Arms (video game) explained

ARMS
Developer:Nintendo EPD
Publisher:Nintendo
Producer:Kosuke Yabuki
Designer:Shintaro Jikumaru
Programmer:Kenta Sato
Artist:Masaaki Ishikawa
Platforms:Nintendo Switch
Released:June 16, 2017
Genre:Fighting, sports
Modes:Single-player, multiplayer

is a 2017 fighting game developed and published by Nintendo for the Nintendo Switch. The game differentiates itself from standard fighting games with its unconventional fighting system where every playable character fights with long range attacks and up to four players can choose a fighter and battle using a variety of extendable, weaponized arms to knock out opponents in a three-dimensional arena. Arms received generally favorable reviews from critics and sold over two million copies by July 2018.

Gameplay

Arms is a 3D fighting sports game in which up to four players can control one of a variety of fighters, with the player able to perform basic fighting actions using extendable arms such as punching, throwing, blocking and dodging.[1] [2] Arms features fifteen playable fighters, including Min Min and Twintelle, with five of them being released as downloadable content.[3] Each fighter starts with three unique Arms that can be selected in battle, but the use of all other fighters' Arms can be unlocked in the Get Arms mode. All fighters also have unique attributes in combat.[4] When the attack meter is fully charged, players are able to unleash a high-damage "rush attack" against their opponents. Players can also charge their attacks to temporarily increase damage and utilize elemental effects.[5] Each character has a different set of abilities and unique Arms for different strategies. Players are able to use the system's Joy-Con motion controls or standard button inputs with controllers such as the Pro Controller to operate each Arm individually. Players are also able to customize their Arm load outs, with each Arm being able to be selected independently. Every Arm is different with elemental attributes and varying weights that affect gameplay. Up to four players are able to play in a single match, either in a three or four-way free-for-all, or in a two-on-two mode in which teammates are tethered together.[6] [7]

Besides the standard fighting mode, Arms features multiple other modes: Versus, Grand Prix, and a variety of Battle modes. In Grand Prix, players take on a set of 10 matches against computer-controlled fighters to win the championship belt. Battle mode consists of volleyball and basketball modes, a target breaking mode, and a survival mode.[6] Players can also play online in a party match lobby with up to 20 players, or in one-on-one ranked matches.[8] Arms featured ten playable fighters at launch, with five additional fighters added via post-release updates.[9]

Development

The game was developed by Nintendo's Entertainment Planning & Development division with assistance from Bandai Namco Studios.[10] In the beginning, the game began as a wish to see if a behind-the-camera perspective could work in a fighting game. To make this idea work, the main feature of extendable arms was implemented, with Yabuki stating "Let's talk about a game I know about very well - Mario Kart. Something appears in the distance and you steer in relation to that - that's the basic structure of the game," in reference to Mario Kart and how its gameplay helped influence Arms.[11]

Early on, the idea of featuring staple Nintendo characters such as Link and Mario was considered. However, the aesthetic of the game, especially with the concept of extendable arms, clashed with them, and it was eventually decided that a new cast of characters be created.[12] The possibility of adding characters from Punch-Out!! was also considered but the team was concerned about alienating fans of that franchise and potentially confusing new players.[13]

Character designs started with the arms first with the team working backwards to decide what type of character would possess it, for instance the character of Helix, started with the idea of a fighter whose arms were DNA strands, although the team initially did not know much else about him. Most fighters were designed to fill a gameplay need, although there are some exceptions where a design came first. An early concept for the game had the characters using external devices to punch their opponents; however, this was later dropped in favor of the characters extending their actual arms.[14] Art director Masaaki Ishikawa said that the game's art style was largely influenced by Dragon Ball and Akira.[15] Yabuki has stated that, as opposed to one single protagonist, all of the characters are the protagonists of the game.[16]

Release

The game was announced at the Nintendo Switch Presentation on January 12, 2017, and was released worldwide on June 16, 2017.[1] [17] Prior to the game's release, a multiplayer demo known as the "Arms Global Testpunch" was made available for download on the Nintendo eShop, with players being able to test the online gameplay during twelve separate hour-long sessions.[18] [19]

Irregular post-release updates were released featuring new playable characters, stages, and arms.[20] These free releases of additional content followed Splatoon update model,[21] while the Testpunch demo was also available for use multiple times. The game received new characters and stages by way of downloadable content until December 2017, when Nintendo announced that they would no longer be adding new content to the game other than balance updates.[22] [23] [24]

In May 2018, a limited-time demo of the game was released on the eShop. Unlike the Testpunch events, this demo only featured offline modes of single-player and local multiplayer with a limited selection of characters and Arms to choose from.[25]

Reception

Arms has been compared to the boxing minigame from Wii Sports.[26] [27] Jack Sheperd of The Independent stated after playing it at a Switch hands-on event that it was one of the "most impressive" games on display.[28] Edge compared Arms with other Nintendo titles and thought that "Arms is to the fighting game what Splatoon is to the online shooter or Mario Kart to the driving game".[29]

The game received "generally favorable" reviews, according to review aggregator Metacritic. Brandon Graeber from IGN praised the game's complexity and addictive nature, but noted the game's lack of content at launch. Michael McWhertor from Polygon applauded the game's concept, which he described as creative, and that the game reminded him of the Punch-Out!! series, stating that Arms could become Nintendo's next big franchise. Kallie Plagge from GameSpot praised the character roster, but criticized the game's steep learning curve.

Multiple publications listed the game as one of the best of 2017.[30] [31] [32] In Game Informers Reader's Choice Best of 2017 Awards, the game placed third for "Best Fighting Game".[33] It was also nominated for the same category in IGN's Best of 2017 Awards.[34] The game has seen a small, but dedicated esports scene across multiple regions.[35]

Sales

Arms debuted at number two on the UK sales charts, behind Horizon Zero Dawn.[36] It was number two in Australia, behind the same game.[37] It sold 100,652 physical copies during its first week of release in Japan, and debuted at number one on the all-format sales charts.[38] By September 30, 2018, the game had sold over 2.1 million copies worldwide.[39] The 2023 CESA Games White Papers revealed that ARMS had sold 2.72 million units, .[40]

Awards

Year Award Category Result Ref
2017Game Critics AwardsBest Fighting Game[41]
Golden Joystick AwardsNintendo Game of the Year[42] [43]
The Game Awards 2017Best Fighting Game[44]
201821st Annual D.I.C.E. AwardsFighting Game of the Year[45]

Legacy

A graphic novel by Dark Horse Comics based on Arms was under production[46] [47] before it was reportedly cancelled in March 2021.[48] Several elements of the game exist in the 2018 crossover fighting game Super Smash Bros. Ultimate, such as Spring Man appearing as a summonable Assist Trophy and several characters cameoing as collectable Spirits. In addition, a downloadable content pack featuring Min Min as a playable fighter, Spring Stadium as a stage, and 18 music tracks from the game was released on June 29, 2020.[49] An Amiibo figure of Min Min was released on April 29, 2022.[50]

External links

Notes and References

  1. Web site: Frank. Allegra. January 12, 2017. Arms is a fantasy fighter for Nintendo Switch. Polygon. January 13, 2017.
  2. Web site: Alexander. Julia. January 13, 2017. Arms is the competitive, motion controlled fighting game coming to Nintendo Switch. Polygon. January 13, 2017.
  3. Web site: Gilyadov. Alex. June 15, 2017. E3 2017: First Arms DLC Character Revealed. IGN. June 19, 2017.
  4. Web site: Ramos. Jeff. June 16, 2017. How to choose the best character in Arms. Polygon. June 20, 2017.
  5. Web site: Nunneley. Stephany. June 8, 2017. Arms – here are six tips to help you dominate opponents. VG247. June 15, 2017.
  6. Web site: Battle Modes - ARMS for Nintendo. Nintendo. June 15, 2017.
  7. Web site: Karassik. Neila. June 12, 2017. Nintendo Switch's ARMS Is A Knockout - And That's No Stretch. Space.
  8. Web site: Stark. Chelsea. May 17, 2017. Arms' new game modes are a weird take on classic sports. Polygon. June 6, 2017.
  9. Web site: D'Anastasio. Cecilia. 22 December 2017. Nintendo's Arms Gets Its Last New Character. Kotaku. 22 April 2024.
  10. Web site: Studio 2/Studio S バンダイナムコスタジオ . 2023-11-19 . Studio 2/Studio S バンダイナムコスタジオ . ja.
  11. Web site: Early prototype of Arms revealed, including a cut bowling mini-game. Reynolds. Matthew. 2018-03-22. Eurogamer. en. 2019-10-07.
  12. Web site: Webster . Andrew . June 6, 2017 . How Nintendo Created Its Wild New Cast of Fighters for Switch Game Arms . . June 8, 2017.
  13. Web site: McWhertor . Michael . March 26, 2018 . Arms director Kosuke Yabuki on the past and future of the Switch fighting game . . March 26, 2018.
  14. Hillard . Kyle . June 7, 2017 . Arms' Creators On Twintelle's Popularity And The Strange Lore Of The Game's World . https://web.archive.org/web/20170603075417/http://www.gameinformer.com/b/features/archive/2017/06/02/-arms-creators-on-twintelles-popularity-and-the-strange-lore-of-the-games-world-luffy-one-piece.aspx . dead . June 3, 2017 . . June 8, 2017.
  15. Cox . Simon . Davison . John . June 14, 2017 . 'Because Nintendo': 'Arms' Producer Explains Why Fighters Have Stretchy Arms . . October 21, 2017 . September 3, 2020 . https://web.archive.org/web/20200903173529/https://variety.com/v/gaming/ . dead .
  16. Super Smash Bros. Ultimate – Mr. Sakurai Presents "Min Min". 2020-06-22. Sakurai. Masahiro. Video. Japanese. Nintendo.
  17. Web site: Goldfarb . Andrew . April 12, 2017 . ARMS Release Date Announced for Nintendo Switch . . April 12, 2017.
  18. Web site: ARMS for the Nintendo Switch™ home gaming system – Official Site . . May 19, 2017.
  19. Web site: Roberts . David . May 17, 2017 . Try out Nintendo's upcoming Switch fighter Arms with two Global Testpunch events, starting May 26 . . May 18, 2017.
  20. Web site: Nintendo . May 17, 2017 . ARMS Direct 5.17.2017 . . May 18, 2017.
  21. Web site: McCarthy . Caty . May 17, 2017 . Arms Unveils New Characters, Modes, a Global Testpunch, and More in Latest Nintendo Direct . . May 18, 2017 . May 20, 2017 . https://web.archive.org/web/20170520133052/http://www.usgamer.net/articles/arms-unveils-new-characters-modes-global-testpunch-nintendo-direct . dead .
  22. Web site: Nintendo . December 22, 2017 . "Theoretically strongest" fighter entry! "ARMS" Ver. 5 update . . December 23, 2017.
  23. Web site: Nintendo's Arms Gets Its Last New Character. 22 December 2017. 25 February 2019.
  24. Web site: McWhertor . Michael . October 5, 2017 . NINTENDO HAS 'NO PLANS' FOR ADDITIONAL ARMS CONTENT . IGN . January 25, 2018.
  25. Web site: ARMS demo now available. Nintendo. May 12, 2018. May 10, 2018.
  26. Web site: Hardawar . Devindra . January 12, 2017 . 'Arms' brings shooter-esque boxing to the Nintendo Switch . . January 13, 2017.
  27. Web site: Prell . Sam . January 12, 2017 . Switch game Arms is like boxing, if boxing starred anime characters with Slinkies for... arms . . January 13, 2017.
  28. News: Shepherd . Jack . January 16, 2017 . Nintendo Switch hands-on review: Brilliant device, lacklustre line-up . . February 22, 2017.
  29. Edge staff . April 27, 2017 . The art of fighting without fighting? Show me some of it . . May 23, 2017.
  30. Web site: Eurogamer staff . December 30, 2017 . Eurogamer's Top 50 Games of 2017: 10-1 . . December 30, 2017.
  31. Web site: EGM staff . December 27, 2017 . EGM's Best of 2017: Part One: #25 ~ #21 . EGMNow . January 14, 2018 . https://web.archive.org/web/20180114191051/http://www.egmnow.com/articles/features/egms-best-of-2017-part-one-25-21/ . January 14, 2018 . dead .
  32. Web site: Polygon staff . December 18, 2017 . The 50 best games of 2017 . . February 12, 2018.
  33. Cork . Jeff . January 4, 2018 . Reader's Choice Best Of 2017 Awards (Page 2) . https://web.archive.org/web/20180107034900/http://www.gameinformer.com/b/features/archive/2018/01/04/reader-s-choice-best-of-2017-awards.aspx?PostPageIndex=2 . dead . January 7, 2018 . . January 18, 2018.
  34. Web site: Best of 2017 Awards: Best Fighting Game . . December 20, 2017 . January 18, 2018.
  35. Web site: A Pocket Of Passionate Players Is The Only Thing Keeping Competitive ARMS Alive. Compete. January 4, 2018 . 2019-11-04.
  36. Web site: Dayus . Oscar . June 19, 2017 . Top 10 UK Sales Chart: Horizon Zero Dawn Beats Switch's Arms To No.1 . . June 19, 2017.
  37. Web site: Top 10 games for the week ended 18 June 2017 - IGEA . July 29, 2017 . https://web.archive.org/web/20170729180245/http://www.igea.net/2017/06/top-10-games-for-the-week-ended-18-june-2017/ . July 29, 2017 . dead .
  38. Web site: Romano . Sal . June 21, 2017 . Media Create Sales: 6/12/17 – 6/18/17 . Gematsu . June 23, 2017.
  39. Web site: IR Information : Sales Data - Top Selling Title Sales Units. Nintendo Co., Ltd.. en. https://web.archive.org/web/20181203005532/https://www.nintendo.co.jp/ir/en/finance/software/index.html. 2018-12-03. 2019-02-10.
  40. Book: 2023CESAゲーム白書 (2023 CESA Games White Papers) . . 2023 . 978-4-902346-47-3.
  41. Web site: Game Critics Awards: Best of E3 2017 (2017 Nominees) . . December 31, 2017.
  42. Web site: Gaito . Eri . November 13, 2017 . Golden Joystick Awards 2017 Nominees . Best in Slot . January 18, 2018 . January 10, 2018 . https://web.archive.org/web/20180110003232/https://www.bestinslot.co/golden-joystick-awards-2017-nominees/ . dead .
  43. Web site: Weber . Rachel . November 17, 2017 . The Legend of Zelda: Breath of the Wild scores big at the 35th Golden Joystick Awards presented with OMEN by HP . . January 18, 2018.
  44. Web site: Makuch . Eddie . December 8, 2017 . The Game Awards 2017 Winners Headlined By Zelda: Breath Of The Wild's Game Of The Year . . January 18, 2018.
  45. Web site: Makuch . Eddie . January 14, 2018 . Game Of The Year Nominees Announced For DICE Awards . January 17, 2018 . GameSpot.
  46. ARMS Comic Announced, Written By Ian Flynn. https://web.archive.org/web/20171222011956/http://www.gameinformer.com/b/news/archive/2017/12/19/arms-comic-announced-written-by-ian-flynn.aspx. dead. December 22, 2017. Khan. Imran. Game Informer. en. 2019-10-15.
  47. Web site: ARMS Graphic Novel Status Update. Berube. Justin. Nintendo World Report. en. 2020-02-27.
  48. Web site: Dark Horse Appears To Have Cancelled The ARMS Graphic Novel Series. Doolan. Liam. Nintendo Life. March 12, 2021. en. 2021-03-12.
  49. Web site: Min Min from Arms joins Super Smash Bros. Ultimate. Minotti. Mike. Venture Beat. June 22, 2020. en. 2020-06-22.
  50. Web site: Min Min amiibo - SSB - Official Nintendo Site.