List of cancelled Sega Genesis games explained

This is a list of cancelled Sega Genesis video games. The Genesis is a video game console released by Sega. This list documents all known games that were confirmed to be announced or in development for the Genesis at some point, but did not end up being released for it in any capacity.

Games

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Acclaim's World Cup SoccerPresent at CES 1993, where it was described as being scheduled for the Genesis and SNES in North America without a concrete release date, the game never materialized in any capacity.[1] Acclaim EntertainmentAcclaim Entertainment
Air DrumsA game announced for the Genesis to be used in conjunction with the short-lived Sega Activator motion control-based controller. The game simulated playing a drum kit, and was said to have 2 separate modes - "free play" and "Simon Says". The game never released; no official reason was given, but the controller it was developed for was generally poorly received.[2] [3] SegaSega
AmegedonA proposed video game adaption of Lee Hyun-se's Armageddon manhwa, announced as part of a larger effort to make it a multi-media franchise, the project never developed outside of some artwork released around the time of its announcement, though a video game unrelated to the Genesis project did later release on PC in 1996.[4] Softmax
AkiraAn adaptation of the 1988 anime film Akira was planned for release on Sega Genesis, Super NES and Sega CD in 1995, with Game Boy and Game Gear games based on the film also being considered. Gameplay and content varied wildly among versions, but disagreements in the direction of the games with THQ occurred and the game fell onto the backburner, never releasing for any system. The Genesis version later leaked onto the internet in 2019.[5] [6] Black Pearl SoftwareTHQ
Al Unser Jr. RacingPresent at CES 1994, the game was described as a racing video game hosted by its namesake Al Unser Jr. An emphasis on speed, and "different track and car options" was reported on. It was only listed as in development for the Genesis, but never released in any capacity.[7] The Software Toolworks
Alien vs PredatorA Genesis version of the 1993 SNES release was in development for the Genesis and PC platforms, but was cancelled by Activision, its publisher, when it wasn't happy with how development was progressing.[8] Realtime AssociatesActivision
AliensMean Machines magazine reported that a Genesis version of the 1990 arcade game release was scheduled for release in mid-1991, but the game never materialized on the Genesis.[9]
Andromeda MissionA version of the 1988 Amiga game was included in a 1990 catalogue of upcoming games from publisher Color Dreams for the Genesis, but it game never materialized. The game involved controlling a spacecraft and using it to shoot waves of oncoming enemies from an over-the-back perspective.[10] [11] DemonwareColor Dreams
Aspect WarriorsA partnership between Games Workshop and Electronic Arts, it was isometric role-playing video game that would have been a mix between the former's board games and the latter's Desert Strike video game. It was scheduled for an early 1994 release date, and received extensive previews from multiple publications, but never released or materialized in any capacity.[12] [13] Electronic ArtsElectronic Arts
Astropede / SegapedeA game proposed for the Genesis after Sega Technical Institute had finished development of Sonic the Hedgehog 2 (1992) and Sonic Spinball (1993), the game was a platformer that was to take place in the Sonic the Hedgehog universe. A tech demo was pitched to Sega using unused Sonic 2 assets, and was greenlit for production, but the game never released, as the development team had limited resources and had to focus on finishing other titles, eventually dropping the title. The game went unannounced and unknown to the public until gameplay footage surfaced online in 2020.[14] Sega Technical InstituteSega
B-BombA game that followed three characters that had been captured by "Plutonians", and their only hope for freedom is by competing in a game. The game, and its gameplay, involved moving a character in a low-gravity environment, and positioning them above the characters in order to do a butt slam attack to knock them away. The game never released in any capacity. No reason was given, but publications often cited confusion in its premise in previews.[15] [16] [17] Sega of AmericaSega
Baby BoomOne of a few games proposed by Sega to publish games that would appeal more to females, the game entailed controlling a hand that would move babies out of harm's way. The game was announced for the Sega Genesis, Sega CD and Sega Game Gear, but never released in any capacity. According to developer Ed Annunziata, the game was cancelled because the moving of the hand cursor was not fun with a d-pad controller.[18] [19] [20] SegaSega
Baby's Day OutA video game adaptation of the 1994 film Baby's Day Out was announced for Genesis, Super NES, and Game Boy, and advertised on the film's VHS release. The game involved the player using a cursor to keep the film's baby out of trouble. Despite being far enough along for publications to receive review copies in late 1994, no versions of the game were ever released. The few reviews that were published were generally not positive, citing slow and boring gameplay.[21] [22] Designer SoftwareHi Tech Expressions
A collection of simple one-button sports mini-games featuring characters from the Barbie franchise. Was far enough along in development for review copies to be sent out to magazines in late 1994.[23] Software CreationsHi Tech Expressions
Battle MissionDescribed as a shooting gallery game in vein of Operation Wolf, it was reported to be cancelled around mid-1990, and was never released in any capacity.[24] SegaRenovation Products
Battle StormA military strategy game announced for use with the Teleplay Modem accessory that would allow for players to play cross-platform online multiplayer across the Genesis and the NES. When official licensing for the accessory could not be obtained by Sega and Nintendo, both the accessory and the game were cancelled.[25] [26] Baton Technologies
Bean Ball BennyA game involving driving around in a taxi and throwing beanballs at enemy characters. The game was present at CES 1990 and reportedly far along, but cancelled after the closure of its publisher NuVision Entertainment.[27] [28] [29] [30] [31] MicrosmithsNuvision Entertainment
Beastball / Brutal Sports FootballOriginally announced as Beastball, it released as Brutal Sports Football on the Amiga computer in 1993, with future console versions announced for the Genesis, SNES, and Atari Jaguar. The Jaguar version was released in 1994, but the Genesis and SNES versions were delayed and never saw release. The Genesis version was far enough along to be reviewed in GamePro magazine, which, at the time, still used the original Beastball name.[32] [33] Millennium Interactive, Teque LondonSpectrum HoloByte, MicroProse
Beat ForceJoypad magazine reported on a multidirectional shooter named Beat Force being developed for the Genesis by Sammy Corporation, but no further details ever arose and the game never materialized.[34] Sammy CorporationSammy
A video game adaption of the Beethoven's 2nd film, was announced for the Genesis and Game Gear, but only ever released for Game Boy, SNES, and MS-DOS.[35] [36] Hi Tech ExpressionsHi Tech Expressions
BenefactorA Genesis version of the 1994 Amiga game was scheduled for July 1994, and later December 1994, but never released.[37] [38] Digital Illusions CEPsygnosis
Beyond Zero Tolerance / Zero Tolerance 2A sequel to the 1994 Sega Genesis title Zero Tolerance was announced for the Genesis and 32X, and scheduled for release in 1995, but was cancelled and never released for either platform. The game was later released onto the internet as freeware in the 2000s, and as part of the Zero Tolerance Collection on the Nintendo Switch in 2022.[39] [40] [41] TechnopopAccolade
Biker Mice from MarsIn 1994, Konami announced video game adaptions of the animated television series Biker Mice From Mars. Genesis and SNES were announced as target platforms; the SNES game released in 1994, while a Genesis game never materialized.[42] [43] KonamiSega
Bill's Tomato GameA Genesis version of the 1992 Amiga game was announced for a 1994 Genesis release, but never materialized.[44] PsygnosisKonami
Black CryptA Genesis version of the 1992 Amiga game was scheduled for July 1992, but never materialized.[45] Raven SoftwareElectronic Arts
BlackthorneShortly after the game's initial release on SNES, publisher Interplay had intended to develop a Genesis version, but decided against it in favor of concentrating on more powerful hardware. Sega 32X, Sega Saturn, and PlayStation 1 versions were announced, though of those, only the 32X version released.[46] [47] Blizzard EntertainmentInterplay Entertainment
Bobby's WorldA video game adaption of the Bobby's World cartoon show was announced for Genesis and the SNES. While the SNES version released in 1995, the Genesis version never released.[48] Also planned for SNES.Riedel Software ProductionsHi Tech Expressions
Boo!A platformer in the vein of Sonic the Hedgehog or Super Mario, starring a ghost boy who goes around scaring enemies by yelling out "boo!" Announced for the Genesis, SNES, and Amiga, and was far enough along to be the cover story of Amiga One magazine, along with a tentative October 1994 release. Financial problems with the game's publisher led to its cancellation.">Web site: Whyte. Stuart. Boo!. Stuart Whyte's temporary homepage. 2020-12-04. https://web.archive.org/web/20020210140659/http://www.angelfire.com/yt2/stuwhyte/. 2002-02-10. dead. [49] The Conversion CompanyMicroProse
Bounty HunterA game announced for the Genesis to be used in conjunction with the short-lived Sega Activator motion control-based controller. The game followed Garrot the bounty hunter, with the player using punching, kicking, and martial arts-based movement on the Activator to make the character do the same. The game never released; no official reason was given, but the controller it was developed for was generally poorly received.[50] SegaSega
BreachA Genesis version of the 1987 Amiga release was announced, and would have featured improvements feature in its sequel, Breach 2, added to it. The Genesis version never officially released, though it eventually leaked onto the internet much later in 2020.[51] [52] TrecoSammy
Brett Hull HockeyA Genesis version of the January 1994 SNES release was announced for the Genesis and Atari Jaguar. The Genesis version was reportedly complete and scheduled for release in April 1994 according to Computer and Video Games magazine, though neither alternate version ever materialized.[53] Radical EntertainmentAccolade
CadaverA Genesis version of the 1990 game was reported to be in development by The One magazine in February 1991, but never materialized.[54] The Bitmap BrothersImage Works
Captain DynamoVersions of the 1992 PC release were announced for the Genesis and Game Gear, but neither ever released.[55] CodemastersCodemasters
Carl's Crazy CarnivalDeveloper Origin Systems featured a system where their developers could pitch game ideas to potentially have the company work on when they were looking to start new projects. Carl's Crazy Carnival was outlined in a 2014 feature by Eurogamer documenting some of the standout abandoned ideas. Pitched by artist Bill Narum, Carl's Crazy Carnival would have followed Carl, who hoped to save his carnival after being hijacked by evil clowns. It would have involved fighting large volumes of silly characters being armed with just a customizable water gun. The design documents did not specify a genre, and Narum had passed away in 2009, so it was unable to be determined. Warren Spector helped pitch it to management, but it was still rejected.[56] Origin SystemsOrigin Systems
CasperA variety of video game adaptions of the 1995 film were released across many video game platforms; the Genesis and Sega 32X were announced as target platforms, but games of the franchise never released on either platform.[57] Riedel Software ProductionsHi Tech Expressions
Bitmap Brothers founder Mike Montgomery stated the Mega Drive conversion was cancelled due to the lack of an established publishing deal.[58] A ROM image was leaked online.The Bitmap Brothers
Chessmaster 2100A Genesis version of the 1988 PC release was announced at CES 1992, but never released.[59] The Software Toolworks
Citadel / System ShockDeveloper Origin Systems featured a system where their developers could pitch game ideas to potentially have the company work on when they were looking to start new projects. Many were never announced until being outlined in a 2014 feature by Eurogamer documenting some of the standout abandoned ideas. One was a pitch for a Genesis version of 3D first-person action game called Citadel they were developing for PC platforms. The Genesis version was not pursued, while the PC version evolved into the 1994 release System Shock.Origin SystemsOrigin Systems
City HeroesA South Korean developed title for the Genesis that closely resembled the game Streets of Rage 2. The game was reportedly finished, with multiple publications writing hands-on previews for it, and scheduled for release outside of South Korea as well. However, South Korea's newly implemented censorship laws conflicted with the game, and prevented its release in any capacity.[60] [61] [62] SamsungSamsung
ClaymatesA version of the 1993 SNES release was planned for the Genesis, but never materialized.[63] Visual ConceptsInterplay Productions
ColoradoA version of the 1990 Amiga game was included in a 1990 catalogue of upcoming games from publisher Color Dreams for the Genesis, but the game never materialized. The game was an adventure game involving surviving out in the wilderness.SilmarilsColor Dreams
CongoA video game adaption of the 1995 film of the same name was concurrently in development for the Genesis and SNES. The game was to feature a variety of gameplay styles - platformer, white water rafting, and some shooting segments to represent various aspects of the film. The game featured a difficult and rushed 5 month development period. The game was completed just in time of its goal completion date, but publisher Viacom's concerns over quality and a game bug lead to its cancellation. Unrelated to the Congo game that did see release on the Sega Saturn the following year.[64] [65] Visual ConceptsViacom New Media
Converse Hardcore Hoops / Converse City Ball TourAnnounced at E3 1995 for the Genesis, Sega Saturn, Sega 32X, SNES, PlayStation 1, and PC, the game was reportedly far in development, but was cancelled and never released in any capacity. Despite a large budget and a then-impressive 15,000 frames of animations, the game reported garnered very negative reactions from test audiences, who did not like the game's half-court, two versus two set up.[66] [67] Virgin Interactive
Cutiepoo / Cutie PooA 2D side-scrolling game where the player controlled Bob, who was meant to find and protect little creatures called tribbles from the evil Dr. Mallet, who wished to kill them with a mallet. The game was in development for the Genesis, Amiga, Atari ST, and the PC Engine, but was never released in any capacity. DMA Design co-founder Mike Dailly, the game was cancelled by another co-founder, David Jones, who was unhappy with how the game was progressing.[68] [69] DMA Design
Dan Marino Football / Dan Marino's Touchdown FootballAn American football game featuring sponsorship from player Dan Marino was listed as a video game to be published by Virgin games for the Genesis at CES 1993, though it never materialized in any capacity.[70] Park Place ProductionsVirgin Interactive Entertainment
Dando / VasumA quest-based adventure game announced for the Genesis in 1990, the game never materialized in any capacity. It also went by the name Vasum in Japan.[71] AicomTreco
Danny Sullivan's Indy HeatReleased as an arcade game in 1991, a number of other versions were created shortly afterwards for the NES, Amiga, Atari ST, and Commodore 64. A Genesis version was announced, and despite being virtually finished, never officially released during the Genesis's lifespan. A very limited run of copies were created in 2011, which lead to the game leaking onto the internet shortly afterwards.[72] [73] Leland Corporation, Software CreationsTradewest
Death & DestructionDeveloper Origin Systems featured a system where their developers could pitch game ideas to potentially have the company work on when they were looking to start new projects. Death and Destruction was outlined in a 2014 feature by Eurogamer documenting some of the standout abandoned ideas. It was described as a "mad scientist simulation. The player would be given two possible routes through the game, one where the player thoughtfully solves puzzles, with gameplay similar to The Incredible Machine, and one where the player can just choose to "go on a killing spree" with gameplay closer to Robotron. The game was pitched with design documents, but rejected on the grounds that it was estimated to cost too much money at the time.Origin SystemsOrigin Systems
Devil BusterAn action game announced by SIMS for the Sega Genesis, despite a Japanese release date set for May 1993, the game never released in any capacity.[74] [75] [76] SIMS
Die Hard TrilogyA video game adaption of the first three Die Hard films, development originally started off for the Sega Genesis and 32X, before shifting to the Sega Saturn, PlayStation 1, and Windows, where it released across late 1996 and early 1997, well after the Genesis's lifespan.[77] Probe EntertainmentFox Interactive
Dino Racer / Demon DinosaursA racing game in the vein of Super Mario Kart where humans rode and raced dinosaurs while collecting items like boosts or weapons. It was scheduled for release in early 1995 for the Sega Genesis, but never materialized in any capacity.[78] [79] [80] CodemastersCodemasters
Untitled Doctor Who gameMean Machines Sega magazine reported that Sega was developing a video game adaption of BBC's long-running Doctor Who television series to coincide with an upcoming revisiting of the franchise, though the game never materialized.[81] SegaSega
DominusSega Genesis and SNES versions of the 1994 real-time strategy MS-DOS release were announced, but never materialized.Visual ConceptsAsciiware
Dr. FrankenOriginally announced for the Sega Genesis, SNES, and the original Game Boy original, the Genesis version never materialized, despite the latter two versions releasing in the early 1990s.[82] CodemastersElite Systems
Dragon's LairAn adaptation of the 1983 arcade game of the same name was announced and present at CES 1994, though it was more similar to the straight platformer version that had previously released on the NES in 1990. It was scheduled for release later in the year, but never materialized.[83] TaitoTaito
A version of the 1993 PC game was in development for the Sega Genesis, and far enough along to have a review copy sent to Computer and Video Games magazine, but the Genesis version never released, though a Sega CD version did release the following year.[84] FTL GamesInterplay Entertainment
DwagonsA box-pushing puzzle video game in the vein of Sokoban announced for the SNES and Sega Genesis, the game never materialized for either platform.[85] Imagitec Design
Dynamite DüxHome versions of the 1988 arcade game were announced for many home consoles and PC platforms, and while many released, including a Sega Master System version, the announced Sega Genesis version never released.[86] [87] SegaSega
DynoBlaze/DinobladesA beat em up game announced for the Sega Genesis, Sega CD, and SNES, about dinosaurs that wear rollerblades and play street hockey. It was scheduled for a late 1995 release, but never materialized in any capacity.[88] Bonsai EntertainmentVirgin Interactive Entertainment
Earl Weaver BaseballAn iteration of Electronic Arts' Earl Weaver Baseball series was announced for the Sega Genesis, but cancelled in mid-1992 in favor of other baseball game projects. EA would later release entries in the Tony La Russa Baseball and Triple Play Baseball series instead.[89] Mirage GraphicsElectronic Arts
EliteA version of the 1984 PC game was in development for the Sega Genesis and 32X in 1994, but was delayed and eventually cancelled after Sony pulled out of publishing the game. The Genesis version featured polygonal graphics, and the 32X version featured greater detail in its graphics. In 2020, a demo of the Genesis version was released onto the internet by designer Ian Bell.[90] [91] Hybrid TechnologySony Imagesoft
Environmental DetectiveA platformer announced with a single screenshot at CES 1992. The game followed the "Ozone Kid" as they solved mysteries related to bettering the environment, being developed in efforts to encourage kids to do their best in cleaning up the environment themselves. The game never materialized in any capacity.[92] Magicom Software
Ernie Els GolfCodemasters announced a golf game for Master System, Genesis, and Game Gear under the name Global Golf, later changed to Ernie Els Golf following a sponsorship deal with professional golfer Ernie Els. Only the Game Gear version was ultimately released.[93] CodemastersCodemasters
A collection of 3 entries from the Dizzy series of games - Panic Dizzy (1990), Dizzy the Adventurer (1991), and a previously unreleased Go! Dizzy Go! - was scheduled for release in 1994. Despite being announced for the Sega Genesis, Sega CD, Sega Master System, and Sega Game Gear, only the Game Gear version ever materialized.[94] [95] Interactive StudiosCodemasters
EXP: The Excellent PotatoA Korean-developed role-playing game in development across 1995 and 1996. For the first half of its development, it was being made for the Sega Genesis, but it was cancelled in favor of a PC release after publisher Samsung dropped its support for developing games for the Genesis late in its lifespan. It eventually released on PC platforms in South Korea.[96] [97] Open ProductionSamsung
Face PlantA spin-off of the Road Rash series that involved racing and fighting while snowboarding rather than Road Rash's motorcycling. Originally in development for the Sega Genesis under the name Face Plant across 1993 and 1994, it was cancelled in 1995 in favor of shifting development to the newer Sega Saturn, PlayStation 1, and the 3DO Interactive Multiplayer platforms. While development continued into 1996 under a new name - Shredfest, it was eventually cancelled for those platforms as well.[98] Electronic ArtsElectronic Arts
FalconA version of the 1987 PC game was announced for the Sega Genesis at CES 1989 as part of an upcoming partnership between Sega and publisher Spectrum Holobyte, and while they would go on to release games for the Genesis, Falcon never materialized.[99] [100] Spectrum HoloByte
Fido DidoA game featuring the 7 Up mascot Fido Dido was announced for the Sega Genesis, and far enough along to be reviewed in Sega Power magazine in 1994. The game was a side-scrolling platformer with puzzle elements. It involved a sketch of the mascot jumping off of a piece of paper and exploring various environments of real life. The game was cancelled due to the financial issues of its publisher. [101] [102] Teeny Weeny GamesKaneko
Fire and IceReleased on a variety of PC platforms in the early 1990s, a version for the Sega Genesis and Game Gear was scheduled for release in early 1994, but never materialized.[103] [104] GraftgoldVirgin Games
Fireteam RogueA large budget action-adventure game in development for the Sega Genesis and SNES. It was envisioned as a multi-media project that would have included a comic book series and collectible holograms, but the game experienced a prolonged, difficult development period between 1993 and 1995. It was eventually cancelled when its publisher decided that the game's quality juxtaposed with the end of the platforms lifespans couldn't make it a profitable project, and it never released on either platform.[105] [106] [107] AccoladeAccolade
A video game adaption of the 1994 Flintstones film was in development for the Sega Genesis and SNES. While the SNES version released almost a year after the film's debut in 1995, the Genesis version never materialized, despite being far enough along to have a review copy sent to MAN!AC magazine.[108] Foley Hi-TechOcean Software
Frog DudeA platformer in the vein of Super Mario that involved a frog character collecting strawberries. A prototype was developed in the early 1990s, but abandoned in favor of pursuing and releasing Alfred Chicken (1993). One of its developer's released a very incomplete but playable prototype onto the internet in 2014.[109] [110] Twilight
Future ZoneGamePro reported on its presence at CES 1993, describing it as a "cinematic side scrolling action/adventure" game with large environments in the vein of Super Mario World. The game was announced for the Sega Genesis and SNES and scheduled for release in Q3 1993, but never released for either.Electro Brain
Ghoul PatrolOriginally developed as an original IP, its gameplay similarities lead to it being developed as a sequel to Zombies Ate My Neighbors (1993). Its publisher established a strict deadline for its completion, leading the developers to cancel the Sega Genesis version in favor of prioritizing its 1994 SNES instead. [111] LucasArtsJVCKenwood Victor Entertainment
GlobduleA Sega Genesis version of the 1993 Amiga game was announced for release in late 1994, but never materialized.[112] [113] Ex AnimoPsygnosis
A video game adaption of The Godfather III (1990) film was announced as the next game in line to be published by U.S. Gold following the early 1990s publishing of for the Sega Genesis. While the Indiana Jones did release, the Godfather III never did.[114] Delphine Software InternationalU.S. Gold
Guardian Angels Safety PatrolA game themed around working for the Guardian Angels volunteer crime prevention group. Announced at CES 1991 and scheduled for a release the following year, the game never materialized.[115] Nuvision Entertainment
Halloween CapsuleA South Korean developed beat em up game players control animals that had recently been anthropomorphized by a mad scientist, fighting in hope of finding a way of returning to normal. The game was cancelled when developer made the decision to halt all console game development. Publications note that it difficult to tell how far along the game was at the time of cancellation - many character designs were shown off, but only one game environment was ever present.[116] Softmax
Hanna Barbera's Turbo ToonsOriginally intended for release on the SNES and the Sega Genesis, only the SNES version ever materialized.Empire InteractiveEmpire Interactive
Hardcore / UltracoreA game in development for the Sega CD and Sega Genesis and scheduled for release in 1994, its release was cancelled when publisher Psygnosis changed it focus to releasing games for the then-upcoming original PlayStation. While never released during the Genesis or Sega CD's actual lifespan, the game was later revisited and finished in the late 2010s, and released under the name Ultracore for the Nintendo Switch, PlayStation 4, and PlayStation Vita platforms across 2019 and 2020.[117] Digital IllusionsPsygnosis
Hard YardageInitially released for PC platforms by Activision, a Genesis version was announced for 1990. Later on, Sega instead bought the rights to quickly rework the game into their own football title in time for released for the holiday season. Quality issues lead to the cancellation of the port and reworking, with Sega instead developing their own title, Joe Montana Football in January 1991.[118] Activision
Harlem GlobetrottersA basketball game centered around the Harlem Globetrotters was announced for the Genesis in early 1993, with plans for release later in the year, but it never materialized.[119] GameTek
Highway EncounterAn unannounced version of the 1985 PC game was in development for the Sega Genesis, but was never finished or released.[120] Also planned for Amiga and Atari ST.Vortex Software
A loose video game adaption of the Home Improvement television series was announce for the SNES and the Sega Genesis, though only the SNES version ever materialized, in late 1994.[121] Absolute Entertainment
Hooves of ThunderA horse racing video game shown at CES 1992 and CES 1993 for the Sega Genesis that never released in any capacity.RazorSoftRazorSoft
Humans 2A sequel to The Humans (1992), simply titled Humans 2 was announced for the Sega Genesis, and scheduled for a November 1994 release. However, no such title ever materialized, and when a follow up, were released, it was only on PC platforms.[122] [123] Imagitec DesignGameTek
Hydlide SpecialA version of the 1984 PC release Hydlide was announced for the Sega Genesis at CES 1989, but never materialized.
IFA South Korean developed top-down perspective action roleplaying game that started development late in the lifespan of the Sega Genesis, leading it to move to being a PC-only game mid-way through development.HiCom Entertainment
A remake of Impossible Mission (1984) was released for Amiga platforms a decade later under the title Impossible Mission 2025 (1994). While "special edition" versions for later announced for the SNES and Sega Genesis, and far enough along to be previewed by print magazines, but neither special edition ever released.[124] [125] MicroProseMicroProse
Indiana Jones' Greatest AdventuresOriginally released for the SNES in 1994, a Sega Genesis version was developed and reported to be 100% and reviewed by magazine publications, but never released. Factor 5 co-founder Julian Eggebrecht stated the Genesis version was cancelled due to publisher U.S. Gold ceasing operations.[126] Reviewed in video game magazines.[127] [128] Factor 5, LucasArtsU.S. Gold
Interplanetary Lizards of the Texas PlainsA video game adaption of the comic series of the same name was present at CES 1994, with a planned released date of later in 1994, but the game never materialized.[129] Alexandria Inc.Tengen
Iron HammerA tank-controlling game intended for the unreleased Sega VR peripheral for the Sega Genesis. It was cancelled because the Sega VR was never released.[130] NovaLogicSega
It Came from the DesertElectronic Arts commissioned New World Computing to create a version of the 1989 Amiga game for the Sega Genesis, and it was reportedly 99.99% complete, but it went unreleased commercially when EA went through a phase where all non-sports related game were cancelled. Years after the fact in the 2000s, Cinemaware, the game's original developer's, hosted the Genesis version for free download on their website.[131] [132] New World ComputingElectronic Arts
A platformer based on the Itchy & Scratchy characters from The Simpsons television series was announced for the Sega Genesis, SNES, and Sega Game Gear. While the other two versions released, the Genesis version did not, even though it was far enough along to be reviewed in magazines.Bits CorporationAcclaim Entertainment
Jack Nicklaus Golf '95Planned sequel to Jack Nicklaus' Power Challenge Golf. The game was present at CES 1995 along with its cover art, but the game never materialized, with a future entry not releasing until the PC-only release Jack Nicklaus 4 (1997).[133] AccoladeAccolade
Jelly BoyOriginally in development for the SNES, Game Boy, and the Sega Genesis. While the SNES version was simply delayed to 1995 and released, the Genesis version never materialized, despite being far enough along in development to be reviewed by print magazines.[134] Probe SoftwareOcean Software
Jesse "The Body" Ventura Wrestling SuperstarsA professional wrestling game announced for the Sega Genesis featuring and sponsored by Jesse "The Body" Ventura. It was present at early 1990s trade shows, and scheduled for release in May 1992, but it never materialized in any capacity[135] Human EntertainmentDreamWorks
JesterA game announced to be in development for the Sega Genesis by Sega Technical Institute. The game would have involved a character made out of clay that could be impervious to almost all danger. It was reported to be nearly complete and scheduled for an April 1994 release, but never materialized, with the company going out of business shortly after.[136] [137] Sega Technical InstituteSega
Jim Lee's WildC.A.T.S: Covert Action TeamsA video game adaption of WildStorm's Wildcats comic series was announced for the SNES and the Sega Genesis, though only the SNES version ever released, in 1995.[138] Beam SoftwarePlaymates Interactive Entertainment
A reworking of the SNES game (1993) was in development and scheduled for release on the Sega Genesis in 1994. The game was completed, and send out to magazines for review, but its Genesis release was cancelled. Through the efforts of Piko Interactive and a Kickstarter, and aftermarket release of the Genesis version released in 2021, both on its home platform and a variety of modern ones.[139] [140] LoricielElectro Brain
Jimmy Connors TennisA tennis video game featuring professional player Jimmy Connors was announced for the NES and Sega Genesis. The Genesis version was present at CES 1992, but only the NES version released.NMS SoftwareUbi Soft
Journey to the Center of the EarthA video game adaption of the television series of the same name announced for the Sega CD, Game Gear, SNES, NES and Game Boy. While multiple adaptions released in the 1980s and 2000s, none of the proposed versions of the 1990s, Sega Genesis included, ever released.[141] Sony Imagesoft
Karate BlazersA version of the 1991 arcade game was announced for the Sega Genesis, and present at CES 1992, but never released.Video SystemMc O'River
Kartoon KombatA beat em up game with cartoon styled graphics announced for the Sega Genesis. The game was present at E3 1995 but ultimately never released in any capacity.Technōs JapanAmerican Technos
Keeper of the GatesA remake of the game (1990) was announced for the Sega Genesis and PC platforms. The Genesis version, going by the name Keeper of the Gates, while present at CES 1992, never released, while the PC versions released under the name Deliverance (1992).[142] [143] RazorSoftSega
A video game adaption of the television series was announced for the Sega Genesis, and was present at CES 1994, but never materialized.Park Place ProductionsSunsoft
Kye's QuestA game reported to be in development for the Sega Genesis across 1991 and 1992. Little was known beyond it being a role-playing video game with battery-backed memory for saving game progress, and having some concept art by Joe Hitchens, who released some of the art onto the internet in 2020.[144] [145] [146] SegaSega
Land BusterA game where the player would control a tank named "Land Buster" to attack evil forces with various collectible weapons in a pseudo-3D environment. The game never materialized in any capacity.Seismic
Last Survivor Japanese publication Beep! Mega Drive reported that a Sega Genesis version of the 1989 arcade game would release the following year, but it never materialized.SegaSega
Litil DivilA version of the CD-i and MS-DOS game was in development for the Sega Genesis, but never released.[147] Gremlin InteractiveGremlin Interactive
LoboA video game adaption of the Lobo comic book series was announced, and far enough along to have review copies sent to publications, but it never released.[148] [149] Ocean SoftwareOcean Software
A video game based on The Lord of the Rings book series was in development for the Sega Genesis. The game would have combined elements of fantasy role playing games and visual novels. The game was present at CES 1992 and scheduled for release later in the year, but never materialized.Electronic ArtsElectronic Arts
Lothar Matthäus Super SoccerA version of the 1995 SNES release was reported to be in development for the Sega Genesis by German publication Sega Magazin, but the Genesis version never materialized.[150] Krisalis Software
Lufia & the Fortress of DoomA version of the 1993 SNES game was scheduled for the Sega Genesis across 1994 and 1995, and was far enough along to be shown at CES 1995 and have advertisements for its release in magazines, but the Genesis version never materialized.[151] [152] [153] Taito
A reworked and renamed version of the 1992 Amiga and Atari ST game Harlequin. The game was far enough along for magazines to evaluate preview copies, but the game never released.[154] Gremlin GraphicsGremlin Graphics
The game - the first entry of Disney's Magical Quest series - was originally released on the SNES in 1992. Shortly after, a Sega Genesis version was announced, and far enough along to be presented at CES 1994, but its release was cancelled in favor of releasing the second entry in the series, The Great Circus Mystery Starring Mickey & Minnie, at the same time of its SNES counterpart, in late 1994.[155] CapcomCapcom
Mall RatsA game involving to exterminating rats in a mall, completely unrelated to the popular film at the time Mallrats (1995). The game's commercial release was cancelled, but gameplay videos leaked onto the internet in 2016.[156] The Software Toolworks
A video game adaption of the The Mask (1994) was announced for SNES, Game Gear, and the Sega Genesis. However, development was slow and took longer than expected to complete, leading to the development team cancelling the Sega platforms in order to focus on releasing the SNES version, which released a year after the film's release in late 1995.[157] Black Pearl SoftwareTHQ
Matrix RunnerOne of four games announced for the unreleased Sega VR peripheral. Like all the games, it was cancelled when the Sega VR unit required to play it was cancelled. Little was revealed about the game other than it was to be a cyberpunk game inspired by the game Snatcher (1988).[158] [159] ZCT Systems GroupSega
Maverick SFGA realistic jet fighting game announced for the Sega Genesis and present at CES 1992, though the game never materialized in any capacity.Sage's Creation
Developer Factor 5 created a Bomberman prototype for Hudson Soft to demonstrate their idea for being the series to the Sega Genesis. The tech demo included 8 player multiplayer gameplay through the use of two Team Player multitaps. The pitch was rejected and cancelled in favor of commissioning Westone to bring a version of the PC Engine game Bomberman '94 under the name Mega Bomberman (1994).Factor 5Hudson Soft
Metal LancerIn 2016, Yuji Naka recounted in an interview that prior to creating the first Sonic the Hedgehog (1991), he had been working on a title called Metal Lancer. Outside of a passing mention in Japanese magazine Mega Drive Fan, the game went unannounced until the 2016 interview, where footage was later shown to the interviewer. The game involved girls fighting with robots, and was developed as a showcase to demonstrate the Sega Genesis's technical abilities of screen rotation and zooming in/out. Naka scrapped the game half way through development, unhappy with its progress, in favor of working on Sonic the Hedgehog.[160] SegaSega
Metal WarriorsFormer LucasArts programmer Dean Sharpe stated that versions for both the SNES and Sega Genesis were both in development, but the Genesis version was cancelled when Nintendo obtained publishing rights to the game, and a Genesis version was not revisited after Konami took over for publishing and released the SNES version in 1995.[161] LucasArts
A side-scrolling game featuring playable character Michael Jordan was in development for both the SNES and Sega Genesis. While both version were scheduled for release in November 1994, only the SNES version ever released.[162] [163] [164] Electronic ArtsElectronic Arts
Mickey Mania 2While never officially announced, programmer Jon Burton of Traveller's Tales revealed in 2020 that the development team had begun work on a sequel to Mickey Mania for the Sega Genesis. A prototype was created, and is still privately retained by Burton, but the game was cancelled in favor of developing Toy Story (1995).[165] Traveller's Tales
The third entry in the Might and Magic series was in development for a variety of PC platforms, the SNES, Sega CD, and the Genesis. While it was released on most of the announced platforms starting in 1991, the Genesis version, last listed for a November 1994 release, never materialized.[166] New World ComputingFCI / Electronic Arts
Miina in WonderlandA mini-game collection in development for the Sega Genesis, it was reported by Beep! MegaDrive magazine to be 90% complete, but never released. A prototype was later leaked and sold on Yahoo! Auctions in the 2010s.MD62">New Release Scramble: ミーナ in ワンダーランド. . 62. SoftBank Creative. November 1994. 37. ja. [167] Micronet co., Ltd.
Mission ImpossibleWhen Ocean Software first announced they had acquired the rights to create a video game adaption of the 1996 Mission Impossible film in 1996, announced platforms included the 32X, SNES, Sega Saturn, and the Sega Genesis. However, a lengthy development period delayed it well beyond most of the platform's lifespans, leading to it only releasing on the Nintendo 64 and PlayStation 1 by the time of its 1998 release.[168] Ocean SoftwareInfogrames
Monster Hunter / Monster Hunt Unrelated to Capcom's Monster Hunter series, the game was a light gun shooter compatible with the Menacer peripheral by Sega for the Genesis. Announced in 1993 for release the following year, it never materialized.[169] SegaSega
Monster Truck Wars / USHRA Monster Truck WarsA monster truck battling game announced for the SNES and the Sega Genesis, the game was scheduled for a January 1995 release date, but never materialized for either platform.[170] [171] Acclaim Entertainment
Moon Dancer: Yōseiō no KikanA JRPG video game adaption of a manga of the same name was in development for the Sega Genesis. While screenshots and artwork by Naoyuki Kato were released, according to Advanced Daisenryaku designer Hitoaki Minami, who was involved in the game's development, it was cancelled due to internal development issues after six months of work.[172] [173] [174] [175] [176] Sega
Motor ManiaA side-scrolling platformer where the player controls a car that must go about a car manufacturing plant and clean up things polluting the area. It was in development for the Genesis in 1994, and was aiming to target a younger demographic, but ultimately never materilaized in any capacity.[177] Millennium InteractiveMillennium Interactive
Mr. MagooA video game adaption of the Mister Magoo animated series was announced for the Sega Genesis in 1994. The game, similar to the cartoon, would have involved the player altering the environment to keep the near sighted Mr. Magoo from walking into dangerous situations, but it never materialized.Millennium InteractiveMillennium Interactive
/ Mr. Nutz 2After releasing (1994) for the Amiga, plans were announced to release a version of it named Mr. Nutz 2 for the Sega Genesis, positioning it as a sequel to the original Mr. Nutz (1993). Despite the game being far enough along for multiple magazines to publish hands-on previews of their time playtesting the game, the Genesis version never released.[178] [179] [180] Neon StudiosOcean Software
Mr. TuffAnnounced for the SNES, Sega CD, and the Sega Genesis, as a platformer with a high difficulty level. The game followed "Mr. Tuff", a robot left behind to demolish the earth and its malfunctioning robots after humans have escaped to a new planet. The Sega CD version was reported to have improved graphics beyond the other two version. Despite being close to completion and scheduled for a late 1994 release, no version of the game ever released.[181] Sales Curve
Mutant League BasketballAfter the release of Mutant League Football (1993) and Mutant League Hockey (1994), a third entry related to the sport of basketball was teased, though it never materialized. While no reason was given, by the time 1995 was around, publisher Electronic Arts was shifting its focus to the Sega Saturn and PlayStation 1.[182] Electronic ArtsElectronic Arts
Mutant Speed DemonsA second aborted entry in the Mutant League series beyond Mutant League Football (1993) and Mutant League Hockey (1994), the game would have been motorcycle driving and combat in the vein of Road Rash. The game was announced and mentioned in a few magazines, but quietly dropped off of Electronic Arts release schedule. In 2009, a prototype was leaked, but was damaged beyond usability. In 2013, a 100-200 page game manual detailing ideas surfaced online detailed, but was not shared publicly. In a 2023 interview, a developer revealed that the game was cancelled in an EA mid-1990s software release review, where many titles were cancelled in favor of games they felt more confident in their commercial success, such as Shaq Fu (1994).[183] New Wave GraphicsElectronic Arts
A video game adaption of the MTV Sports television show in development for the Sega Genesis in 1994. Little was announced outside of the game being a collection of extreme sports for one or two players, including snocross. The game never materialized in any capacity.Viacom New Media
Ninja Gaiden / Ninja Gaiden IVAn iteration of the Ninja Gaiden series was announced for the Sega Genesis. It was scheduled for a December 1992 release, and was far enough along to be reviewed in magazines, but the game never released in any capacity.[184] [185] [186] SegaSega
Also known as DNAction: The New Breed and Cybernauts: The Next Breed.[187] Slated for a November 1994 release. Artwork and screeshots exists.[188] [189] AccoladeAccolade
Nitro WrecksSlated for a February 1995 release.[190] Screenshots exists. Also planned for 32X as Heavy Machinery.[191] ZyrinxSega
Nolan Ryan ExpressA baseball game sponsored by Nolan Ryan was announced for the Sega Genesis, and scheduled to release in February 1993, but never materialized.[192] Mentrix Software
Nuclear RushA 3D shoot em up game in development for the Sege Genesis to be used in conjunction with the unreleased Sega VR virtual reality add-on. The game was developed over the course of a year, completed and submitted to Sega, but because the Sega VR's release was cancelled, and the game required it, the game's release was cancelled as well.[193] Futurescape ProductionsSega
Omega FighterConversion of the 1989 arcade game of the same name.UPL Co., Ltd
Operation: AliensBased upon the cancelled animated series of the same name.THQ
OscarConversion of the Amiga original.[194] Footage exists.[195] Flair Software
Outworld 2375 ADIntended for the Heartbeat Personal Trainer, a Genesis variation.[196] [197] Only a single screenshot exists. Showcased at the 1994 WCES.AC5" /> On September 14, 1995, its trademark was abandoned.[198]
Pac-In-TimeSlated for a September 1995 release.[199] Preliminary cover art exists.Kalisto EntertainmentNamco
Payne Stewart Pro GolfGolf game sponsored by Payne Stewart.[200] Slated for a January 1996 release.Time Warner InteractiveTime Warner Interactive
Peaky BlinderScreenshots exists.[201] Also planned for Game Boy, Game Gear, Sega CD and SNES.Sales Curve Interactive
Pegasus RacerFormer Ringler Studios programmer Tom Schenck stated he continued the project after a previous programmer.[202] Ringler StudiosRingler Studios
Penn & Teller's Smoke and MirrorsShowcased at the 1994 SCES.[203] Also planned for Sega CD.ImagineeringAbsolute Entertainment
PinkieConversion of the Amiga original.[204] Screenshots exists. Slated for a November 1994 release.Data Design InteractiveTengen
Pit-Fighter IIPlanned sequel to Pit-Fighter.[205] [206] Reported by Electronic Gaming Monthly to be 75% complete. Screenshots exists.PolygamesTengen
Plok!Conversion of the SNES original.[207] Former Software Creations member Ste Pickford stated the Genesis conversion was complete.[208] Software Creations
Popeye the Sailor ManInitially slated for a Spring 1994 release.[209] Showcased at the 1994 WCES and E3 1995.[210] Screenshots exists.Technōs JapanAmerican Technos
Power Ball AD2001Volleyball game in vein of Power Spikes IIs "Hyper League" mode. Reported by Gameworld to be complete.[211] Screenshots exists. Former HiCom member Jason Park stated the game was cancelled due to the quick transition of platforms.[212] HiCom Entertainment
Power DriftConversion of the 1988 arcade game of the same name. Under development by Dempa.[213] DempaSega
Power Piggs of the Dark AgeReviewed in Sega Power magazine.[214] Radical EntertainmentTitus Software
Conversion of the MS-DOS original. Reviewed in video game magazine. A ROM image was leaked online in 2016.[215] MicroïdsPsygnosis
Princess FighterA one versus one fighter announced for the Genesis, the game was cancelled due to issues between with an unnamed Japanese co-developer and disbanding of Samsung's in-house game development division after the cancellation of their other titles, City Heroes.[216] SamsungSamsung
ProtectorConversion of the Amiga original Datastorm.[217] Cancelled due to market decrease for 16-bit games. Former Bethesda programmer Joergen Bech stated the Genesis version was completed but lost. Released on Atari Jaguar.Bethesda Softworks, Media TechnologyBethesda Softworks
Putty SquadConversion of the SNES original.[218] A ROM image was leaked online in 2015.Dynamic Interactive Computer EntertainmentOcean Software
R-Type LeoM2 CEO Naoki Horii stated that the company wanted to develop a Mega Drive conversion but the plan was rejected by Sega.[219] M2
RagnarokConversion of the Amiga and MS-DOS original King's Table: The Legend of Ragnarok.[220] Screenshots exists. Under development by Imagitec Design.[221] Also planned for Game Gear.Imagitec Design
Railroad TycoonShowcased at the 1993 WCES. Announced in the March 1992 issue of MegaTech magazine.[222] MPS LabsMicroProse
Rally Bike (Dash Yarō)Released as an arcade game in 1989, a version for the Sega Genesis was in development in the early 1990s by M.N.M. software while working on a Genesis port of Slap Fight. When a core development member was so overworked that they needed to cut back on work for health reasons, Slap Fight was focused on and released in 1993, while Rally Bike was cancelled.[223] [224] M.N.M SoftwareTaito Corporation
Rap BasketballAlso planned for SNES.[225] Bonsai EntertainmentMotown Records
Ratchet and BoltAlso known as Ratchet & Bolt. Slated for a December 1994 release. Preliminary cover art exists. Also planned for 32X.SegaSega
Red BeltShowcased at the 1989 SCES.Activision
ResQSlated for a November 1994 release.[226] A ROM image was leaked online.Krisalis Software, Tempest SoftwarePsygnosis
Road BustersSlated for a November 1990 release.[227] Artwork and screenshots exist.MD12" />Telenet JapanRenovation Products
Road Riot 4WDConversion of the 1991 arcade game of the same name. Reported by Electronic Gaming Monthly to be 80% complete.[228] Screenshots exists. Showcased at the 1993 WCES. Slated for a May 1993 release.TengenTengen
Road RunnerFormer Alexandria Inc. programmer Kevin Seghetti stated the project was never released due to a designer who "could never make up his mind what the game was about".[229] Alexandria Inc.TekMagic
Road to the Cup Hockey '94Also planned for SNES.[230] Park Place ProductionsElectro Brain
RPG Densetsu HepoiBased upon the anime series of the same name sponsored by Sega.[231] Sega
Savage HeroesUnder development by Foley Hi-Tech.[232] Former Electronic Arts designer Scott Berfield stated the project was cancelled due to being too ambitious and Foley Hi-Tech produced a prototype that did not impress EA managers.[233] Artwork exists.Foley Hi-TechElectronic Arts
ScrabbleBased upon the word game of the same name. A ROM image was leaked online.Supervision
Scratch GolfConversion of the Game Gear original.[234] SIMS
Search for Ramses IIShowcased at the 1993 SCES.Tengen
Seirei Senshi SprigganFormer Compile member Yuichi Toyama stated the game was released on PC Engine instead due to multiple circumstances.[235] Compile
Sennō Gēmu Teki PakiConversion of the 1991 arcade game of the same name. Reported by Beep! MegaDrive to be 90% complete.MD38">New Release Scramble - 洗脳ゲームTEKIPAKI(テキパキ). . 38. SoftBank Creative. November 1992. 48. ja. Intended to be published by Visco.[236] Screenshots, promotional flyer and footage exists.[237] [238] ToaplanVisco Corporation
Sensible GolfConversion of the Amiga original.[239] Slated for a November 1994 release.Sensible SoftwareVirgin Interactive Entertainment
Based upon Universal Pictures' 1994 film of the same name.[240] Slated for a November 1994 release. Also planned for SNES.[241] Ocean SoftwareOcean Software
Shadow of the Beast IIIConversion of the Amiga original. Slated for an April 1994 release. Comporser Matt Furniss stated being involved converting music and sound effects.[242] Krisalis Software, Reflections InteractivePsygnosis
Shadow of YserbiusShowcased at the 1994 SCES. Only a single screenshot exists.AT&T
Shining WisdomOriginally in development for the Genesis, it was cancelled late in development in favor of a 1996 Sega Saturn release instead.[243] Camelot Software PlanningSega
ShipShoot 'em up game in vein of Asteroids.[244] A ROM image was leaked online in 2007.Technopop
Skull & CrossbonesConversion of the 1987 arcade game of the same name. Showcased at the 1990 WCES.TengenTengen
Skulljagger's RevengeShowcased at the 1994 SCES.American Softworks Corporation
Slam: Shaq vs. the LegendsBasketball game sponsored by Shaquille O'Neal.[245] A ROM image was leaked online in 2008.High Score Productions, Tiburon EntertainmentElectronic Arts
SlicksWorking title. Only a single screenshot exists.CodemastersCodemasters
SmaartvarkSlated for a September 1994 release. Also known as Dreyfuss Smaartvark and Arnie the Aardvark.[246] Screenshot exists.CodemastersCodemasters
Snow White: Happily Ever AfterBased upon Filmation's Happily Ever After.[247] Showcased at the 1993 WCES and 1994 SCES. Screenshots exists.American Softworks Corporation
Soccer KidConversion of the Amiga original. Reviewed in Hobby Consolas magazine.[248] Krisalis SoftwareOcean Software
Socks Rocks the HouseAlso known as Socks the Cat Rocks the Hill on SNES.[249] Former Kaneko member Jeff Hill stated development was stopped six months before Kaneko closed their North American office. Realtime Associates founder David Warhol stated the Genesis version was being developed by another studio.Kaneko
Solo FlightConversion of the Atari 8-bit original. Showcased at the 1992 WCES.MicroProseMicroProse
Sonic-16Based upon the 1993 animated series Sonic the Hedgehog.[250] Yuji Naka reportedly disliked the project and was cancelled without further development.Sega Technical Institute
Sonic CrackersAn engine test for what would become Knuckles' Chaotix.[251] [252] A ROM image was leaked online in 1996.Sega
Sonic X-tremeA proposed Sonic the Hedgehog game by Sega Technical Institute while Sonic Team was busy developing Nights Into Dreams for the Sega Saturn. The game featured a troubled development history, with multiple platform changes, as Sega struggled to figure out which direction to take the franchise after Sonic & Knuckles (1994). The earliest planning began as another side-scrolling platformer on the Sega Genesis, but as ideas moved into making the game a 3D platformer, and the team quickly transitioned to the more powerful 32X hardware, where it was temporarily known as Sonic Mars, and then transitioned again to the Sega Saturn, which was worked on until its ultimate cancellation in late 1996.[253] Sega Technical InstituteSega
Space RaceDeveloper Origin Systems featured a system where their developers could pitch game ideas to potentially have the company work on when they were looking to start new projects. Space Race was outlined in a 2014 feature by Eurogamer documenting some of the standout abandoned ideas. Its design documents proposed a game that mixed elements of Road Rash and Super Monaco GP but taking place in outer space. It would have had 3D graphics and have been played in the first person perspective. The pitch was not greenlit, though no details on why were released.Origin SystemsOrigin Systems
Speed Racer in The Challenge of Racer XConversion of the MS-DOS original.[254] Slated for a September 1994 release. Screenshots exists.[255] Reported by Mean Machines Sega to be 90% complete.AccoladeAccolade
SpellCasterArtwork game design document exists currently under ownership of former STI artist Craig Smith.[256] Sega Technical InstituteSega
Speedway Pro ChallengeWestern release of Fastest 1. Showcased at the 1993 WCES. Only a single screenshot exists.Telenet JapanRenovation Productions
Spinny & SpikeAction-platform game in vein of Alien Soldier. Former STI artist Chris Senn stated the project was cancelled prior to programming.[257] Artwork was leaked online in 2019.[258] Sega Technical InstituteSega
Showcased at E3 1995. Only a single screenshot exists.Probe EntertainmentHudson Soft
StarbladeConversion of the Atari ST original. Preliminary cover art and screenshots exists.SilmarilsColor Dreams
Steven Seagal is the Final OptionAlso known as Steven Seagal - The Game.[259] [260] Screenshots exists.TecMagikTecMagik
Stone ProtectorsBased upon Marty Isenberg's 1993 animated series of the same name.[261] A ROM image was leaked online in 2010.EurocomVic Tokai
Super Black BassConversion of the SNES original.HOT・B
Super Castlevania IVConversion of the SNES original. Factor 5 co-founder Julian Eggebrecht stated the company presented a demo to Konami, who were impressed but chose to keep Mega Drive development in-house and did not pursue porting the game to the system.Factor 5
Super Off Road: The BajaAlso known as Ivan Stewart's Super Off Road Baja 1000. Showcased at the 1994 SCES. Also planned for Sega CD.Williams Entertainment
Super Star WarsConversion of the SNES original.[262] A ROM image was leaked online in 2020.Sega interActive
Surf NinjasBased upon New Line Cinema's 1993 film of the same name.[263] Released on Game Gear.NuFXSega
Survival ArtsConversion of the 1993 arcade game of the same name.[264] Quietly cancelled by Sammy in 1995.[265] Also planned for SNES.ScarabSammy
Swamp ThingBased upon DC Comics' character of the same name.[266] A ROM image was leaked online in 2010.MicrosmithsNuvision Entertainment
SWAT KatsBased upon Christian and Yvon Tremblay's 1993 animated series of the same name.[267] Traveller's Tales co-founder Jon Burton stated the project was cancelled before being completed.Traveller's Tales
Tank GirlBased upon United Artists's 1995 film of the same name.[268] Ocean Software
TarghanConversion of the Atari ST original. Preliminary cover art and screenshots exists.SilmarilsColor Dreams
Techno Cop: The Final MissionPlanned sequel to Techno Cop. Showcased at the 1992 WCES. Slated for a November 1992 release.RazorSoftRazorSoft
Tecmo Cup Football GameReviewed in video game magazines.[269] Former Sega junior product manager Raúl Montón stated the game was cancelled due to internal issues at Sega.[270] A ROM image was leaked online.TecmoSega
TeleGenesis BaseballIntended to be compatible with the unreleased TeleGenesis Modem peripheral. Showcased at the 1989 WCES.SegaSega
Tenkū Retsuden MusashiReworked conversion of the 1988 arcade game Kabuki Z.[271] MD33b2">New Release Scramble: 天空烈伝 武蔵. . 33. SoftBank Creative. April 1992. 44–47. ja. Screenshots exists.MD33b2" />KanekoKaneko
The Freedom StarConversion of the 1988 arcade game .[272] [273] Soundtrack was released as part of the SUPER Rom Cassette Disc In JALECO music album by City Connection's Clarice Disk label in 2015. Prototype was showcased at an Akihabara-based event in 2016.[274] [275] Jaleco
Theme HospitalConversion of the PC original.Bullfrog Productions
Showcased at the 1992 WCES. Slated for a December 1992 release. Released on Sega CD.Micronet co., Ltd.Bignet USA Inc
Thunder Force VProduction on the fifth installment in the Thunder Force series began on the Mega Drive. According to former Technosoft staff member Naosuke Arai, the team wanted to make the game more exciting with pseudo-3D graphics, but were unhappy with its cheap look compared to Thunder Force IV. Only the first stage was playable before the project was moved to the Sega Saturn and PlayStation.[276] Technosoft
Time TraxBased upon Warner Bros. Television's 1993 television series of the same name.[277] Reviewed in video game magazines. A ROM image was leaked online in 2013.[278] Malibu InteractiveBlack Pearl Software
Total CarnageConversion of the 1992 arcade game of the same name.[279] Also planned for Sega CD. Prototype exists under ownership of video game collector Jason Wilson.[280] Black Pearl Software Malibu Games
Treasure TailsScreenshots exists.[281] Sega Technical Institute
Troll AdventuresAlso known as World of Trolls. Conversion of the SNES original Super Troll Islands. Showcased at the 1994 SCES. Screenshots exists.Millennium InteractiveAmerican Softworks Corporation
Showcased at the ECTS Autumn 1993.[282] Preliminary cover art and screenshots exists.ImagineeringAbsolute Entertainment
Unnecessary RoughnessConversion of the MS-DOS original. Slated for a December 1993 release.[283] AccoladeAccolade
Ushiwakamaru Saburota Monogatari: 24-Jikan Tatakaemasu Ka?Based upon a businessman character portrayed by Saburo Tokito.[284] [285] Screenshots exists.MD16" />SegaSega
Vampire KillerShowcased at the 1992 WCES. Slated for a September 1992 release.RazorSoftRazorSoft
Vette!Coversion of the MS-DOS original.[286] Under development by Spectrum HoloByte.[287] Showcased at the 1990 WCES and SCES. Screenshots exists.Spectrum HoloByteSega
Wacky RacersBased upon the 1968 animated series of the same name. A ROM image was leaked online.Eden Entertainment SoftwareVirgin Interactive Entertainment
WalkerConversion of the Amiga original.[288] Slated for an Autumn 1994 release. Artwork and screenshots exists.[289] DMA DesignPsygnosis
WaterworldBased upon Universal Pictures' 1995 film of the same name.[290] Reviewed in video game magazines. A ROM image was leaked online.Data Design InteractiveOcean Software
WCW SuperBrawl WrestlingSlated for an October 1994 release.[291] Also planned for Game Boy.Beam SoftwareFCI
Wheel of Fortune 2Slated for a January 1994 release.[292] GameTek
WhizzConversion of the Amiga original. Also known as The Castle Game and Top Hat.[293] [294] Reviewed in video game magazine.Flair Software, Reflections InteractivePsygnosis, Titus Software
WildSnakePreliminary cover art exists.[295] Also planned for Game Gear. A ROM image was leaked online.Bullet-Proof Software, LeadfilmSpectrum HoloByte
Wimbledon IIPlanned sequel to Wimbledon Championship Tennis. Preliminary cover art exists.[296] Released on Master System.SIMSSega
Wing CommanderConversion of the MS-DOS original.[297] [298] Intended to use a custom ASIC graphics chip on the cartridge.Electronic ArtsElectronic Arts
Wing Commander IIConversion of the MS-DOS original. Initially slated for a March 1994 release. Showcased at the 1994 SCES.Electronic Arts
Wolfenstein 3DShowcased at the 1994 SCES. Cancelled due to technical issues.[299] ImagineerImagineer
World Soccer '94Also known as World League Soccer.[300] Reported by Sega Magazine to be 50% complete. Screenshots exists. Slated for a June 1994 release.CodemastersCodemasters
Screenshots and footage exists.[301] [302] A non-working prototype exists under ownership of former Sega producer John Pedigo.[303] No other prototypes have surfaced.[304] Clockwork TortoiseSega
XybotsConversion of the 1987 arcade game of the same name.[305] Showcased at the 1990 WCES. Only a single screenshot exists.TengenTengen
ZeewolfConversion of the Amiga original.[306] Screenshots exists.[307] Binary AsylumBinary Asylum
ZodiacShoot 'em up game in vein of Starush.[308] Cancelled due to competition from Thunder Force IV and high cost of cartridge manufacturing.[309] Footage, prototypes and artwork exists under ownership of co-authors Frederic Houde and Laurent Cluzel.[310] Ubi SoftUbi Soft
Zombie HighSlated for a February 1993 release. A ROM image was leaked online.Electronic ArtsElectronic Arts

Notes and References

  1. CES '93 Report - Gaming On The Horizon: Genesis. GamePro. 45. IDG. April 1993. 122–125.
  2. Web site: Harris . Craig . Top 10 Tuesday: Worst Game Controllers . IGN . February 22, 2006 . May 14, 2024.
  3. Sega Genesis: New Titles! - Air Drum (Activator). Sega Force. 3. Sendai Publishing. July 1993. 22. 2020-12-03. 2020-12-05. https://web.archive.org/web/20201205004625/https://retrocdn.net/index.php?title=File%3ASegaForce_US_1993-07.pdf&page=22. live.
  4. Web site: Derboo. Sam. A History of Korean Gaming: Lost Games - Lost Games Page 2 (1994). Hardcore Gaming 101. March 2014. 2020-12-06.
  5. Web site: Jim Gregory interview - AKIRA . April 11, 2018 . Szczepaniak . John . September 2012 . https://web.archive.org/web/20140102000406/http://www.hardcoregaming101.net/akira/jimgregory.htm . January 2, 2014.
  6. Web site: Baird. Scott. Akira's Long-Lost Video Game On Sega Genesis Has Been Discovered. Screen Rant. Valnet, Inc.. December 26, 2019. 2020-12-02. 2019-12-28. https://web.archive.org/web/20191228135113/https://screenrant.com/akira-video-game-sega-discovered-gameplay/. live.
  7. Welcome To The Next Level: 1994 And Beyond... - Sega Genesis. Sega Force. 5. Sendai Publishing. July 1994. 8–26. 2020-12-04. 2020-12-05. https://web.archive.org/web/20201205004654/https://retrocdn.net/index.php?title=File%3ASegaForce_US_1994-07.pdf&page=22. live.
  8. Web site: Ross-Shaw. Alex. Two Games That Werent (and sadly never will be). Games That Weren't. June 6, 2011. 2020-12-02. https://web.archive.org/web/20200919033731/https://www.gamesthatwerent.com/2011/06/two-games-that-werent-and-sadly-never-will-be/. 2020-09-19. live.
  9. Herrick. Max. Rignall. Julian. Julian Rignall. Q+A: I Want Aliens. Mean Machines. 2. EMAP. November 1990. 25.
  10. Colorado / Andromeda Mission. Color Dreams - Arcade Quality Video Games For Play On SEGA® GENESIS®. Sega. 1990. 1. 2020-12-03. 2020-12-05. https://web.archive.org/web/20201205004625/https://segaretro.org/images/5/52/ColorDreams_MD_US_Leaflet.pdf. live.
  11. Web site: Amiga Reviews: Mission Andromeda . Amiga Reviews . May 14, 2024.
  12. Mean Machines Sega, December 1993, pages 18-21
  13. Mega Preview - Aspect Warriors. . 1. Futura Publishing. February 1994. 18–19. it.
  14. Web site: Maher . Cian . Footage of cancelled SEGA game set in the Sonic universe recently appeared online . VG247 . August 17, 2020 . May 14, 2024.
  15. Previews: B-Bomb (Sega USA • January). Mega. 1. Future Publishing. October 1992. 28. 2020-12-03. 2020-12-05. https://web.archive.org/web/20201205004650/https://retrocdn.net/index.php?title=File%3AMega_UK_01.pdf&page=28. live.
  16. Electronic Gaming Monthly, October 1992, page 104
  17. GamePro, October 1992, page 24
  18. Web site: What happened when Sega courted female players in the mid-'90s . . 27 May 2019 .
  19. August 1994 . 3 No-Shows with Possibility . . . 61 . 36.
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