is a multinational conglomerate corporation headquartered in Minato, Tokyo, Japan, and one of the world's largest media conglomerates. The company's history of acquisitions reflects its strategic efforts to expand and diversify its business across various sectors such as entertainment, technology, and digital media. As a result, Sony has successfully broadened its presence across multiple industries, solidifying its position as a leader.
In 1988, Sony acquired CBS Records Group, marking its first major step into the music industry. The company entered the film and television sectors with the acquisition of Columbia Pictures Entertainment in 1989. The acquisition of Psygnosis in 1993 played a key role in bolstering the launch of Sony's PlayStation console in 1994, which became a global success and marked the company's shift to digital entertainment.
Established in 2001, Sony Ericsson was a joint venture between Sony Corporation and Ericsson, and in 2012, it acquired Ericsson's 50% stake in the joint venture, making Sony the sole owner of the mobile phone business. Formed in 2004 as a joint venture between Sony Music Group and Bertelsmann Music Group, Sony BMG became fully part of Sony in 2008 when it acquired Bertelsmann's stake.
In 2012, Sony Interactive Entertainment acquired Gaikai to enhance its PlayStation Network offerings and expand its gaming portfolio into the realm of cloud gaming. That same year, Sony Music Group acquired a 30% stake in EMI Music Publishing and purchased the remaining 70% stake in 2018. Toshiba's image sensor business was acquired by Sony Semiconductor Solutions in 2015.
Crunchyroll, a leading anime streaming service and licensing company, was acquired in 2020 by Sony Pictures Entertainment and Aniplex. During the same year, Sony acquired the remaining shares of Sony Financial Group that it did not already own. Sony Interactive Entertainment's acquisition of Bungie in 2022 was a crucial step in expanding its gaming portfolio and strengthening its position in the highly competitive gaming industry.
Sony is known for acquiring over 100 companies, taking stakes in more than 50 others, and making over 20 divestments, although the actual total may be higher, as the company generally does not disclose most of its transactions unless revealed by the press. Furthermore, Sony has not disclosed the financial details of most of its acquisitions, stakes, and divestments.
Date | Company | Business | Country | data-sort-type="number" | Value (USD) | Used as or integrated with | References |
---|---|---|---|---|---|---|---|
WEGA | Consumer electronics | Germany | — | Sony Corporation | [1] | ||
Music Center | Professional audio | United States | — | Sony Corporation of America | [2] | ||
Nippon Fairchild Semiconductor chip plant | Semiconductor | Japan | — | Sony Semiconductor Solutions | [3] | ||
CBS Records Group, CBS/Sony | Music | United States | 2,000,000,000 | Sony Music Group | [4] | ||
Tree International Publishing | Music publishing | United States | 40,000,000 | Sony Music Group | [5] | ||
Trans Com Systems | In-flight entertainment | United States | — | Sony Corporation of America | [6] | ||
Materials Research | Semiconductor | United States | — | Sony Corporation of America | [7] | ||
Columbia Pictures Entertainment | Film, television | United States | 3,400,000,000 | Sony Pictures Entertainment | [8] | ||
Guber-Peters Entertainment | Film, television | United States | 200,000,000 | Sony Pictures Entertainment | [9] | ||
AMD chip plant | Semiconductor | United States | 55,000,000 | Sony Semiconductor Solutions | [10] | ||
Culver Studios | Film, television | United States | 80,000,000 | Sony Pictures Entertainment | [11] | ||
RCA/Columbia Pictures Home Video | Home entertainment | United States | 325,000,000 | Sony Pictures Entertainment | [12] | ||
Psygnosis | Video game | United Kingdom | — | Sony Interactive Entertainment | [13] | ||
Sony of Canada | Consumer electronics | Canada | 207,000,000 | Sony Canada | [14] | ||
Sony Life | Insurance | Japan United States | — | Sony Financial Group | [15] | ||
CyberLife Technology game development business | Video game | United Kingdom | — | Sony Interactive Entertainment | [16] | ||
RTime | Broadband networks | United States | — | Sony Interactive Entertainment | [17] | ||
Bend Studio | Video game | United States | — | Sony Interactive Entertainment | [18] | ||
Naughty Dog, Red Zone Interactive | Video game | United States | — | Sony Interactive Entertainment | [19] | ||
Acuff-Rose Music | Music publishing | United States | 157,000,000 | Sony Music Group | [20] | ||
Incognito Entertainment | Video game | United States | — | Sony Interactive Entertainment | [21] | ||
Aiwa | Consumer electronics | Japan | — | Sony Corporation | [22] | ||
Sonic Foundry desktop software business | Editing software | United States | 19,000,000 | Sony Pictures Entertainment | [23] | ||
GospoCentric Records | Music | United States | — | Sony Music Group | [24] | ||
International Display Technology | Display | Japan | 177,000,000 | Sony Corporation | [25] | ||
SN Systems | Game development tool | United Kingdom | — | Sony Interactive Entertainment | [26] | ||
Guerrilla Games | Video game | Netherlands | — | Sony Interactive Entertainment | [27] | ||
Konica Minolta camera business | Digital camera | Japan | — | Sony Corporation | [28] | ||
Zipper Interactive | Video game | United States | — | Sony Interactive Entertainment | [29] | ||
Film, television, video on demand | United States | 65,000,000 | Sony Pictures Entertainment | [30] | |||
Famous Music | Music publishing | United States | 370,000,000 | Sony Music Group | [31] [32] | ||
Bigbig Studios, Evolution Studios | Video game | United Kingdom | — | Sony Interactive Entertainment | [33] | ||
Sony Bank | Bank | Japan | — | Sony Financial Group | [34] | ||
2waytraffic | Television | Netherlands | 363,000,000 | Sony Pictures Entertainment | [35] | ||
Gracenote | Automatic content recognition | United States | 260,000,000 | Sony Corporation of America | [36] [37] | ||
Sony BMG | Music | Japan Germany | 1,200,000,000 | Sony Music Group | [38] [39] [40] | ||
Sony NEC Optiarc | Computer data storage | Japan | — | Sony Corporation | [41] | ||
Embassy Row | Television | United States | — | Sony Pictures Entertainment | [42] | ||
Convergent Media Systems | Content delivery network | United States | — | Sony Corporation | [43] | ||
iCyt Mission Technology | Flow cytometry | United States | — | Sony Corporation of America | [44] | ||
Media Molecule | Video game | United Kingdom | — | Sony Interactive Entertainment | [45] [46] | ||
Suzhou Epson | Display | China | 118,000,000 | Sony China | [47] | ||
Toshiba chip plant | Image sensor | Japan | 648,000,000 | Sony Semiconductor Solutions | [48] | ||
Hawk-Eye Innovations | Computer vision | United Kingdom | — | Sony Corporation | [49] | ||
Sucker Punch Productions | Video game | United States | — | Sony Interactive Entertainment | [50] | ||
Micronics | Medical device | United States | — | Sony Corporation of America | [51] | ||
Netblender | Optical disc authoring | United States | — | Sony Corporation of America | [52] | ||
Sony Ericsson | Mobile phone | Japan Sweden | 1,500,000,000 | Sony Corporation | [53] | ||
Bulldog United | Automatic content recognition | United States | — | Sony Corporation of America | [54] | ||
Multi Screen Media | Television | India | 271,000,000 | Sony Pictures Entertainment | [55] | ||
Gaikai | Cloud gaming | United States | 380,000,000 | Sony Interactive Entertainment | [56] | ||
Sony Network Communications | Internet service provider | Japan | 697,000,000 | Sony Corporation | [57] | ||
Left Bank Pictures | Television | United States | — | Sony Pictures Entertainment | [58] [59] | ||
Pixim | Semiconductor | United States | — | Sony Corporation | [60] | ||
Senior Enterprise | Nursing | Japan | — | Sony Financial Group | [61] | ||
Renesas chip plant | Image sensor | Japan | 72,000,000 | Sony Semiconductor Solutions | [62] | ||
Stellify Media | Television | United Kingdom | — | Sony Pictures Entertainment | [63] | ||
Teleset | Television | Colombia | — | Sony Pictures Entertainment | [64] | ||
CSC Media Group | Television | United Kingdom | 180,000,000 | Sony Pictures Entertainment | [65] [66] | ||
Curio Pictures | Television | Australia | — | Sony Pictures Entertainment | [67] [68] | ||
The Orchard | Music | United States | 200,000,000 | Sony Music Group | [69] | ||
Wakanim | Film, television, video on demand | France | — | Aniplex | [70] [71] | ||
Optical Archive | Digital preservation | United States | — | Sony Corporation of America | [72] | ||
Memnon Archiving Services | Digital preservation | Belgium | — | Sony Europe | [73] | ||
Century Media Records | Music | Germany | 17,000,000 | Sony Music Group | [74] | ||
Softkinetic | Semiconductor | Belgium | — | Sony Semiconductor Solutions | [75] | ||
Toshiba image sensor business | Image sensor | Japan | 155,000,000 | Sony Semiconductor Solutions | [76] | ||
Altair Semiconductor | Semiconductor | Israel | 212,000,000 | Sony Semiconductor Solutions | [77] | ||
Plumbee | Online casino | United Kingdom | — | Sony Pictures Entertainment | [78] | ||
Essential Music & Marketing | Music | United Kingdom | — | Sony Music Group | [79] | ||
Sony/ATV Music Publishing | Music publishing | Japan United States | 750,000,000 | Sony Music Group | [80] | ||
eSaturnus | Professional video over IP | Belgium | — | Sony Europe | [81] | ||
Ministry Of Sound Recordings | Music | United Kingdom | 104,000,000 | Sony Music Group | [82] | ||
Ten Sports | Television | India | 385,000,000 | Sony Pictures Entertainment | [83] | ||
Wildstar Records | Music | United Kingdom | 2,250,000 | Sony Music Group | [84] | ||
TruTV | Television | United Kingdom | — | Sony Pictures Entertainment | [85] | ||
Crispin | Broadcast automation | United States | — | Sony Corporation | [86] | ||
finetunes, Phonofile | Music | Germany Norway | — | Sony Music Group | [87] | ||
Yuuai Holdings | Nursing | Japan | — | Sony Financial Group | [88] | ||
Funimation | Film, television, video on demand | United States | 143,000,000 | Sony Pictures Entertainment | [89] [90] | ||
Revolve | Action figure | Japan | — | Aniplex | [91] | ||
EMI Music Publishing | Music publishing | United Kingdom | 2,300,000,000 | Sony Music Group | [92] | ||
Audiokinetic | Game development tool | Canada | — | Sony Interactive Entertainment | [93] | ||
Madman Anime Group | Film, television, video on demand | Australia | 25,000,000 | Aniplex | [94] | ||
Manga Entertainment | Film, television | United Kingdom | — | Sony Pictures Entertainment | [95] | ||
Mido Holdings | Network virtualization | Switzerland | — | Sony Semiconductor Solutions | [96] | ||
Nurulize | On-set virtual production | United States | — | Sony Pictures Entertainment | [97] | ||
Milan Records | Music | United States | — | Sony Music Group | [98] | ||
The Araca Group merchandising business | Merchandising | United States | — | Sony Music Group | [99] | ||
Insomniac Games | Video game | United States | 229,000,000 | Sony Interactive Entertainment | [100] | ||
Kontraband | Merchandising | United Kingdom | — | Sony Music Group | [101] | ||
Game Show Network | Television | United States | 500,000,000 | Sony Pictures Entertainment | [102] | ||
Silvergate Media | Television | United States | 195,000,000 | Sony Pictures Entertainment | [103] | ||
Insightness | Dynamic vision sensor | Switzerland | — | Sony Semiconductor Solutions | [104] | ||
Eleven | Television | United Kingdom | — | Sony Pictures Entertainment | [105] | ||
Sony Financial Holdings | Financial services | Japan | 3,700,000,000 | Sony Financial Group | [106] [107] | ||
Nevion | On-set virtual production | Norway | — | Sony Corporation | [108] [109] | ||
Pure Flix | Film, television, video on demand | United States | — | Sony Pictures Entertainment | [110] | ||
Human Re-Sources | Music | United States | — | Sony Music Group | [111] | ||
Probity | Merchandising | United Kingdom | — | Sony Music Group | [112] | ||
Floresta | Television | Brazil | — | Sony Pictures Entertainment | [113] [114] | ||
Somethin' Else | Podcast, radio program | United Kingdom | — | Sony Music Group | [115] | ||
Alamo Records | Music | United States | — | Sony Music Group | [116] | ||
Housemarque | Video game | Finland | — | Sony Interactive Entertainment | [117] | ||
Nixxes Software | Video game | Netherlands | — | Sony Interactive Entertainment | [118] | ||
Crunchyroll | Film, television, video on demand | United States | 1,175,000,000 | Aniplex, Sony Pictures Entertainment | [119] [120] | ||
Firesprite | Video game | United Kingdom | — | Sony Interactive Entertainment | [121] | ||
Fabrik Games | Video game | United Kingdom | — | Sony Interactive Entertainment | |||
Bluepoint Games | Video game | United States | — | Sony Interactive Entertainment | [122] | ||
Bad Wolf | Television | United Kingdom | — | Sony Pictures Entertainment | [123] | ||
Valkyrie Entertainment | Video game | United States | — | Sony Interactive Entertainment | [124] | ||
Ceremony of Roses | Merchandising | United States | — | Sony Music Group | [125] | ||
Ultra Records | Music | United States | — | Sony Music Group | [126] | ||
Lasengle | Video game | Japan | — | Aniplex | [127] | ||
Television | United States | 350,000,000 | Sony Pictures Entertainment | [128] | |||
Som Livre | Music | Brazil | 255,000,000 | Sony Music Group | [129] [130] | ||
AWAL, Kobalt Neighboring Rights | Music | United States | 430,000,000 | Sony Music Group | [131] [132] | ||
Haven Studios | Video game | Canada | — | Sony Interactive Entertainment | [133] [134] | ||
Bungie | Video game | United States | 3,700,000,000 | Sony Interactive Entertainment | [135] [136] | ||
Repeat.gg | Esports | United States | — | Sony Interactive Entertainment | [137] | ||
Right Stuf | Film, television, e-commerce | United States | — | Aniplex, Sony Pictures Entertainment | [138] | ||
Neon Koi | Video game | Germany Finland | — | Sony Interactive Entertainment | [139] [140] | ||
Pixomondo | Visual effects | United States | — | Sony Pictures Entertainment | [141] | ||
Beyond Sports | Software visualization | Netherlands | — | Sony Corporation | [142] | ||
Above Board | Music | United Kingdom | — | Sony Music Group | [143] | ||
Firewalk Studios | Video game | United States | — | Sony Interactive Entertainment | [144] | ||
Myriagon Studio | Film, television | Japan | — | Aniplex | [145] | ||
OKListen | Music | India | — | Sony Music Group | [146] | ||
Audeze | Audio electronics | United States | — | Sony Interactive Entertainment | [147] | ||
iSIZE | Video processing | United Kingdom | — | Sony Interactive Entertainment | [148] | ||
Altafonte Network | Music | — | Sony Music Group | [149] | |||
Japan Display panel plant | Display | 11,460,000 | Sony Semiconductor Solutions | [150] | |||
Neon Hum Media | Podcast | — | Sony Music Group | [151] | |||
Alamo Drafthouse Cinema | Movie theater | 200,000,000 | Sony Pictures Entertainment | [152] [153] | |||
3Hz | Animation | Japan | — | Aniplex | [154] | ||
Eleventh Hour Films | Television | United Kingdom | — | Sony Pictures Entertainment | [155] [156] | ||
Zepp | Music venue | Japan | — | Sony Music Group | [157] | ||
KinaTrax | Motion capture | United States | — | Sony Corporation | [158] | ||
Just In Case | Insurance | Japan | — | Sony Financial Group | [159] |
Date | Company | Stake | Business | Country | data-sort-type="number" | Value (USD) | References |
---|---|---|---|---|---|---|---|
CBS/Sony | 50%, currently 100% | Music | Japan United States | — | [160] | ||
Sony Prudential Life | 50%, currently 100% | Insurance | Japan United States | — | [161] | ||
RCA/Columbia Pictures Home Video | 50%, currently 100% | Home entertainment | United States | — | [162] | ||
Multi Screen Media | 62%, currently 100% | Television | India | — | [163] [164] | ||
Sony/ATV Music Publishing | 50%, currently 100% | Music publishing | Japan United States | 115,000,000 | [165] | ||
ST Liquid Crystal Display | 50%, currently 10% | Display | Japan | — | [166] | ||
Telemundo | 37.48%, currently 0% | Television | United States | 125,000,000 | [167] [168] | ||
General Instrument | 4.3% | Semiconductor | United States | 187,500,000 | [169] | ||
ePlus | 50%, currently 51% | Primary ticket outlet | — | [170] [171] | |||
M3 | 90%, currently 34% | Medical websites | Japan | — | [172] [173] | ||
Sony Bank | 80%, currently 100% | Bank | Japan | 248,000,000 | [174] | ||
Sony Ericsson | 50%, currently 100% | Mobile phone | Japan Sweden | 250,000,000 | [175] [176] | ||
Square | 19%, currently 0% | Video game | Japan | 124,000,000 | [177] [178] | ||
Intertrust Technologies | 49% | Digital rights management | United States | 226,500,000 | [179] | ||
S-LCD | 49%, currently 0% | Display | Japan Korea, Republic of | 1,000,000,000 | [180] | ||
Sony BMG | 50%, currently 100% | Music | Japan Germany | — | [181] | ||
Huaso | 49% | Film, television | China | — | [182] | ||
MGM Holdings | 20%, currently 0% | Film, television | United States | 257,000,000 | [183] | ||
Shine TV | 21%, currently 0% | Television | United Kingdom | — | [184] [185] | ||
Madhouse | minority | Animation | Japan | — | [186] | ||
Sony Network Communications | 58%, currently 100% | Internet service provider | Japan | — | [187] | ||
Sony NEC Optiarc | 55%, currently 0% | Computer data storage | Japan | — | [188] | ||
Cellius | 49% | Video game | Japan | — | [189] | ||
Field Emission Technologies | 36.5% | Field-emission display | Japan | — | [190] | ||
Sony Financial Holdings | 60%, currently 100% | Financial services | Japan | — | [191] | ||
Moversa | 50% | Contactless smart card | Japan Netherlands | 14,000,000 | [192] | ||
Tuvalu Media | 60%, currently 0% | Television | Netherlands | — | [193] [194] | ||
Gogglebox | minority | Television | United Kingdom | — | [195] | ||
Spotify | 6%, currently 2.85% | Music streaming service | 2,200,000 | [196] [197] [198] | |||
Sharp Display Products | 7.04%, currently 0% | Display | Japan | 109,000,000 | [199] [200] | ||
Fearnet | 33.3%, currently 0% | Film, television, video on demand | United States | — | [201] [202] | ||
Vevo | majority | Music | United States | — | [203] [204] | ||
Syco Entertainment | 50%, currently 0% | Music | United Kingdom | — | [205] | ||
Victory Television | 50% | Television | United Kingdom | — | [206] | ||
Silver River Productions | majority | Television | United Kingdom | — | [207] | ||
EMI Music Publishing | 30%, currently 100% | Music publishing | United Kingdom | 607,500,000 | [208] [209] | ||
Olympus | 11.46%, currently 0% | Optical devices | Japan | 600,000,000 | [210] | ||
Game Show Network | 58%, currently 100% | Television | United States | 234,000,000 | [211] | ||
Sony Olympus Medical Solutions | 51% | Medical device | Japan | — | [212] | ||
Bleeding Fingers Music | 50% | Film score, soundtrack | United States | — | [213] | ||
Scarlet Media | majority | Television | United Kingdom | — | [214] | ||
Internet Media Services | 51%, currently minority | Digital marketing | United States | 100,000,000 | [215] [216] | ||
Fable Pictures | minority | Television | United Kingdom | — | [217] | ||
Planet TV | majority | Television | Turkey | — | [218] | ||
Cogitai | majority | Artificial intelligence | United States | — | [219] | ||
Blueprint Television | minority | Television | United Kingdom | — | [220] | ||
Palladium Fiction | minority | Television | Sweden | — | [221] | ||
DefinedCrowd | minority | Artificial intelligence | United States | — | [222] | ||
Stolen Picture | minority | Television | United Kingdom | — | [223] | ||
Live2D | majority | Motion graphics, computer animation | Japan | — | [224] | ||
Peanuts Worldwide | 39% | Film, television, comic | United States | 185,000,000 | [225] | ||
APM Music | 50% | Production music | United States | — | [226] | ||
Cinnamon AI | minority | Artificial intelligence | Japan | — | [227] | ||
The Whisper Group | minority | Television | United Kingdom | — | [228] | ||
Bilibili | 4.98% | Film, television, video on demand | China | 400,000,000 | [229] | ||
BeatStars | minority | Music licensing | United States | — | [230] | ||
iDreamSky | minority | Video game | China | 5,000,000 | [231] | ||
Satisfy | 20% | Television | France | — | [232] | ||
Epic Games | 1.4%, currently 5.4% | Video game, software development | United States | 1,450,000,000 | [233] [234] [235] | ||
Kadokawa | 1.93% | Film, television, publishing | Japan | 47,000,000 | [236] | ||
Evolution Championship Series | 50% | Esports | United States | — | [237] | ||
Discord | minority | Voice over IP, instant messaging | United States | — | [238] | ||
Tiger Media International | minority | Music | — | [239] | |||
Scopely | minority | Video game | United States | 500,000,000 | [240] | ||
Devolver Digital | 5.03% | Video game | United States | — | [241] | ||
Japan Advanced Semiconductor Manufacturing | 20%, currently 6% | Semiconductor | Japan | 500,000,000 | [242] [243] | ||
NetEase Cloud Music | minority | Music streaming service | China | 100,000,000 | [244] | ||
WK Records | minority | Music | United States | — | [245] | ||
AccelByte | minority | Backend as a service | United States | — | [246] | ||
Sony Honda Mobility | 50% | Battery electric vehicle | Japan | — | [247] | ||
FromSoftware | 14.09% | Video game | Japan | 122,000,000 | [248] | ||
Rapidus | minority | Semiconductor | Japan | 7,500,000 | [249] | ||
Raspberry Pi Trading | minority | Semiconductor | United Kingdom | — | [250] | ||
Rimas Entertainment | 30% | Music | — | [251] | |||
Neural Pocket | 4.56% | Artificial intelligence | Japan | 5,000,000 | [252] | ||
Proactiv Entertainment | majority | Music | — | [253] | |||
Sony Network Communications Labs | 90% | Blockchain, Web3 | Japan Singapore | — | [254] | ||
Akatsuki | 9.87% | Video game | Japan | — | [255] | ||
OVO Sound | minority | Music | — | [256] | |||
Carry1st | minority | Video game | South Africa | — | [257] | ||
Black Sky Creative | majority | Music | United States | — | [258] |
Date | Acquirer | Target company | Target business | Acquirer country | data-sort-type="number" | Value (USD) | References |
---|---|---|---|---|---|---|---|
Praxair | Materials Research | Sony Corporation of America | United States | — | [259] | ||
Rockwell Collins | Trans Com Systems | Sony Corporation of America | United States | — | [260] | ||
Oaktree Capital Management, Onex | Loews Cineplex Entertainment | Sony Pictures Entertainment | United States Canada | — | [261] | ||
Studio City Los Angeles | Culver Studios | Sony Pictures Entertainment | United States | 125,000,000 | [262] | ||
Toshiba | Cell chip plant | Sony Interactive Entertainment | 835,000,000 | [263] | |||
J. Front Retailing | StylingLife Holdings | Sony Corporation | Japan | — | [264] | ||
Development Bank of Japan | Sony Chemicals | Sony Corporation | Japan | 730,000,000 | [265] | ||
BMG Rights Management | Famous Music UK music catalogue | Sony Music Group | 90,000,000 | [266] | |||
Anthem Records | Music catalogue 1993-2012 | Sony Pictures Entertainment | 150,000,000 | [267] | |||
Tribune Media | Gracenote | Sony Corporation of America | United States | 170,000,000 | [268] [269] | ||
Japan Industrial Partners | Sony Vaio | Sony Corporation | Japan | — | [270] | ||
Columbus Nova | Sony Online Entertainment | Sony Interactive Entertainment | United States | — | [271] | ||
Magix | Sonic Foundry desktop software business | Sony Pictures Entertainment | United States | — | [272] | ||
Murata Manufacturing | Lithium-ion battery business | Sony Corporation | 168,000,000 | [273] | |||
Reservoir Media | Century Media Records music catalogue | Sony Music Group | United States | — | [274] | ||
VinPower Digital | Sony NEC Optiarc | Sony Corporation | United States | — | [275] | ||
Sony Pictures Entertainment | United States | — | [276] [277] | ||||
Satisfaction Group | Sony Pictures Television France | Sony Pictures Entertainment | — | [278] | |||
ES Broadcast | Memnon Archiving Services | Sony Europe | — | [279] | |||
Scopely | GSN Games | Sony Pictures Entertainment | United States | 1,000,000,000 | |||
Banijay | Sony Pictures Television Germany | Sony Pictures Entertainment | — | [280] | |||
Média Participations | Anime Digital Network | Aniplex, Sony Pictures Entertainment | — | [281] | |||
Blackstone | Sony Payment Services | Sony Financial Group | 280,000,000 | [282] [283] |