Lucas Learning Explained

Lucas Learning
Type:Video game developer
Educational technology
Industry:Educational software
Founded:February 1996 (original)
2024 (current)
Founder:George Lucas
Susan Schilling
Defunct:June 2001 (original)
Hq Location City:San Rafael, California
Hq Location Country:United States
Parent:LucasArts (original)
George Lucas Educational Foundation (current)
Website:lucaslearning.com (archived; original)
lucaslearning.org (current)

Lucas Learning is an initiative of the George Lucas Educational Foundation with a mission to work with partners to combine research-validated project-based learning principles with modern simulation technology for pre-K-12 schools.

History

In its initial iteration, started in 1996,[1] the Lucas Learning company was founded by George Lucas as a spin-off to LucasArts in order to provide challenging, engaging and fun educational software for classrooms.[2] Many of their award-winning titles were based on the national curriculum.[3] The company was located in San Rafael, California,[4] and was headed by former MECC senior vice president of development and creative director Susan Schilling.[5] Shilling asserted that Lucas was personally involved with the products and that a company mantra was to stay away from violence.[6] They released games from 1998 until announcing their cancellation of a Mac version of Star Wars Super Bombad Racing in mid 2001, the year Lucas Learning decided to leave the market.[7]

Games

TitlePlatformRelease date
Star Wars: DroidWorksPC/MACOctober 21, 1998
PC/MACMay 24, 1999
Star Wars: Yoda's Challenge Activity CenterPC/MACAugust 17, 1999
PC/MACSeptember 18, 1999
Star Wars: Anakin's SpeedwayPC/MACMarch 20, 2000
Star Wars: Early Learning Activity CenterPC/MACAugust 15, 2000
PC/MACSeptember 1, 2000
Star Wars: Jar Jar's JourneyPC/MACNovember 15, 2000
(published by LucasArts)PS2April 23, 2001

Critical reception

The Boston Herald wrote that the company was "setting a new standard in software development with a unique cooperative effort between Lucas' film and software sides".[8]

External links

Notes and References

  1. Web site: Lucas getting into education via CD-ROM. Armstrong. David. February 23, 1996. SFgate. May 2, 2024.
  2. Web site: Lucas Learning - Company Mission . 2001-12-20 . 2017-02-20 . bot: unknown . https://web.archive.org/web/20011220052520/http://www.lucaslearning.com/aboutus/about_mission.htm . 2001-12-20.
  3. Web site: Lucas Learning - Letter to Educators . 2002-02-08 . 2017-02-20 . bot: unknown . https://web.archive.org/web/20020208041204/http://www.lucaslearning.com/aboutus/about_letter.htm . 2002-02-08.
  4. Web site: Lucas Learning - George Lucas' Vision . 2002-02-08 . 2017-02-20 . bot: unknown . https://web.archive.org/web/20020208123642/http://www.lucaslearning.com/aboutus/about_george.htm . 2002-02-08.
  5. Alexander. Steve. February 24, 1996. MECC executive to join Lucas firm. https://web.archive.org/web/20170221010100/https://www.highbeam.com/doc/1G1-62625345.html. dead. February 21, 2017. Star Tribune.
  6. Olson. Karen Torme. May 17, 2000. Game developers dazzle E3 crowds with new titles and technology.. https://web.archive.org/web/20170221010348/https://www.highbeam.com/doc/1G1-122189613.html. dead. February 21, 2017. Chicago Tribune.
  7. Web site: Lucas Learning axes Mac game, exits consumer market. Macworld Staff. June 20, 2001. Macworld. en. 2017-02-20.
  8. Cardwell. Annette. May 18, 1999. Colo. shootings dominate talk at electronic games trade show.. https://web.archive.org/web/20170221010231/https://www.highbeam.com/doc/1G1-57114036.html. dead. February 21, 2017. The Boston Herald.