Lock-On (video game) explained

Lock-On
Developer:Tatsumi
Publisher:Tatsumi (Japan)
Data East (US)
Release:October 7, 1986[1]
Genre:Combat flight simulator
Modes:Single-player
Platforms:Arcade, IBM PC, Atari ST

Lock-On is a 1986 first-person combat flight simulator video game with a futuristic theme. It was developed by Tatsumi and licensed to Data East for US distribution. Its graphics feature scaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar to After Burner: the plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first.

Reception

In Japan, Game Machine listed Lock-On on their June 15, 1987 issue as being the eleventh most-successful upright arcade unit of the month.[2]

Notes and References

  1. Web site: LockOn (Registration Number PA0000331850) . . 5 August 2021.
  2. Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos). Game Machine. 310. Amusement Press, Inc.. 15 June 1987. 21. ja.