Metal Mech Explained

Metal Mech: Man & Machine
Developer:Sculptured Software[1]
Publisher:Jaleco
Platforms:Nintendo Entertainment System
Composer:Paul Webb
Designer:Joe Hitchens
Programmer:Ken Grant
Genre:Action
Modes:Single-player[2]

Metal Mech: Man & Machine (known in Japan as) is a 1990 action video game developed by Sculptured Software and published by Jaleco for the Nintendo Entertainment System. In May 2023, the game was included via the Piko Interactive Collection 3 compilation for the Evercade by Blaze Entertainment.

Gameplay

The player controls the driver of a vehicle that is similar to the ED-209 of the RoboCop franchise.[3]

The player must clear levels filled with randomly generated enemies in an unnamed city in order to survive.[3] Items that can upgrade the firepower and defense of the vehicle are hidden in crates.[3] Players must spend as much time outside of the armored unit as they do inside because the mecha fighter is a bigger (but tougher) target.[3] They must also leave the mecha to climb ladders that lead to necessary items and to advance the game's storyline.[3] However, veteran gamers of this genre have noted more than a few similarities to Blaster Master.[4] The "little person" has a virtually identical appearance to Jason in the Blaster Master video game. Controlling the person is easier than controlling the mech.[4] Players have to collect radiation symbols around the city.[4]

Notes and References

  1. http://famicomworld.com/game/700/ Metal Flame PsyBuster
  2. http://www.uvlist.net/game-8010-Metal+Mech%3A+Man+Machine Metal Mech: Man & Machine
  3. http://www.mobygames.com/game/nes/metalmech-man-machine Metal Mech
  4. http://www.flyingomelette.com/oddities/mmvsbm.html Metal Mech vs Blaster Master