Mattie Brice Explained

Mattie Brice
Occupation:Video game critic and director
Language:English
Nationality:American
Alma Mater:Florida Atlantic University,
New York University
Notableworks:Mainichi (2012)
Awards:Writers Guild of America Video Game Writing Award nomination Official Selection Award for Mainichi in 2013

Mattie Brice is an independent video game designer, critic, educator, and industry activist. Her games and writing focus on diversity initiatives in the games industry, discussing the perspective of marginalized minority voices to publications like Paste, Kotaku, and The Border House. Her games are freeware and do not require programming to create.

Career

She graduated from Florida Atlantic University, with a Bachelor of Arts in English Literature, Creative Writing, Gender and Sexuality Studies and from New York University with a Masters of Arts. Her background is in media, teaching, and social justice advocacy.

Her game, Mainichi, role plays the day-to-day life of a transgender person.[1] [2] [3] It was exhibited at XYZ: Alternative Voices in Game Design in Museum of Design Atlanta, the first-ever exhibition that highlights the work of women as game designers and artists.[4] It was also exhibited at Indiecade 2013.[5] Her game helps create a notable presence for LGBT+ individuals in video games.[6] Mattie also consults and speaks at gaming-related conferences like the Game Developers Conference, IndieCade, and the Queerness and Games Conference at the Berkeley Center for New Media. She was a consultant for Spirit AI software.[7]

In 2013, she was on a panel about diversity in games at IGDA Summit[8] and GDC.[9] In 2014, she was appointed as one of a hundred judges at the Independent Games Festival.[10] In 2017, she was associate director of IndieCade.[11]

She has taught gaming-related courses at different universities such as New York University[12] and the School of Visual Arts in New York City.[13] Brice is currently a principal faculty member at the University of California, Santa Cruz school of Art & Design: Games and Playable Media.[14]

Works

Games
Title Year released
Mainichi 2012
DESTROY ALL MEN 2013
Blink 2013
EAT 2013
Mission 2013
empathy machine 2016

Publications and Contributions

She is the author of the chapter "Play and Be Real About It: What Games Could Learn From Kink" in the book Queer Game Studies.[15]

She was an interviewee for the chapter "Radical Play Through Vulnerability" in the book Queer Games Avant-Garde,[16] and she was an interviewee for a chapter in Queer and Trans Artists of Color: Volume Two.[17]

Further reading

External links

Notes and References

  1. Book: Rusch, D.C. . Making Deep Games: Designing Games with Meaning and Purpose . CRC Press . 2017 . 978-1-317-60771-7 . 2017-12-14 . 120.
  2. Book: Paul, C. . A Companion to Digital Art . Wiley . Blackwell Companions to Art History . 2016 . 978-1-118-47518-8 . 2017-12-14 . 450.
  3. News: Videojuegos 'queer': expresiones videolúdicas del colectivo LGTB+. www.elsaltodiario.com. 2017-12-14.
  4. Web site: XYZ: Alternative Voices in Game Design. Museum of Design Atlanta. 2014-03-30. https://web.archive.org/web/20140303132704/http://www.museumofdesign.org/2013/02/exhibition-xxo-alternative-voices-in-game-design/. 2014-03-03. dead.
  5. Web site: IndieCade 2013 Festival Games Digital Selects. IndieCade. 2014-03-30.
  6. Ruberg. Bonnie. 2019-05-29. The Precarious Labor of Queer Indie Game-making: Who Benefits from Making Video Games "Better"?. Television & New Media. 20. 8. 778–788. en. 10.1177/1527476419851090. 189966110.
  7. News: This Robot Prevents Mean Gamers From Bullying Each Other. 2017-05-18. Vocativ. 2017-12-14.
  8. Web site: Why racial diversity and authenticity in games benefit players. Lien. Tracey. 2013-08-02. Polygon. 2017-12-14.
  9. Web site: Women bring down the house at GDC GamesBeat. venturebeat.com. 28 March 2013 . 2017-12-14.
  10. News: Has Gamergate Finally Burned Itself Out?. Marcotte. Amanda. 2014-11-10. Slate. 2017-12-14. 1091-2339.
  11. News: Young Creatives Are Using Games to Take on Issues Like Racism and the Refugee Crisis. Ohanesian. Liz. 2017-10-02. L.A. Weekly. 2017-12-14.
  12. Web site: Mattie Brice. 2020-12-17. NYU Game Center. en-US.
  13. Web site: Mattie Brice – DSI / Social Design. 2020-12-17. dsi.sva.edu.
  14. Web site: mattie brice . 2024-06-02 . Art & Design: Games and Playable Media . en-US.
  15. Book: Queer Game Studies. Ruberg, Bonnie, 1985-, Shaw, Adrienne, 1983-. 978-1-4529-5462-2. Minneapolis. 962025869.
  16. Book: Ruberg, Bonnie, 1985-. The Queer Games Avant-Garde : How LGBTQ Game Makers are Reimagining the Medium of Video Games. 20 March 2020. 978-1-4780-0730-2. Durham. 1128886988.
  17. Book: King. Nia. Rose. Elena. Queer and Trans Artists of Color: Volume Two. Biyuti Publishing. 2016. 978-1-988139-00-5. 965830537.