MiG Alley Ace | |
Developer: | MicroProse |
Designer: | Andy Hollis |
Released: | 1983: Atari 1984: C64 |
Genre: | Combat flight simulation game |
Platforms: | Atari 8-bit, Commodore 64 |
MiG Alley Ace (shown as Mig Alley ACE on the Commodore title screen) is a combat flight simulation game published by MicroProse for Atari 8-bit computers in 1983. A Commodore 64 port followed in 1984.
MiG Alley Ace is a head-to-head combat flight simulator designed by Andy Hollis. It is based on the combat in MiG Alley.[1] [2]
David Patton reviewed the game for Computer Gaming World, and stated that "While this game lacks too many features to be called a true flight simulator (it has no attitude indicator, no "weather problems", no runways, no player control over ailerons and rudders, etc. . .), the excellent aerial dogfight action and Korean war setting make it worthy purchase for both the war gamer who is looking for a good arcade experience and for the arcader who is ready to go to war."[3] InfoWorld's Essential Guide to Atari Computers recommended the game as an excellent flight simulation for the Atari 8-bit, citing the split screen as an improvement over Hellcat Ace.[4]
In 1996, Computer Gaming World declared MiG Alley Ace the 129th-best computer game ever released.[5]