Michael Stemmle | |
Occupation: | Game designer, game writer, game director |
Alma Mater: | Stanford University |
Michael J. Stemmle (born 1967) is a computer game writer, designer, and director who cocreated some of LucasArts' adventure games in the 1990s[1] and early 2000s.[2]
He joined LucasArts after graduating from Stanford University, where he honed his comedy skills writing halftime shows for the Stanford Band and skits for the annual stage musical Big Game Gaieties. After 14 years at LucasArts, he left following the 2004 collapse of Sam & Max Freelance Police and after a period of freelancing, joined Perpetual Entertainment, working as Story Lead for Star Trek Online. In February 2008, he joined a number of other ex-LucasArts employees at Telltale Games. He had worked on the first version of The Wolf Among Us before it was redesigned, and contributed to Tales from the Borderlands before he left Telltale Games in May 2014.[3]
Year | Title | Role | Developer | Notes |
---|---|---|---|---|
1990 | The Secret of Monkey Island | Designer | 256 colors version | |
1992 | Indiana Jones and the Fate of Atlantis | Lead scripter, assistant designer, programmer | ||
1993 | Sam & Max Hit the Road | Co-director, co-designer | ||
1996 | Afterlife | Director, designer | ||
2000 | Escape from Monkey Island | Co-director, co-designer | ||
2002 | Script writer | |||
2004 | Sam & Max Freelance Police | Director, designer | LucasArts | Unreleased |
2005 | Star Wars: Battlefront II | Script writer | ||
2007 | Star Trek Online | Story lead | Unreleased version, before transfer to Cryptic Studios | |
2008 | Strong Bad's Cool Game for Attractive People | Designer, script writer | ||
2009 | Tales of Monkey Island | Designer, script writer | ||
2010 | Designer, script writer | |||
2011 | Designer, script writer | |||
2013 | Poker Night 2 | Script writer, programmer | ||
2014 | The Wolf Among Us | Designer, script writer | First version before redesign | |
Tales from the Borderlands | Designer | |||
2021 | Designer, script writer |