MicroLeague Football: The Coach's Challenge explained

MicroLeague Football: The Coach's Challenge
Developer:MicroLeague Sports Association
Publisher:MicroLeague Sports Association
Platforms:DOS
Released:1990
Genre:Sports management

MicroLeague Football: The Coach's Challenge is a 1990 video game published by MicroLeague Sports Association.

Gameplay

MicroLeague Football: The Coach's Challenge is a game in which football strategy is simulated.

Reception

Win Rogers reviewed the game for Computer Gaming World, and stated that "Despite the relatively high sticker prices, these are actually economy cars offering dependable family transportation. They are for the serious no-nonsense sports fan — not for the thrill-seeker in the market for a sexy sports model."[1]

Peter Scisco for Compute! praised the game's simplicity and described it as "Straightforward, basic, well-designed, and fun".[2]

Game Player's PC Strategy Guide declared that the best part of the game is "its ability to let you play out gridiron fantasies and might-have-been super matches."[3]

In rating the best games of 1991, VideoGames & Computer Entertainment gave the game an Honorable Mention and called it "the state-of-the-art pigskin simulation" for players who are looking for "full-screen animated graphics as well as accurate mathematical modeling of simulated players".[4]

Reviews

Notes and References

  1. Rogers . Win . No-Nonsense Gridiron Performer - MicroLeague Sports' Microleague Football: The Coach's Challenge . Computer Gaming World . April 1992 . 1 . 93 . 68, 70.
  2. Web site: Compute! Magazine Issue 130. June 4, 1991. Internet Archive.
  3. Web site: Game Players PC Strategy Guide Volume 4 Number 4 (July August 1991). Internet Archive.
  4. Web site: Video Games & Computer Entertainment Issue 37 February 1992. Internet Archive.
  5. Web site: Game Players PC Strategy Guide Volume 4 Number 1 (January February 1991). Internet Archive.