This is a comprehensive index of commercial real-time tactics games for all platforms, sorted chronologically. Information regarding date of release, developer, publisher, platform and notability is provided when available. The table can be sorted by clicking on the small boxes next to the column headings.
Year | Title | Developer | Archetype | Setting | Platform | Notes |
---|---|---|---|---|---|---|
1980 | Space Tactics | Futuristic | Military bases | Arcade | Tactical shooter. | |
1981 | Centurion | Historical | ATR | Uses an hexagonal board. | ||
1982 | Cytron Masters | Futuristic | ATR, APPII | |||
1982 | Legionnaire | Historical | ATR | |||
1983 | Bokosuka Wars | Fantasy | X1, MSX, NES, PC60, PC88, PC98, FM7, Wii, WIN | TRPG
| ||
1983 | Stonkers | Alternate history | Northern Europe, Coastline | ZX | Title mimics 20th century armoured warfare & its sole map mimics the coastline of Northern Europe. | |
1984 | New Bokosuka Wars | Fantasy | X1 | TRPG | ||
1984 | The Ancient Art of War | Historical, Mythological | Various | APPII, DOS, MAC, TRS80, PC88, PC98, AMI, ST, CPC | ||
1985 | Arena | Roger Lees, Steve Hughes | Retro style, sci-fi | ZX, CPC | Command a small tank fleet in medieval combat in near future. | |
1986 | Cold War era | C64, IBM PC, ST, APPII, AMI, MAC, ZX, CPC | Sequel to spy adventure, Hacker. Hack a facility with a robot. | |||
1987 | The Ancient Art of War at Sea | Historical, Mythological | DOS, MAC, APPII, PC98 | |||
1988 | Energy Warrior | Futuristic | Sci-fi | C64 | Scrolling shooter. | |
1988 | J.R.R. Tolkien's War in Middle-earth | Fantasy | The Lord of the Rings series | Various | ||
1988 | Modem Wars | Futuristic | Various | C64, DOS | ||
1988 | Napoleon Senki | Historical | NES | |||
1988 | Silver Ghost | Fantasy | PC88 | Tactical role-playing game. | ||
1989 | Carrier Command | Sci-fi | AMI, C64, CPC, ST, ZX | Vehicle simulation game. | ||
1989 | Harpoon | Historical | Cold War era | DOS | ||
1989 | M1 Tank Platoon | Modern | Central Europe | DOS, AMI, ST | Series debuts. | |
1989 | North and South | Historical | AMI, ST, C64, DOS, CPC, NES, ZX, MSX, WIN | Innovative title preceded the similar, first Total War game by 11 years! | ||
1990 | Futuristic | DOS | Sequel to , which was turn-based. | |||
1991 | Battle of Kingdom | Lenar Co., Ltd. | Fantasy | GB | Board game; side-scrolling real-time tactics. Got a 2017 EN patch.[1] | |
1992 | Tegel's Mercenaries | Futuristic, Sci-fi | Outer space, Exoplanets | DOS | ||
1993 | Cannon Fodder | Alternate history, Modern | Various, Earth | Various (16+ platforms) | Series debuts. Black comedy title seems to depict 20th century armoured warfare. | |
1993 | Fields of Glory | Historical | DOS, AMI | |||
1993 | General Chaos | Alternate present | GEN | Satirical title seems to depict 20th century small unit tactics. | ||
1993 | SEAL Team | Historical | DOS | |||
1993 | Space Hulk | Futuristic | DOS, AMI, PC98 | FPS hybrid. | ||
1993 | Strike Squad | Futuristic, Sci-fi | Outer space, Exoplanets | DOS | Sequel to Tegel's Mercenaries. Also has a turn-based option. | |
1993 | Syndicate[2] [3] | Futuristic | Various | Series debuts. | ||
1993 | Futuristic | DOS, AMI | Expansion to Syndicate. | |||
1994 | Battle Bugs | Fantastical | Your kitchen floor | DOS, PS1, WIN | Semi real-time. | |
1994 | Cannon Fodder 2 | Alternate history, Modern, Sci-fi | DOS, AMI, WIN, MAC, LIN | Sequel to Cannon Fodder. | ||
1995 | Breach 3 | Futuristic | Alien invasion | DOS | Sequel to Breach and Breach 2, which were turn-based. | |
1995 | Sci-fi | Heisei-Era Japan | SAT | Based upon the 1995 film Godzilla vs. Destoroyah. | ||
1995 | Futuristic | 3DO, PS1, SAT, WIN | Sequel to Space Hulk. | |||
1995 | Fantastical | WIN, PS1 | Series debuts. | |||
1996 | Age of Sail | Historical | WIN | Series debuts. | ||
1996 | Close Combat | Historical | WIN | Series debuts. | ||
1996 | Deadline | Modern | DOS | Innovative progenitor to the SWAT, Rainbow Six & Commandos franchises. | ||
1996 | Gender Wars | Futuristic | DOS | |||
1996 | Syndicate Wars | Futuristic | DOS, PS1 | Sequel to Syndicate. | ||
1997 | 7th Legion | Futuristic | WIN | |||
1997 | Historical | WIN | Sequel to Close Combat. | |||
1997 | Conquest Earth | Data Design | Futuristic | DOS, WIN, PS1 | ||
1997 | Counter Action | Historical | DOS | Predecessor to Sudden Strike. | ||
1997 | Imperium Galactica | Futuristic | DOS | Series debuts. | ||
1997 | Lords of Magic | Fantasy | WIN | Features a turn-based strategic layer and real-time tactical layer.[4] | ||
1997 | [5] [6] | Fantastical | WIN, MAC | Series debuts. | ||
1997 | Sid Meier's Gettysburg! | Historical | WIN | Series debuts. Features an "award winning" real-time tactical battle system. | ||
1997 | Futuristic | Earth | DOS, WIN | Third game in the X-COM series. Can toggle between turn-based and real-time. The first two games in the series were turn-based. | ||
1998 | Army Men | Alternate History, Fantastical | WIN, GBC | Series debuts. | ||
1998 | [7] [8] | Historical | WIN | Stealth tactics. Series debuts. | ||
1998 | Enemy Infestation | Futuristic | WIN | |||
1998 | Historical | Cold War era | WIN | |||
1998 | Fantasy | WIN | Expansion to Lords of Magic. | |||
1998 | Fantasy | WIN | Re-release of Lords of Magic and its expansion. | |||
1998 | M1 Tank Platoon II | Modern | Various | WIN | Sequel to M1 Tank Platoon. | |
1998 | MechCommander | Futuristic | WIN | Series debuts. | ||
1998 | [9] | Fantastical | WIN, MAC, LIN | Sequel to . | ||
1998 | Modern | L.A. | WIN | Sequel to Police Quest. | ||
1998 | Rage of Mages | Fantasy | WIN | RPG & real-time tactics. | ||
1998 | Sid Meier's Antietam! | Historical | WIN | Sequel to Sid Meier's Gettysburg!. | ||
1998 | Fantastical | WIN, PS1 | Sequel to . | |||
1999 | [10] [11] | Post-apocalyptic | US | WIN | ||
1999 | Army Men II | Alternate History, Fantastical | Army men, Earth | WIN, GBC | Sequel to Army Men. | |
1999 | Alternate History, Fantastical, Sci-Fi | WIN | Sequel to Army Men II. | |||
1999 | Black Moon Chronicles | Fantasy | WIN | Has TB campaign map. | ||
1999 | [12] | Historical | WIN | Sequel to . | ||
1999 | Historical | WIN | Sequel to . | |||
1999 | [13] | Historical | WIN | Stealth tactics. Expansion to . | ||
1999 | Fighting Steel[14] | Historical | WIN | |||
1999 | Force 21 | Futuristic | Various | WIN, GBA | Set in Russia, Kazakhstan & China. | |
1999 | Hatfields & McCoys[15] | Lupine | Historical | Wild West | WIN | Comedy Western. |
1999 | Fantastical | WIN (Rerel) | Re-release of , , the scenario pack and many fan-created multiplayer maps. | |||
1999 | Fantastical | WIN | Expansion to . | |||
1999 | Fantasy | WIN | Sequel to Rage of Mages. | |||
1999 | [16] | Modern | Africa | WIN | Similar to the Jagged Alliance series. | |
1999 | Futuristic | WIN | Series debuts. | |||
2000 | Alternate History, Fantastical | Army men, Earth | WIN | |||
2000 | [17] | Historical | WIN | Sequel to . | ||
2000 | Fantasy | WIN | 3D sequel to . Added stealth elements. | |||
2000 | Ground Control[18] | Post-apocalyptic | Earth | WIN | ||
2000 | Futuristic | WIN | Sequel to Imperium Galactica. | |||
2000 | Fantastical | WIN | ||||
2000 | Kessen | Historical | PS2 | Series debuts. | ||
2000 | Metal Fatigue | Futuristic | 3 faction mech war | WIN | Customizable Mech Units (Combots), with parts unique to all 3 factions. Maps set at orbit, surface and subterranean levels. | |
2000 | Historical | WIN | First game in the Total War series. Features a turn-based strategic layer and a real-time tactical layer. | |||
2000 | [19] [20] | Futuristic | WIN | |||
2000 | Futuristic | WIN | Sequel to . | |||
2000 | Sudden Strike[21] [22] | Historical | WIN | Series debuts. | ||
2001 | Age of Sail II | Historical | WIN | Sequel to Age of Sail. | ||
2001 | Historical | WIN, MAC, PS2, Xbox | Stealth tactics. Sequel to . | |||
2001 | Historical | WIN | Stealth tactics. | |||
2001 | Post-apocalyptic | US | WIN | Has both turn-based and real-time modes. | ||
2001 | Green Berets | Historical | WIN, MAC | Uses the engine. | ||
2001 | Gundam Battle Online (FR wiki) | Military science fiction | Gundam franchise | DC | Has a semi-real time strategic layer & a real-time tactical layer. | |
2001 | Gunlok | Post-apocalyptic | Earth | WIN | Set at end of 21st century after AI takeover. | |
2001 | Kessen II | Historical, fantastical | PS2 | Sequel to Kessen. | ||
2001 | Fantasy | PC | Series debuts. | |||
2001 | MechCommander 2[23] | Futuristic | WIN | Sequel to MechCommander. | ||
2001 | Mega Man Battle Network | Futuristic | GBA | |||
2001 | Fantastical | WIN, MAC | Sequel to . | |||
2001 | Original War[24] | Modern, Prehistoric | WIN | Loosely based on the time travel, sci-fi novel The Last Day of Creation (1981). | ||
2001 | [25] [26] | Futuristic | WIN | |||
2001 | Futuristic | WIN | ||||
2001 | Futuristic | WIN | Standalone expansion to . | |||
2001 | Historical | WIN | Expansion to Sudden Strike. | |||
2001 | S.W.I.N.E.[27] | Fantastical, Modern | Low Fantasy, WWII based | WIN | First of the corporation. | |
2001 | Takeda | Magitech | Historical | WIN | Series debuts. | |
2001 | Historical | WIN | Uses SM's Gettysburg!'s engine. | |||
2002 | Historical | Open sea | WIN | Expansion to Age of Sail II. | ||
2002 | Historical | WIN | Uses SM's Gettysburg!'s modified engine. | |||
2002 | Freedom Force | Comic retro | United States | WIN, OSX | RPG & RTS characteristics. | |
2002 | [28] [29] | Freedom | Historical | WIN | ||
2002 | Modern | European cities | WIN | |||
2002 | Fantastical | PS2 | RTS & action RPG hybrid. | |||
2002 | Lost Kingdoms[30] | Fantastical | GCN | Card-based, RPG characteristics; & real-time battles. | ||
2002 | [31] | Historical | WIN | Features a turn-based strategic layer and a real-time tactical layer.[32] | ||
2002 | Platoon | Historical | WIN | Very poor reviews.[33] | ||
2002 | [34] | Fantastical | England | WIN, AMI, MAC, LIN | Stealth tactics. Based on the legend of Robin Hood. | |
2002 | Soldiers of Anarchy | Post-apocalyptic | Earth | WIN | ||
2002 | Futuristic | WIN | Sequel of series. | |||
2002 | Sudden Strike 2 | Historical | WIN | Sequel to Sudden Strike. | ||
2002 | Futuristic, Sci-fi | WIN | Action RTS. | |||
2002 | Historical | WIN | ||||
2003 | Blitzkrieg[35] | Historical | WIN | Series debuts. | ||
2003 | Chariots of War | Historical | WIN | |||
2003 | (VI wiki) | Modern | Windows | |||
2003 | (RU wiki) | Modern | Windows | |||
2003 | [36] [37] | Historical | WIN | Stealth tactics. Sequel to . | ||
2003 | [38] | Freedom | Historical | WIN | ||
2003 | History Channel: Crusades – Quest for Power, The | Historical | WIN | |||
2003 | Historical | WIN | Stealth tactics. | |||
2003 | [39] [40] (a.k.a. Nexagon: The Pit) | Futuristic | Combat arena | WIN | A deathmatch game between player controlled squads of captive criminals. Mediocre reviews. | |
2003 | Praetorians[41] | Historic | WIN | |||
2003 | [42] | Futuristic | WIN | |||
2003 | Futuristic | Earth | WIN | Series debuts. Features "weak real-time tactical battles loosely connected by a shallow strategic shell."[43] | ||
2003 | [44] | Historical | WIN | |||
2004 | Battle for Troy | Historical | WIN | |||
2004 | Historical | WIN | Expansion to Blitzkrieg. | |||
2004 | Historical | WIN | Expansion to Blitzkrieg. | |||
2004 | Modern | WIN | Uses the Close Combat engine as a training tool for the US Marines. | |||
2004 | Historical | WIN | Series debuts. | |||
2004 | Cold War Conflicts | Historical | Cold War era | WIN | ||
2004 | Road to Baghdad, The | Modern | WIN | Uses the Close Combat engine. | ||
2004 | D-Day[45] | Historical | WIN | |||
2004 | Desert Rats vs. Afrika Korps[46] [47] [48] | Historical | WIN | |||
2004 | Full Spectrum Warrior[49] | Modern | Middle East | WIN, Xbox, PS2, MOBI | Series debuts. Based on a U.S. Army light infantry training simulator. | |
2004 | [50] [51] | Futuristic | WIN | Sequel to Ground Control. | ||
2004 | Growlanser Generations[52] | Fantastical | PS2 | Remake of and . | ||
2004 | History Channel: Alamo – Fight for Independence, The | Historical | WIN | |||
2004 | Fantasy | Xbox | Introduced perspective correct 3D to Kingdom Under Fire series. | |||
2004 | Futuristic | WIN | ||||
2004 | Historical | WIN | Features a turn-based strategic layer and a real-time tactical layer.[53] | |||
2004 | [54] [55] | Historical | WIN | Series debuts. | ||
2004 | Spartan | Historical | WIN | |||
2004 | Star Wolves | Futuristic | WIN | RPG characteristics. | ||
2004 | Strength & Honour | Magitech | Historical | Various | WIN | Series debuts. |
2004 | History Channel Civil War The Battle of Bull Run Take Command: 1861, The | Historical | WIN | |||
2005 | Contemporary, Sci-fi | WIN | ||||
2005 | Battalion Wars | Futuristic | GCN | Part of the Nintendo Wars series. | ||
2005 | Blitzkrieg II | Historical | WIN | Sequel to Blitzkrieg. | ||
2005 | Blue Flow | Futuristic | WIN | |||
2005 | Modern | Central America | WIN | RPG characteristics. | ||
2005 | [56] | Historical | WIN | Sequel to . | ||
2005 | Day After: Fight for Promised Land, The | Alternate history | WIN | AKA Cuban Missile Crisis: The Aftermath. Uses the Blitzkrieg Engine. | ||
2005 | Desert Law | Sci-fi | WIN | |||
2005 | Freedom Force vs. the Third Reich[57] | Comic retro | WIN | RPG characteristics. Sequel to Freedom Force. | ||
2005 | Imperial Glory[58] | Historical | WIN, OSX | Also has a turn-based "Imperial" mode, much like the Total War series.[59] | ||
2005 | Historical | WIN | Sequel to . | |||
2005 | Kessen III | Historical | PS2 | Sequel to Kessen II. | ||
2005 | Fantasy | Xbox | Prequel to . | |||
2005 | Legion Arena | Historical | WIN, OSX | |||
2005 | [60] | Historical | DS | Extremely poor review scores. | ||
2005 | Stalingrad | Historical | WIN | Uses the Blitzkrieg Engine. | ||
2005 | Takeda 2 | Magitech | Historical | WIN | Sequel to Takeda. Features a turn-based strategic layer & real-time tactical layer. | |
2005 | Futuristic | Earth | WIN | Sequel to . | ||
2005 | Will of Steel[61] | Modern | Middle East | WIN | ||
2006 | [62] | Simtek | Historical | WIN (Remake) | Remake of . | |
2006 | Modern | WIN | Uses the Close Combat engine as a training tool for the RAF. | |||
2006 | Historical | WIN | Stealth tactics. Sequel to . | |||
2006 | [63] | Futuristic | CROSS | Multiplayer only. Players control individual tanks, while a person commands from an overhead tactical map, like in Allegiance. Has no resource collection or unit production. Only demo & MAC version of full game available. | ||
2006 | Evil Islands: Lost in Astral | Nival, Matilda Entertainment | Fantasy | WIN | Russian only expansion to . | |
2006 | Faces of War[64] [65] (a.k.a. Outfront II) | Historical | WIN | Sequel to . | ||
2006 | [66] | Modern | Central Asia | WIN, Xbox, PS2 | Sequel to Full Spectrum Warrior. | |
2006 | Joint Task Force | Modern | Various | WIN | ||
2006 | Legion Arena: Cult of Mithras | Historical | WIN, OSX | Expansion to Legion Arena. | ||
2006 | Historical | WIN | Sequel to . Features a turn-based strategic layer and a real-time tactical layer.[67] | |||
2006 | [68] | Historical | WIN | |||
2006 | Odama | Historical | GCN | |||
2006 | Pacific Storm[69] | Historical | WIN | Features a strategic campaign layer as well as a real-time tactical layer.[70] | ||
2006 | Rush for Berlin | Historical | WIN | Series debuts. | ||
2006 | [71] [72] | Futuristic | Star Trek | WIN, Xbox | Players control one ship at a time, but can toggle between ships and issue some commands from an overhead tactical map. | |
2006 | Futuristic | Star Trek | DS, PSP | |||
2006 | Sword of the Stars[73] | Futuristic | WIN | Features a 4X strategic layer as well. | ||
2006 | Take Command – 2nd Manassas | Historical | WIN | |||
2006 | [74] [75] [76] | Fantastical | WIN, X360 | |||
2007 | 7.62[77] | Modern | Central America | WIN | Sequel to . RPG characteristics. | |
2007 | Battalion Wars 2 | Futuristic | Wii | Sequel to Battalion Wars. Part of the Nintendo Wars series. | ||
2007 | Historical | WIN, X360 | Series debuts. | |||
2007 | Battleships Forever | Sean "th15" Chan | Futuristic | WIN | ||
2007 | Historical | WIN, PS3, PS4, X360, XOne | ||||
2007 | [78] | Simtek | Modern | Alternate present | WIN (Remake) | Remake of . |
2007 | Fantastical | DS | ||||
2007 | Helldorado | Historical | WIN | Stealth tactics. Sequel to . | ||
2007 | Heroes of Mana | Fantastical | DS | |||
2007 | Historical | WIN, PS2, PSP | ||||
2007 | [79] | Scott Thunelius, Chronic Logic | Fantastical | WIN | RPG characteristics. | |
2007 | Historical | WIN | Expansion to Rush for Berlin. | |||
2007 | [80] | Modern | PSP | |||
2007 | Star Wolves 2 | Futuristic | WIN | RPG elements. Sequel to Star Wolves. | ||
2007 | Historical | WIN | ||||
2007 | Theatre of War[81] | Historical | WIN | Series debuts. | ||
2007 | Futuristic | WIN | Sequel to . | |||
2007 | War Wound | Futuristic | Earth | WIN | Game data likely, sadly vanished without trace, circa 2023. | |
2007 | World in Conflict[82] [83] [84] | Alternate history | Cold War era | WIN | Series debuts. | |
2008 | [85] | Historical | WIN (Remake) | Remake of . | ||
2008 | Field Ops | Modern | WIN | Supposedly an FPS/RTS mix.[86] | ||
2008 | Mosby's Confederacy[87] [88] | Historical | WIN | Features a turn-based strategic layer & a real-time tactical layer. | ||
2008 | Project Aftermath[89] | Futuristic | WIN | |||
2008 | Sango 2 | Magitech | Historical | WIN | Sequel to Sango. Features a turn-based strategic layer & real-time tactical layer.[90] | |
2008 | Sins of a Solar Empire | Futuristic | WIN | Described as a "full-on, seamless union of an empire building game with real-time tactical combat."[91] | ||
2008 | Sudden Strike 3 | Historical | WIN | Sequel to Sudden Strike 2. | ||
2008 | Stranger | Fantastical | WIN | |||
2008 | Tom Clancy's Endwar[92] | Modern | WIN, X360, PS3 | |||
2008 | [93] | Futuristic | WIN | Has a strategic layer & a real-time tactical layer. | ||
2008 | Valkyria Chronicles[94] | Fantasy | PS3, WIN, PS4, NX | RPG characteristics. | ||
2008 | Fantastical | WIN | Expansion to . | |||
2008 | [95] | Fantasy | Fantasy age of sail | WIN | ||
2008 | Historical | 13th century | WIN | Described as being "a serious real-time tactical challenge."[96] | ||
2009 | Armada 2526[97] | Futuristic | WIN | Has a turn-based strategic layer & real-time tactical layer, much like the Total War series. | ||
2009 | [98] | Historical | X360 | Sequel to . | ||
2009 | [99] | Simtek | Historical | WIN (Remake) | Remake of . | |
2009 | [100] | Historical | Cold War II era | WIN | Sequel to . | |
2009 | Demigod[101] [102] | Fantasy | War between demigods | WIN | RPG characteristics. | |
2009 | East India Company[103] | Nitro | Historical | WIN | Also features a strategic campaign layer. | |
2009 | Historical | Various | WIN | Has a turn-based strategic layer & a real-time tactical layer.[104] | ||
2009 | Historical | WIN | A naval tactical simulator set in the American Civil War.[105] | |||
2009 | Fantasy | WIN | RPG elements. Battles are described as "real-time tactical fights on unique battlemaps."[106] Features a turn-based strategic layer as well. | |||
2009 | Men of War[107] [108] | Historical | WIN | Sequel to Faces of War. | ||
2009 | Order of War | Historical | WIN | |||
2009 | Officers | Historical | WIN | |||
2009 | Stormrise[109] | Futuristic | PS3, WIN, X360 | |||
2009 | Strength & Honour 2 | Magitech | Historical | WIN | Sequel to Strength & Honour. Features a turn-based strategic layer & real-time tactical layer, much like the Total War series.[110] | |
2009 | Takeda 3 | Magitech | Historical | WIN | Sequel to Takeda 2. Has a turn-based strategic layer & real-time tactical layer.[111] | |
2009 | [112] [113] (a.k.a. Theatre of War 2: Kursk 1943) | Historical | WIN | Sequel to Theatre of War. | ||
2009 | [114] [115] | Historical | Cold War era | WIN | Expansion to World in Conflict. | |
2010 | Historical | WIN | Has a turn-based strategy mode & a real-time tactical mode.[116] | |||
2010 | Great Battles Medieval | Historical | WIN, PS2, X360 | |||
2010 | [117] (FR wiki) | Historical | WIN | Features an "innovative command system" at the Grand Tactical, Tactical and Regimental levels. | ||
2010 | Historical | WIN | Sequel to . Features a turn-based strategic layer & a real-time tactical layer. | |||
2010 | R.U.S.E. | Historical | WIN | |||
2011 | Cannon Fodder 3 | 21st century, Sci-fi | WIN | Sequel to Cannon Fodder 2. First instalment to have 3D GFX & destructible environments. | ||
2011 | Historical | WIN | ||||
2011 | Historical | WIN, OSX | Sequel to . Features a turn-based strategic layer & a real-time tactical layer. | |||
2011 | Under Siege[118] | Fantasy | PS3 | |||
2012 | Sci-fi | WIN | Real-time tactics & vehicle sim. | |||
2012 | Modern | South America | WIN | Remake of Jagged Alliance 2. | ||
2012 | Fantasy | WIN | Sequel to . | |||
2012 | The Bluecoats: North vs South | Little Worlds Studio SARL (FR wiki) | Historical | WIN, OSX, iOS, DROI, PS3, X360 | One of multi remakes of innovative North and South (1989). Delisted in 2023. | |
2012 | Modern | WIN | ||||
2013 | Historical | WIN, OSX | Sequel to . Features a turn-based strategic layer & a real-time tactical layer. | |||
2013 | Modern | WIN | Sequel to . | |||
2014 | Door Kickers | Modern | Urban | WIN, iOS, DROI, NX | ||
2014 | Historical | WIN | Sequel to . | |||
2014 | Ultimate General: Gettysburg | Historical | WIN | |||
2014 | Historical | WIN, OSX, LIN | Sequel to . | |||
2015 | Act of Aggression | Contemporary, Sci-fi | WIN | Sequel to . | ||
2015 | Zombie apocalypse | City | WIN, OSX, LIN, PS4, XOne | Sequel to 2013 TBS, Breach & Clear. | ||
2015 | Mechs & Mercs: Black Talons | Camel 101 | Sci-fi | WIN | Has mechs & infantry. | |
2015 | Satellite Reign | Futuristic | WIN, OSX, LIN | Spiritual successor to the Syndicate series. | ||
2015 | There Came an Echo | Futuristic, Sci-fi | United States | WIN, PS4 | Sequel to Before the Echo. Unique & optional voice control scheme. | |
2015 | Historical | WIN, OSX, LIN | Sequel to . Features a turn-based strategic layer & a real-time tactical layer. | |||
2016 | Tindalos Interactive | Futuristic | WIN | |||
2016 | Bokosuka Wars II | Pygmy Studio | Fantasy | PS4, XOne, NX | TRPG
| |
2016 | Brigador | Stellar Jockeys | WIN | |||
2016 | Historical | WIN, OSX, LIN | Stealth tactics. | |||
2016 | Fantasy | WIN, OSX, LIN | Features a turn-based strategic layer & a real-time tactical layer. | |||
2016 | We Are the Dwarves | Fantasy | Outer space, Exoplanets | WIN, OSX, LIN, XOne, PS4 | ||
2017 | Blitzkrieg 3 | Historical | WIN, OSX, LIN | Sequel to Blitzkrieg 2. | ||
2017 | Historical | WIN | ||||
2017 | Strain Tactics | Touch Dimensions Interactive | Futuristic | Earth | WIN, AND, iOS | Has both usual RTS control & top down shooter mode. |
2017 | Sudden Strike 4 | Historical | WIN | Sequel to Sudden Strike 3. | ||
2017 | Syrian Warfare | Cats Who Play | Modern war | WIN | ||
2017 | Fantasy | WIN, OSX, LIN | Sequel to . Features a turn-based strategic layer & a real-time tactical layer. | |||
2017 | Ultimate General: Civil War | Historical | WIN | Sequel to UG: Gettysburg. Has new TBS mode. | ||
2018 | Armored Brigade (video game) | Juha Kellokoski | Historical | Various (Europe) | WIN | Freeware & commercial tactical wargame, focusing on realism and playability. |
2018 | Bad North | Historical | WIN, NX, PS4, XOne, iOS, DROI | |||
2018 | Call to Arms | Modern | Earth | WIN | ||
2018 | Deadhold | Dark Quarry Games | Fantastical | WIN, OSX, LIN | No longer playable as servers closed down due to low sales.[119] | |
2018 | Historical | WIN, MAC, LIN | Features a turn-based strategic layer & a real-time tactical layer. | |||
2019 | Tindalos Interactive | Futuristic | WIN | Sequel to . | ||
2019 | Steel Division 2 | Historical | WIN | Sequel to . | ||
2019 | Historical | WIN, OSX, LIN | Features a turn-based strategic layer & a real-time tactical layer. | |||
2020 | Cyber Ops | Octeto Studios | Cyberpunk | WIN, OSX | Cyberhacking game with similar look to Frozen Synapse 1-2. | |
2020 | Desperados III[120] | Historical | WIN, MAC, LIN, PS4, XOne, XSX/S | Stealth tactics. Prequel to . | ||
2020 | Dog Duty | Zanardi and Liza | Modern, Sci-fi | WIN, LIN, OSX, NX, PS4, XOne | Retro pixelated 3D graphics & visual tone somewhat like the Cannon Fodder series & General Chaos. | |
2020 | Nordic Warriors | MashMashu Studios | Fantastical | WIN, OSX | Influenced by Myth series. | |
2020 | Partisans 1941 | Historical | WIN | Stealth tactics. | ||
2020 | The Bluecoats: North & South | Appeal Studios | Historical | WIN, OSX, PS4, XOne, NX | One of multi remakes of innovative North and South (1989), with 3D GFX & FPS action. Similar to the Total War series. | |
2020 | Historical | WIN, OSX, LIN | Features a turn-based strategic layer & a real-time tactical layer. | |||
2021 | Call to Arms – Gates of Hell: Ostfront | Historical | WIN | Different setting to main game's modern setting. | ||
2021 | Edge of Galaxy | Kinderril | Sci-fi | WIN | 3D graphics on 2D plane. Similar to space part of Space Rangers. | |
2021 | War Mongrels | Destructive Creations | Historical | WIN, PS4, XOne, PS5, XSX/S | ||
2022 | Chromosome Evil | Lovecraft, Sci-fi | WIN | |||
2022 | Gray Zone | EastWorks | Futuristic, sci-fi | Outer space, Exoplanets | WIN | Stealth tactics. |
2022 | Roma Invicta | Puntigames | Historical | WIN, OSX, LIN | Features a turn-based strategic layer & real-time tactical layer. Like North and South (1989) and Total War series. | |
2022 | SPECWAR Tactics | Applesauce Dev | Modern | WIN, LIN, OSX | ||
2022 | Fantasy | WIN, OSX, LIN | Sequel to . Features a turn-based strategic layer & a real-time tactical layer. | |||
2023 | Futuristic | Alien universe | WIN, PS4, PS5, XOne, XSX/S | |||
2023 | Fantasy | WIN, PS5, XSX/S | Stealth tactics. | |||
2024 | Armored Brigade II | Veitikka Studios | Historical | Europe | WIN | Sequel to Armored Brigade, with more fully 3D visuals. |
2024 | Manor Lords | Slavic Magic | Historical | WIN, XOne, XSX/S | Has city-building & real-time tactics. | |
2024 | Men of War II | Historical | WIN, LIN | Sequel to Men of War. | ||
2024 | Sci-fi | Stargate universe | WIN | Stealth tactics. | ||
2024 | WARNO | Historical, Alternate History | Western Europe | WIN | TBS, real-time tactics. Spiritual successor to the Wargame series. | |