Metal Gear Acid Explained

Metal Gear Acid
Developer:Konami Computer Entertainment Japan
Publisher:Konami
Director:Shinta Nojiri
Designer:Shinta Nojiri
Artist:Tsubasa Masao
Series:Metal Gear
Released:PlayStation PortableMobile phone
Genre:Tactical role-playing, stealth, digital collectible card game
Modes:Single-player, multiplayer

Metal Gear Acid (stylized as Metal Gear Ac!d) is a turn-based collectible card[1] tactical RPG video game developed by Konami Computer Entertainment Japan for the PlayStation Portable. The game was first unveiled at E3 in May 2004, and was released in Japan on December 16, 2004, in North America on March 24, 2005, and in Europe on September 1, 2005. It was a launch title for the PSP. A Java ME version for mobile phones was released by Glu Mobile in 2008 titled Metal Gear Acid Mobile.[2]

Acid focuses on turn-based tactics, using a trading card-based system to control the main character's movements and actions. Acid in the name stands for "Active Command Intelligence Duel". The cards are not truly collectible, as the game is complete with a single purchase. However, the game does feature deck design and deck optimization elements. The game allows for multiplayer gameplay by wireless ad-hoc connections of two PSPs.

Gameplay

Before each round, the player can customize the deck of cards used by the main characters. The majority of the cards are based upon elements spanning the entire Metal Gear series, such as weaponry, characters, and even the Metal Gear itself. When the game is started, the player's hand can consist of a maximum of six cards. The maximum number of cards in a deck increases with overall progress. In action mode, the player can choose to use the cards as they are intended or use them to move the character. Most cards only allow the player to move three spaces, while certain cards let the player move up to six or higher.

Cost is an important factor in game play and can be summed up as the weight of the player's action. With some exceptions, all cards have a cost attached to them and when used this cost transfers to the player. Cost varies radically from card to card. The higher the cost a character has, the longer that character must wait until their next turn. The lower the cost a character has, the shorter that character must wait until their next turn. For example: if a player character has a cost of 10 and a guard has a cost of 15, then the character's turn would occur before the guard's.

Some cards can be equipped; cards such as weapon cards, can have other cards attached to them in order to improve performance. In order to fire the weapon, another weapon card that uses the same kind of ammunition must be equipped. Some weapons don't need to be equipped and can be used by themselves, however they are discarded afterwards. Other cards that can be equipped include equipment cards and action cards.

Multiplayer, or "Link Battle", is also a new feature. Two PSP systems running Acid can link wirelessly, allowing players to face each other in a "sneak-off". The objective is to collect a certain number of diskettes before the rival player. Diskettes can be stolen by another player, so there is an emphasis on avoiding detection.

Plot

Story

In 2016, a jumbo jet carrying Senator Hach, an important politician and likely future presidential candidate, is hijacked by terrorists. In exchange for the senator the terrorists demand from the United States government Pythagoras, a research project being conducted in the Moloni Republic in southern Africa. In efforts to identify these terrorists, the government begins an investigation of Pythagoras.

The Moloni government refuses to cooperate and work with the United States, saying that it doesn't want to interfere in its current affairs. In response, the US sends in a covert special forces team to investigate, but the team is obliterated by armed resistance. With no other options and time running out, the US government calls Solid Snake to infiltrate the laboratory, discover the nature of Pythagoras, and to rescue Senator Hach.

Characters

Production and release

According to an interview originally published by Electronic Gaming Monthly with the game's producer, Masahiro Hinami, the 'Acid' part of the title actually has three different meanings. The first meaning refers to Acid's departure from the previous Metal Gear games in terms of style, which is an analogue to acid's ability to dissolve metal. The second is a reference to vecuronium bromide, the chemical used by Elsie and Frances to hijack Flight 326. The third is stated to be an acronym for Active Command Intelligence Duel, a reference to the game's mixture of turn-based tactics with card-based gameplay.[3]

Soundtrack

The game's soundtrack was composed by Nobuko Toda, Shuichi Kobori and Akihiro Honda. The soundtrack was released on December 21, 2005, packaged with the Metal Gear Acid 2 soundtrack. The album's title is Metal Gear Acid 1 and 2 Original Soundtrack, the first disc of the album featuring the music from the first Metal Gear Acid title.

Reception

Metal Gear Acid received somewhat positive reviews from critics, citing the game's unique mechanics and turn-based stealth. The game holds a 75 on Metacritic, indicating "generally favorable reviews".[4] IGN gave it a 6.5/10, calling the game's story "contrived", and referencing the occasionally frustrating gameplay while praising some elements.[5]

Sequel

Acid was followed by a sequel for the PSP, Metal Gear Acid 2, which released the following year. A mobile phone version, titled Metal Gear Acid Mobile was also produced.

External links

Notes and References

  1. Web site: GameSpy: Metal Gear Acid Review.
  2. Web site: Metal Gear Acid Mobile - Konami Europe. dead. https://web.archive.org/web/20100511040714/http://uk.games.konami-europe.com/game.do?idGame=172. 2010-05-11.
  3. Web site: Metal Gear Acid Preview from 1UP.com. https://archive.today/20120708022201/http://cheats.1up.com/do/previewPage?cId=3138166&did=2. dead. 2012-07-08.
  4. Web site: Metal Gear Acid. Metacritic. 13 July 2014.
  5. Web site: Metal Gear Acid . Allen . Jason . March 22, 2005 . . December 27, 2022.