'font-weight: bold;' win_string = hth_string pts_fw=ii_fw pts_string = end -- Show games played, sets, and setpoints local show_played = not yesno(Args['hide_played'] or 'no') local show_sets = yesno(Args['show_sets'] or 'yes') local show_setpoints = yesno(Args['show_setpoints'] or 'yes') local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no') -- Set ratio local sratio if setslost
0 then spratio = setpointswon > 0 and 'MAX' or ' - ' else spratio = mm._precision_format(setpointswon / setpointslost, 3) end -- Now that we are done calculating, show actual input values if tonumber(Args['bw_'..team_code_ii] or 0)
nil then wins = ' - ' end if tonumber(Args['bl_'..team_code_ii] or 0)
nil then losses = ' - ' end local function numorval(s) return s and ((s
false then setsw = numorval(Args['setsw_'..team_code_ii]) setsl = numorval(Args['setsl_'..team_code_ii]) end setpw = numorval(Args['spw_'..team_code_ii]) setpl = numorval(Args['spl_'..team_code_ii])
-- Row building if full_table then table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost end if points<0 then table.insert(t,'| style="'..pts_fw..bg_col..'" | -'..-points..pts_string..'\n') else table.insert(t,'| style="'..pts_fw..bg_col..'" | '..points..pts_string..'\n') end if full_table then if setpoints_first then if show_setpoints then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') -- SPW table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n') -- SPL table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n') -- Setpoint ratio end if show_sets then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') -- SW table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n') -- SL table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n') -- Set ratio end else if show_sets then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') -- SW table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n') -- SL table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n') -- Set ratio end if show_setpoints then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') -- SPW table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n') -- SPL table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n') -- Setpoint ratio end end end
return end function pp.status(Args) -- Declare status options -- ------------------------------------------------------------ -- NOTE: If you add to status_code, also add to status_called and status_letters!! -- Or functionality will be compromised -- ------------------------------------------------------------ local status_code, status_called =, status_code = local status_letters = (Args['status_order'] or ) .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' -- Status position (before or after read and default) local stat_pos_val = string.lower(Args['status_pos'] or ) local status_position = 'after' -- Default location if stat_pos_val
'after' then status_position = 'after' end -- Read in custom status options for l in mw.text.gsplit(status_letters, ) do status_called[l] = false status_code[l] = status_code[l] or '?' status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')
if Args['status_text_' .. l] then status_code[l] = Args['status_text_' .. l] end end return end
return pp