M.I.S.S.I.O.N. Explained

M.I.S.S.I.O.N. is a role-playing game published by Kabal Gaming Systems in 1982.

Description

M.I.S.S.I.O.N. is an espionage system.[1] The game includes a rulebook (that covers mainly skills and combat), maps, floor plans, and cardstock building pieces.[1]

Publication history

M.I.S.S.I.O.N. was designed by Ernest T. Hams and published by Kabal Gaming Systems in 1982 as a boxed set including a 16-page digest-sized book, seven color maps, four floor-plan sheets, and four cardstock sheets.[1]

Reception

Lawrence Schick cautioned: "you'll need a calculator to perform some of the complex calculations required in these rules".[1]

Notes and References

  1. Book: Schick, Lawrence. Lawrence Schick

    . Lawrence Schick. Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books . 1991. 0-87975-653-5 . 69.