Mission: Impossible (2000 video game) explained

Mission: Impossible
Developer:Rebellion Developments
Publisher:Infogrames
Platforms:Game Boy Color
Genre:Adventure
Modes:Single-player

Mission: Impossible is an adventure video game developed by Rebellion Developments based upon the Mission: Impossible film series. It was released for the Game Boy Color in 2000.

Gameplay

Mission: Impossible is an adventure game where the player must control the film series' character Ethan Hunt through ten levels.[1] The game also contains a number of utility programs which include a calculator, an address book, and a notebook which can print entries when connected to a Game Boy Printer. The utilities also include a message transmitter and a universal remote which both use the system's infrared port.[2] [3]

Reception

Mission: Impossible received mixed reviews according to video game review aggregator GameRankings.[4] Reviewers compared it negatively to , but praised the game's extra features.[2] [1] N64 Magazine described it as a "painfully average" game, stating that opponents wander around in set patterns and that they are not smart enough to notice the player.[5]

Notes and References

  1. Web site: Provo . Frank . April 3, 2000 . Mission: Impossible Review . . April 27, 2016 . https://web.archive.org/web/20170511081120/https://www.gamespot.com/reviews/mission-impossible-review/1900-2536194/ . 2017-05-11 . live.
  2. Web site: Nix . Marc . March 2, 2000 . Mission: Impossible . . April 27, 2016 . https://web.archive.org/web/20160305111201/http://www.ign.com/articles/2000/03/03/mission-impossible . 2016-03-05 . live.
  3. Web site: Secret Agent Tools . . January 14, 2000 . April 27, 2016 . https://web.archive.org/web/20160322070903/http://www.ign.com/articles/2000/01/14/secret-agent-tools . 2016-03-22 . live.
  4. Web site: Mission: Impossible for Game Boy Color . . April 27, 2016.
  5. Mission Impossible . . . 36 . 39 . Christmas 1999.