Lode Runner (1998 video game) explained

Developer:Presage Software
Publisher:Natsume Inc.
Series:Lode Runner
Platforms:PlayStation
Genre:Puzzle-platform
Modes:Single-player, multiplayer

Lode Runner is a video game developed by Presage and published by Natsume Inc. for the PlayStation in 1998. It is a compilation game combining ports of (1994) and the Japan-exclusive Lode Runner Extra (1997).

Reception

The game received mixed reviews. The four reviewers of Electronic Gaming Monthly commented that while it is updated from the original Lode Runner, both the graphics and gameplay are essentially retro. Crispin Boyer and Shawn Smith praised it for staying true to its roots and believed the classic gameplay would appeal to the new generation of gamers, while Kraig Kujawa said that the gameplay did not stand the test of time and Dan Hsu, though he liked both the retention of the original gameplay and the fun two-player mode, said that with flaws such as A.I. glitches and occasionally poor level design, the game is "solid, but a bit odd". Adam Douglas of IGN agreed that the upgrade over the original Lode Runner was extremely modest, but the gameplay holds up well, especially the level creation mode. He recommended the game to those who liked the original game and the retro gaming. Next Generation was positive to the compilation, but added that it does not bring anything new, and considered that it will attract to those who are new to the franchise. GamePro praised the level creation mode, sharp graphics, ambient music, and controller interface.[1]

Notes and References

  1. Dr. Zombie . PlayStation ProReview: Lode Runner . . 113. . February 1998. 92.