The Xbox 360 gaming console has received updates from Microsoft from its launch in 2005 until November 2007 that enable it to play select games from its predecessor, Xbox. The Xbox 360 launched with backward compatibility with the number of supported Xbox games varying depending on region. Microsoft continued to update the list of Xbox games that were compatible with Xbox 360 until November 2007 when the list was finalized. Microsoft later launched the Xbox Originals program on December 7, 2007 where select backward compatible Xbox games could be purchased digitally on Xbox 360 consoles with the program ending less than two years later in June 2009. The following is a list of all backward compatible games on Xbox 360 under this functionality.
At its launch in November 2005, the Xbox 360 did not possess hardware-based backward compatibility with Xbox games due to the different types of hardware and architecture used in the Xbox and Xbox 360. Instead backward compatibility was achieved using software emulation.[1] When the Xbox 360 launched in North America 212 Xbox games were supported while in Europe 156 games were supported.[2] [3] The Japanese market had the fewest titles supported at launch with only 12 games.[4] Microsoft's final update to the list of backward compatible titles was in November 2007 bringing the final total to 462 Xbox games.[5] [6]
In order to use the backwards compatibility feature on Xbox 360 a hard drive is required. Updates to the list were provided from Microsoft as part of regular software updates via the Internet, ordering a disc by mail from the official website or downloading the update from the official website then burning it to either a CD or DVD. Subscribers to Official Xbox Magazine would also have updates to the backwards compatibility list on the demo discs included with the magazine.[7]
Supported original Xbox games will run each with an emulation profile that has been recompiled for each game with the emulation profiles stored on the console's hard drive.[8] Original Xbox games must use the original game disc and can not be installed to the hard drive unlike Xbox 360 games. Game saves and downloadable content cannot be transferred from an original Xbox to an Xbox 360. Xbox Live functionality for original Xbox games was available until April 15, 2010 until support for original Xbox games were discontinued.[9] System link functionality between original Xbox and Xbox 360 remains available.
Microsoft launched the Xbox Originals program in December 2007 where Xbox 360 owners could purchase select original Xbox titles digitally if they did not own a game disc and such could be found inside their own section in the Xbox Live Marketplace.[10] [11] Beginning in June 2009 the branding was phased out and the games were moved to the "Games on Demand" section of the store with Microsoft stating that they have "finished its portfolio" of Xbox Originals.[12]
During Microsoft's E3 2017 press conference on June 11, 2017, backward compatibility for original Xbox games on Xbox One family of consoles was announced.[13] Part of the backward compatibility program for Xbox One will see original Xbox games be made available digitally in addition to owners of the original Xbox game disc. Prior to the first batch of original Xbox backward compatible titles for Xbox One were revealed six titles that were never released digitally as part of Xbox Originals program for Xbox 360 appeared in its "Games on Demand" store. Microsoft also confirmed that digital licenses would also carry over to Xbox One.[14]
Game saves for original Xbox games that are backward compatible on both Xbox 360 and Xbox One cannot be transferred between the three generations. While Xbox Live functionality will not be available, Albert Penello, head of marketing for Xbox, explained users could "system link an original Xbox, an Xbox 360, an Xbox One and an Xbox One X for a four-player system-link LAN play with all original discs across three generations of consoles."[14]
There are games made backward compatible out of 988 that were released for Xbox.
XO | XBO | NA North America only PAL PAL only J Japan only |
Title | Publisher(s) | Technical issue(s) | Add-Ons | |||
---|---|---|---|---|---|---|
2006 FIFA World Cup | EA Sports | Sometimes the text on menu options and buttons are replaced by text from a similar object on the same screen. | [15] | |||
25 to Life | Eidos | Random crashes would occur when attempting to start an online match. | NA | |||
4x4 Evo 2 | Gathering of Developers | Black screen when running in 480p/720p/1080i/1080p 60Hz display settings | ||||
Airforce Delta Storm Deadly Skies Airforce Delta II | Konami | |||||
Aggressive Inline | AKA Acclaim | Intro sequence is choppy. | ||||
Alias | Acclaim Entertainment | |||||
EA Games | ||||||
All-Star Baseball 2003 | Acclaim Sports | |||||
All-Star Baseball 2005 | Acclaim Entertainment | |||||
Ubisoft | ||||||
AMF Bowling 2004 | Mud Duck Productions | NA | ||||
Tenku: Freestyle Snowboarding | Microsoft Game Studios | |||||
Amped 2 Tenku 2 | Microsoft Game Studios | There is flickering geometry during some levels. On occasion a sound effect will play repeatedly. | ||||
APEX Racing Evoluzione | Infogrames | During the dream mode cutscene there is missing audio dialogue. | ||||
TDK | ||||||
Arena Football | EA Sports | Minor audio static can be heard during gameplay. | ||||
Armed and Dangerous | LucasArts | After the first level voice audio doesn't play during game cinematics. During the opening cinematic some audio and video choppiness are present. | XBO | |||
3DO | ||||||
Atari Anthology | Atari | |||||
AKA Acclaim | ||||||
Auto Modellista | Capcom | |||||
Avatar: The Last Airbender | THQ | |||||
Bad Boys II | Empire Interactive | PAL edition is not backwards compatible | ||||
Interplay Entertainment | In the second zone during combat scenes there is a thirty to forty frames per second drop in performance. | NA | ||||
Interplay Entertainment | ||||||
Vivendi Universal Games | The bottom half of the screen is not drawn correctly in split-screen mode. | |||||
The Bard's Tale | Vivendi Universal Games | |||||
Bass Pro Shops Trophy Hunter 2007 | Vivendi Universal Games | The aiming reticule is surrounded by a box while the snowmobile suffers from a partial lack of collision. | ||||
Batman Begins | EA Games | |||||
Ubi Soft | ||||||
Battle Engine Aquila | Infogrames | |||||
Battlestar Galactica | Vivendi Universal Games | |||||
Big Mutha Truckers | THQ | |||||
Bionicle | Electronic Arts, Lego Interactive | |||||
Black | Electronic Arts | XO XBO | ||||
Ex-Chaser | Xicat Interactive | Graphics for Y button do not display correctly in Controller Settings. | ||||
Blade II | Activision | There is a slight pause when reaching a save point. | ||||
Microsoft Game Studios | This title consistently experiences slowdown. | XBO | [16] | |||
Microsoft Game Studios | This title experiences consistent performance problems. | |||||
Midway Games | NA | |||||
Blood Omen 2 | Eidos | Characters may spin in different directions randomly during cut scenes. When gaining a new ability graphical effects do not display correctly. | ||||
BloodRayne 2 | Majesco Entertainment | After reloading the checkpoint a noticeable loss in frame rate is present. | XBO | |||
BlowOut | Majesco Entertainment | XO | [17] | |||
BMX XXX | AKA Acclaim | |||||
Breakdown | Namco | During gameplay system hangs on occasion while light sources show through walls. | XBO | |||
Breeders' Cup World Thoroughbred Championships | Bethesda | Video in the Start menu skips. | NA | |||
Brute Force | Microsoft Game Studios | |||||
Buffy the Vampire Slayer | Electronic Arts | When viewing the opening logos and cinematic it will not display properly. | ||||
Vivendi Universal Games | ||||||
Burnout | Acclaim Entertainment | During the "USA Marathon" track performance drops. | ||||
Acclaim Entertainment | Pressing Start on attract mode will cause the game to boot back instantly. When playing split-screen races and on tracks with snow and rain effects performance slows down. | |||||
Electronic Arts | XO | NA PAL | [18] | |||
Cabela's Big Game Hunter 2005 Adventures | Activision | |||||
Cabela's Dangerous Hunts | Activision | |||||
Cabela's Dangerous Hunts 2 | Activision | |||||
Cabela's Outdoor Adventures | Activision | |||||
Activision | ||||||
Activision | ||||||
Bethesda Softworks, 2K Games | During the prologue stage a green dot appears and will remain on screen while walking down the last set of stairs. | |||||
Activision | Prone to potentially game breaking freezing late in the Soviet campaign, very occasional minor texture flickering. | |||||
Activision | When playing multiplayer, dots representing the enemy do not appear in the HUD. | |||||
Call of Duty 3 | Activision | |||||
Cars | THQ | When viewing cut scenes pixel color alteration will occur. | ||||
Catwoman | EA Games | |||||
Championship Manager 2006 | Eidos | NA | ||||
Chicago Enforcer | Kemco | |||||
The Chronicles of Narnia: The Lion, The Witch and The Wardrobe | Buena Vista Games | |||||
Encore | ||||||
2K Games | ||||||
Colin McRae Rally 04 | Codemasters | |||||
Colin McRae Rally 2005 | Codemasters | While on the main menu there is some texture flickering in the background image. Before the start of a race graphical artifacts appear on text on screen. During single and multiplayer races there are severe fluidity issues, inconstant frame rate and screen tearing. | ||||
SouthPeak Interactive | ||||||
Eidos | ||||||
SCi | ||||||
Microsoft Game Studios | Loading screens will not appear, occasional system hangs during gameplay and local multiplayer. Effects such as dust and smoke will not render correctly. The game crashes when entering the Dung Beetle dungeon (NTSC Only) PAL works fine. | XBO | ||||
Constantine | THQ | |||||
Counter-Strike | Microsoft Game Studios | When playing in VGA/HD video mode performance drops occur during single player mode high bot matches. | ||||
Vivendi Games | XO | NA PAL | [19] [20] | |||
Crash Nitro Kart | Vivendi Universal Games | NA PAL | ||||
Crash Twinsanity | Vivendi Universal Games | Certain sections may experience slowdown and frame rate issues. Audio may desync in cutscenes. | ||||
Konami | Random cut scenes display a static image while audio plays normally. There is an occasional crash during the loading screen. | |||||
Microsoft Game Studios | XO XBO | |||||
Crouching Tiger, Hidden Dragon | Ubi Soft | |||||
The Da Vinci Code | 2K Games | There are some environments that are transparent. There is some skipping during the cut scenes. | ||||
Daisenryaku VII | Kemco | After the opening logos, a dirty disc error is occasionally displayed. | ||||
Dark Angel | Vivendi Universal Games | |||||
Darkwatch | Capcom | The "Invasion" mission is unplayable – trying to start it causes the game to either freeze or exit to the main interface showing an error message, making it impossible to proceed with the story. The intro sequence is choppy and skipping it makes the game freeze after pressing the Start button at the title screen. | ||||
Dave Mirra Freestyle BMX 2 | Acclaim Max Sports | The sky is corrupted in the Attract Mode. There is also a random performance drop during gameplay. | ||||
Dead or Alive 3 | Tecmo | XBO | ||||
Dead or Alive Ultimate | Tecmo | A random crash may occur before starting the opening movie. Slowdowns during certain stages. | XBO | |||
Dead to Rights | Namco | Flickering during third helicopter fight on mission #6. Temporary performance drops on stage #7. | XBO | |||
Deathrow | Ubi Soft | |||||
Destroy All Humans! | THQ | The weapon sounds cut out during periods of high activity. | XO XBO | [21] [22] [23] | ||
Digimon Rumble Arena 2 | Bandai | Issue only present in the Japanese version, save data title is shown in English. | ||||
TDK Mediactive | Game subtitles and background font are showing poorly. When in mission #1 player attack on training dummy frame-rate drops during attacking. | NA PAL | ||||
Doom 3 | Activision | |||||
Activision | ||||||
Drake of the 99 Dragons | Majesco Entertainment | |||||
Aspyr Media | XO | [24] [25] [26] | ||||
Drive to Survive Mashed: Fully Loaded | Empire Interactive | A short pause in gameplay will occur when taunting. | ||||
Atari | ||||||
Dynasty Warriors 4 Shin Sangokumusou 3 | Koei | Game progress may not save correctly. Severe frame rate drops when many characters are on-screen. Minor visual artifacts on some menus. | ||||
Kemco | ||||||
Bethesda Softworks | The load game screenshots will fail to render correctly. | XBO | ||||
ESPN College Hoops | Sega | |||||
ESPN College Hoops 2K5 | Sega | During the intro video, there is some choppiness. | NA | |||
ESPN Major League Baseball | Sega | Controller sometimes fails to vibrate outside of the strike zone, logos on player uniforms sometimes flicker and occasional choppy animations when video mode is set to 1080i. | ||||
ESPN MLS ExtraTime 2002 | Konami | |||||
ESPN NFL 2K5 | Sega | |||||
ESPN NHL 2K5 | Sega | There are texture issues throughout the gameplay and gameplay splash screens. | ||||
THQ | ||||||
THQ | Some in-game light sources engulf large portions of the screen. There is some random crashing. | |||||
F1 2001 | EA Sports | |||||
Fable | Microsoft Game Studios | Occasionally there is an audio "scratch" or static popping sound. | XO | |||
Fable: The Lost Chapters | Microsoft Game Studios | |||||
THQ | ||||||
Family Guy Video Game! | 2K Games | |||||
Fantastic Four | Activision | There is a random crash during the first full-motion video. | ||||
Far Cry Instincts | Ubisoft | During three-person split-screen, there is graphic distortion and loss of control. There are jagged horizontal lines in the attract mode on 480p/720p displays. Frame rate drops during the second mission, and there are visible texture seams while riding the zipline in the mines. When using a melee attack after transformation, the knife audio effect plays. The checkpoints do not save when running in PAL-50. | ||||
Fatal Frame Project Zero | Tecmo, Microsoft Game Studios | The PAL version "Project Zero" is not supported.Missing video during a ghost introduction cutscene in the mansion.Some alpha textures on the main character's hair are broken. | ||||
Project Zero II: Crimson Butterfly | Tecmo | |||||
FIFA Football 2003 | EA Sports | |||||
FIFA Football 2004 | EA Sports | |||||
FIFA 06 | EA Sports | |||||
FIFA 07 | EA Sports | The frame rate drops on the opening video, and the in-game cut scenes are blurry. | ||||
FIFA Street | EA Sports BIG | |||||
FIFA Street 2 | EA Sports BIG | |||||
Fight Night 2004 | EA Sports | Has on some hairstyles problems, to display. And something it has slowdowns. | ||||
Fight Night Round 3 | EA Sports | |||||
Capcom | The audio and video are not synced in the cut scenes while there is minor flickering in the cinematics. There is a performance slowdown during gameplay when there is a significant number of objects on screen, and the floor texture is missing in the Pier 15 area of Chapter 3. | |||||
FlatOut | Empire Interactive | |||||
2K Games | ||||||
Ford vs. Chevy | Global Star Software | |||||
Atari | In Chapter 4, there is a texture dropout in the cut scene. In Chapters 4 and 5, the unlockable concept art videos do not play. There is a small vertical dotted line distortion on the right side of the heads-up display. | |||||
Forza Motorsport | Microsoft Game Studios | Frame rate is lower and unstable if compared to the original experience. There are some artifacts in the decals menu. Occasionally, you can hear audio noises. The loading animation does not appear, except for when high scores are being saved. | ||||
Freaky Flyers | Midway Games | The frame rate occasionally drops during the game. | ||||
Freedom Fighters | EA Games | NA | ||||
Freestyle Street Soccer Urban Freestyle Soccer | Acclaim Entertainment | |||||
Frogger Beyond | Konami | |||||
Konami | ||||||
Full Spectrum Warrior | THQ | XBO | ||||
THQ | There is some improper aliasing on player models and environment. | |||||
Futurama | SCi Games, Vivendi Universal Games | |||||
JoWooD Productions, Crave Entertainment | ||||||
Fuzion Frenzy | Microsoft Game Studios | XO XBO | ||||
Midway Games | XO | [27] | ||||
Genma Onimusha | Capcom | |||||
Jaleco Entertainment | ||||||
Infogrames | ||||||
Atari | ||||||
EA Games | ||||||
Grabbed by the Ghoulies | Microsoft Game Studios | Video output is too narrow on VGA with 1280x1024 resolution. This can be remedied by selecting a different output resolution. There is a chance of save data corruption when the game is booted up. Lightbulbs may show a checkerboard pattern instead of light effect. | XO XBO | [28] | ||
Grand Theft Auto III | Rockstar Games | There is some chugging during the intro. Major frame rate slowdown while driving. Radio is quiet during gameplay. | ||||
Grand Theft Auto: Double Pack[29] | Rockstar Games | See GTA 3 and Vice City entries. | ||||
Rockstar Games | Audio sometimes cuts out randomly during cutscenes, or sometimes audio lag. Vehicle explosions would cause it to flicker. Most notably the fire trucks. | XO | [30] [31] | |||
Rockstar Games | There is some chugging during the intro. Major frame rate slowdown while driving. Radio is quiet during gameplay. | |||||
Grand Theft Auto: The Trilogy[32] | Rockstar Games | See GTA 3, Vice City, and San Andreas entries. | ||||
Midway Games | Only works in 480p. | |||||
The Great Escape | Gotham Games | |||||
Greg Hastings Tournament Paintball MAX'D | Activision | During system link and online gameplay, players may be randomly teleported. | ||||
Encore | ||||||
Guilty Gear Isuka | Sammy | |||||
Guilty Gear XX #Reload | Majesco Entertainment | XO | [33] | |||
The Guy Game | Gathering | There is audio choppiness in videos under the bonus unlockables, and on the extra videos at the end of an episode. | NA | |||
Half-Life 2 | Valve | This game does not play on PAL-60 televisions with composite cabling. This does not affect PAL-50 televisions. Screen corruption in attract mode will occur after the console has been idle for a long period of time. | ||||
Microsoft Game Studios | XO | |||||
Halo 2 | Microsoft Game Studios | Performance problems while playing on the Backwash map. Occasionally the player may observe "ghost" images displayed on the screen. Playing the Gravemind stage in Campaign displays ghost images as well. According to Microsoft, the workaround for this issue is to return to the Dashboard and restart the game. | ||||
Halo 2 Multiplayer Map Pack | Microsoft Game Studios | |||||
Harry Potter and the Chamber of Secrets | EA Games | Certain objects have no graphics while there is a frames-per-second issue. | ||||
Harry Potter and the Goblet of Fire | Electronic Arts | |||||
Harry Potter and the Prisoner of Azkaban | EA Games | An occasional hard lock occurs when switching to cut scenes. Occasionally, enemies will become stuck in a loop or just stuck to the environment. | ||||
Harry Potter and the Sorcerer's Stone Harry Potter and the Philosopher's Stone | EA Games | |||||
Midas Interactive Entertainment | An Xbox version was planned but never released, however this title is included on Microsoft's official backwards compatible list. | [34] | ||||
High Heat Major League Baseball 2004 | 3DO | NA | ||||
High Rollers Casino | Mud Duck Productions | |||||
Eidos | ||||||
THQ | ||||||
The House of the Dead III | Sega | Slowdowns during certain sections of the game. House of the Dead 2 has severe graphical issues and huge slowdowns and sometimes speeds up randomly. | ||||
Hulk | Vivendi Universal Games | |||||
Hunter: The Reckoning | Interplay Entertainment | XBO | ||||
I-Ninja | Namco | The frame rate drops in World 3 Central map. | ||||
Bethesda Softworks | ||||||
IHRA Professional Drag Racing 2005 | Bethesda Softworks | |||||
Vivendi Universal Games | Flickering textures, black bars during cinematics sometimes flicker too. | |||||
Mr. Incredible | THQ | Skyscraper textures are swapped to Mr. Incredible's textures | ||||
THQ | ||||||
Indiana Jones and the Emperor's Tomb | LucasArts | Some sound effects are out of sync, and there is a random crash on the last level. | XBO | |||
Indigo Prophecy Fahrenheit | Atari | XO | ||||
IndyCar Series 2005 | Codemasters | |||||
Intellivision Lives! | Crave Entertainment | XO | ||||
Jade Empire | Microsoft Game Studios | The Monk Zeng content from the limited edition became available as of the December 2005 update. | XO XBO | [35] | ||
Jet Set Radio Future | Sega | There is graphical flickering in the main menu. Some particle effects in 99th street cause heavy frame drops as well as unknown frame drops in various other stages (Dogenzaka Hill, Fortified Rezidential Zone). | ||||
Evolved Games | Slowdowns and slightly distracting ground and wall flickering during gameplay. | |||||
Vivendi Universal Games, Konami | ||||||
Justice League Heroes | Eidos | Text still appears when scrolling through the upgrade menu screen. There are performance drops during game play. There are some texture issues. | ||||
Kabuki Warriors | Crave Entertainment | |||||
Kelly Slater's Pro Surfer | Activision | |||||
Kill Switch | Namco | |||||
King Arthur | Konami | Minor video stuttering occurs during the actual movie videos. | ||||
The King of Fighters Neowave | SNK Playmore | XBO | ||||
The King of Fighters 2002 & 2003 | SNK Playmore | KOF 2002 shows corrupted sprite frames. | ||||
Microsoft Game Studios | Game hangs when selecting "Create Match" after editing a party. | |||||
Vivendi Games | XO | |||||
Eidos | ||||||
LucasArts | ||||||
Vivendi Universal Games | Incorrect textures are loaded as the player progresses. | |||||
Lemony Snicket's A Series of Unfortunate Events | Activision | |||||
Links 2004 | Microsoft Game Studios | |||||
Infogrames | ||||||
The Lord of the Rings: The Return of the King | EA Games | Slowdown during in game cutscenes. Gameplay is fine. | ||||
EA Games | ||||||
Magatama | Microsoft Game Studios | XO | J | |||
Atari | ||||||
Manhunt | Rockstar Games | XBO | ||||
EA Games | ||||||
Capcom | There is some severe artifacting on character sprites. | |||||
Mat Hoffman's Pro BMX 2 | Activision O2 | No widescreen support. Boston level loads with blue textures that obstruct the screen. | ||||
Max Payne | Rockstar Games | The game has some minor slowdown. | XO XBO | [36] | ||
Rockstar Games | XO XBO | |||||
Maximum Chase | Majesco Entertainment | Live action cinematics are choppy. | ||||
Microsoft Game Studios | ||||||
EA Games | ||||||
EA Games | ||||||
EA Games | Framerate constantly drops, and when you try to save your progress after completing a mission, the game does not save despite saying "saving." | |||||
Mega Man Anniversary Collection | Capcom | In Mega Man 8, there are some graphical glitches where certain sprites, such as Mega Man’s running sprite, glitch out and stutter. The videos that are unlockable in the game also stutter badly. | ||||
LucasArts | The thumbnail map will not render correctly. During the China campaign, there are random system hang-ups that prevent player progress. | XBO | ||||
Vivendi Games | The game has some minor slowdown. | XO | [37] | |||
Micro Machines | Infogrames | |||||
Mike Tyson Heavyweight Boxing | Codemasters | |||||
Activision | ||||||
MLB Slugfest 2003 | Midway Games | All resolutions above 480i / 480p show no video. There is text corruption throughout the game in the menu, gameplay, pause, and other screens. | ||||
MLB Slugfest 2004 | Midway Games | |||||
Midway Games | NA | |||||
Monster Garage | Activision | |||||
Midway Games | The Press Start screen has severe flickering. | NA | ||||
Midway Games | There is flickering on the title screen. | |||||
MotoGP | THQ | |||||
MotoGP 2 | THQ | Engine sound effects play louder than normal setting when at higher speeds. Engine sounds crackle and cut out during races. The option to assign keys to the Right Trigger in the Settings menu is missing. Tutorial videos shake and flash. | ||||
MVP Baseball 2003 | EA Sports | NA | ||||
MVP Baseball 2004 | EA Sports | NA | ||||
Codemasters | The game performs at a severely low frame-rate when on the Files menu. | |||||
MTX Mototrax | Activision | The loading progress bar is missing. | ||||
Ubi Soft | ||||||
MX Unleashed | THQ | The shadows flicker when leaving the starting gate. Loading screens have a silver box behind the text. Distant trees flicker in and out on the Montauk Plains Freestyle stage. | XBO | |||
MX vs. ATV Unleashed | THQ | When entering or leaving a race, graphics are polarized. There is object rendering difficulty on the horizon during a waypoint race. Shadows flicker in the THQ SX championship on the Tucson track. | ||||
MX World Tour Featuring Jamie Little | Crave Entertainment | |||||
Ubi Soft | ||||||
Namco Museum | Namco | The arrangement games found in this version of Namco Museum may cause a random crash at times during gameplay. Using 720P or higher resolutions cause the game to crash; changing the resolution down to 480P fixes this issue. | ||||
Namco Museum 50th Anniversary Arcade Collection | Namco | |||||
EA Sports | ||||||
NASCAR Thunder 2002 | EA Sports | There is audio static throughout the game, and the performance drops when the rear view mirror is enabled. | NA | |||
NASCAR Thunder 2003 | EA Sports | Framerate is sluggish, and there is also audio static throughout the game. The audio effects are loud when in the in-car view, and there is some flickering in the Pause menu. | NA | |||
NBA Ballers | Midway Games | |||||
NBA Inside Drive 2002 | Microsoft Game Studios | |||||
NBA 2K3 | Sega | NA | ||||
NBA Live 2002 | EA Sports | |||||
NBA Live 2004 | EA Sports | |||||
NBA Street V3 | EA Sports BIG | There is audio stuttering in the introductory video. | ||||
NCAA College Basketball 2K3 | Sega | |||||
NCAA Football 06 | EA Sports | During gameplay there is some audio static. | ||||
NCAA March Madness 06 | EA Sports | Performance problems occur during the intro video. There is some audio stutter during the game setup, and minor audio static occurs during gameplay. | NA | |||
NCAA March Madness 2005 | EA Sports | Video stutters during the introductory video. | NA | |||
EA Games | Cutscenes stutter and lag. 2-Player Split-screen camera breaks for Player 2 and shows more of Player 1's camera, rendering split-screen play unplayable. | |||||
NFL 2K2 | Sega | NA | ||||
NFL 2K3 | Sega | NA | ||||
NFL Blitz 2002 | Midway Games | |||||
NFL Blitz 2003 | Midway Games | |||||
NFL Blitz Pro | Midway Games | |||||
NFL Fever 2004 | Microsoft Game Studios | |||||
NHL 2004 | EA Sports | |||||
NHL 2005 | EA Sports | Audio and video are out of sync in the introductory cinematic. | ||||
NHL 2K3 | Sega | A random crash will occur at the loading screen when launching a quick game. During system link games, there are performance drops and random de-syncing between consoles. There are minor performance drops during gameplay, and after a goal is scored, an audio squeal can be heard. | NA | |||
NHL Hitz 2003 | Midway Games | |||||
NHL Hitz Pro | Midway Games | During faceoffs and replays, there is minor flickering on the players. | ||||
NightCaster | Microsoft Game Studios | Audio dialogue ends early during the gameplay, and there is a minor performance drop during the opening and closing of the spellbook. | ||||
Ninja Gaiden | Tecmo | The unlockable NES arcade games cannot be played. | ||||
Ninja Gaiden Black | Tecmo | This title is rendered at a slightly reduced speed on PAL-50 televisions. The game runs normally under PAL-60. The unlockable NES arcade game can't be played. | XO XBO | |||
Infogrames | The frame rate drops during in-game cinematics, and the sound effects sound very distant. | XBO | ||||
Open Season | Ubisoft | The camera is jittery when running uphill on the Beaver Damage Stage. | ||||
Outlaw Golf 2 | Global Star Software | |||||
Outlaw Golf 9 More Holes of X-mas | Simon & Schuster | Frame rate drops during gameplay. | ||||
Outlaw Tennis | Global Star Software | |||||
Outlaw Volleyball | Simon & Schuster | Flickering background graphics occur during a match. | ||||
Outlaw Volleyball: Red Hot | Simon & Schuster | |||||
OutRun 2 | Microsoft Game Studios | Audio loops occasionally get stuck. Graphics do not always stream in time around checkpoints. Performance drops during game play. | ||||
Sega | The loading screen hangs for quite a long time, but eventually the game starts and plays as expected. | |||||
Over the Hedge | Activision | |||||
Pac-Man World 3 | Namco | Character motion can be blurry. | ||||
Panzer Dragoon Orta | Sega | XBO | ||||
JoWooD Entertainment | XBO | PAL | ||||
Pariah | Groove Games | There is a minor, but recurring, drop in performance during gameplay. The Loading bar does not display until it is almost full. There is a green line in the pre-game introduction video. | ||||
Phantom Crash | Phantagram | Audio does not work in cutscenes. The game also does not play music. Low framerate during game play. | ||||
Phantom Dust | Majesco Entertainment, Microsoft Game Studios | The system occasionally hangs during gameplay. | ||||
Crave Entertainment | ||||||
Activision | ||||||
Arush Entertainment, Groove Games | ||||||
Vivendi Universal Games | ||||||
Ubisoft | Frame drops on larger areas when enemies are present. Unlockable mini-games do not play correctly for this title. | XBO | ||||
Pro Race Driver TOCA Race Driver | Codemasters | |||||
Project Gotham Racing | Microsoft Game Studios | There are severe FPS drops on several maps. | ||||
Project Gotham Racing 2 | Microsoft Game Studios | Cars don't render properly in Car Select and Transmission Select. The car radio does not work in-game. | ||||
Psychonauts | Majesco Entertainment | XO XBO | NA PAL | |||
Pump It Up: Exceed | Mastiff | |||||
The Punisher | THQ | |||||
Pure Pinball | XS Games | |||||
Puyo Pop Fever | Sega | XO | J | |||
Quantum Redshift | Microsoft Game Studios | |||||
RalliSport Challenge | Microsoft Game Studios | |||||
Rapala Pro Fishing | Activision | The compass fails to load in certain levels, and fish can become stuck in the rocks when on the line. | ||||
Rayman Arena | Ubi Soft | |||||
Raze's Hell | Majesco Entertainment | XO | [38] | |||
Red Dead Revolver | Rockstar Games | There is some graphics flicker in HD video mode, which can be resolved by switching to 480p video output. When fighting the boss "Bad Bessie", if the player gets too close to her the game will freeze. A workaround can be found on a GameFAQs forum.[39] | XBO | |||
Red Faction II | THQ | XBO | ||||
RedCard 2003 | Midway Games | |||||
Reservoir Dogs | Eidos | |||||
Return to Castle Wolfenstein: Tides of War | Activision | Heavy framerate drops on some levels. | [40] | |||
Richard Burns Rally | SCi | Game play pauses during Exercise in the Rally School. | PAL | [41] | ||
Run Like Hell | Interplay Entertainment | |||||
RoadKill | Midway Games | Main Menu does not display. Press A to launch single player mode. Widescreen mode is activated, but is squished to 4:3 480p widescreen and HD resolutions. Only will switching to HD VGA modes and changing the aspect ratio to 4:3 will fix this issue. | ||||
ZOO Digital Group, Capcom | ||||||
TDK Mediactive | ||||||
Rocky | Ubi Soft | NA | ||||
Rocky Legends | Ubisoft | |||||
Rogue Ops | Kemco | |||||
Rogue Trooper | Eidos | |||||
Rugby 06 | EA Sports | There is audio stuttering during the gameplay, and players render as a dark silhouette on the right side of the field but only during the first game played. | ||||
Rugby League 2 | Tru Blu Entertainment | |||||
Sega | An Xbox version was planned but never released, however this title is included on Microsoft's official backwards compatible list. | [42] [43] | ||||
Samurai Warriors | Koei | |||||
Vivendi Games | ||||||
Scooby-Doo! Night of 100 Frights | THQ | Game crashes on the final boss, making it impossible to complete the game on this version. | ||||
Scrapland | Enlight Software | |||||
Sega GT 2002 | Sega | Title plays very slowly. Occasional crashes during replays and occasional moderate frame rate drops. | ||||
Sega GT Online | Sega | Performance drops too low on many levels. | ||||
Sega Soccer Slam | Sega | XO | ||||
Serious Sam | Gathering of Developers | |||||
Atari | Performance drops with poor frame-per-second rate in gameplay. PAL edition not backwards compatible. | |||||
Shadow the Hedgehog | Sega | The game may occasionally crash during cutscenes, levels, loading screens and when skipping cutscenes. switching the console manually to 480p can reduce the issue. | ||||
Shamu's Deep Sea Adventures | Activision | |||||
Shark Tale | Activision | While running at 480p in-game cinematics are choppy. | ||||
Shattered Union | 2K Games | |||||
Eidos | ||||||
Shenmue II | Microsoft Game Studios | All shadows and most post-processing effects do not appear. Trying to switch screen filters doesn't work, only pausing the game for a moment and continuing like nothing happened. Trying to play Space Harrier and Hang-On will crash the game. | ||||
Shinchou Mahjong (Nobunaga Mahjong) | E-Frontier | A line-like graphic is displayed near the character's neck. | ||||
Shrek 2 | Activision | |||||
Shrek Super Party | TDK Mediactive | |||||
Sid Meier's Pirates! | 2K Games | While sailing on the world map, there are occasional choppy animations. | XO XBO | |||
Konami | The PAL version will only display a Black Screen. NTSC works but has numerous glitches. Textures will sometimes fail to load resulting in either completely white or see-through environments or wrongly assigned textures. The flashlight illuminates around the player instead of only in front of them. There is a save file glitch where you cannot save multiple saves on the same file. You can only overwrite the previous file or make a new one entirely otherwise the game will display a black screen the next time you start it up. The close-up screens for the puzzles will sometimes display the wrong screen. | |||||
Konami | Visible seams on NPC's faces during cutscenes. | |||||
Vivendi Universal Games | Significant screen-tearing throughout (manually dropping the Xbox 360's resolution to 480p yields moderate improvements). | |||||
Electronic Arts | Missing some character voices. Noticeable on character select screen and when dropping off someone at their destination. | |||||
The Sims 2 | Electronic Arts | |||||
Smashing Drive | Namco | |||||
Sneakers | Microsoft Game Studios | NA PAL | ||||
Sonic Heroes | Sega | Higher resolutions cause pixelated/jagged textures. Recap of pre-rendered cutscenes play their respective audio over the credits overlapping the respective teams' story mode song. | ||||
Sonic Mega Collection Plus | Sega | |||||
Sonic Riders | Sega | |||||
Soulcalibur II | Namco | The controller vibration does not work. | ||||
Namco | ||||||
Speed Kings | Acclaim Entertainment | |||||
Sphinx and the Cursed Mummy | THQ | XBO | ||||
Spider-Man | Activision | Minor frame rate drops. | ||||
Spider-Man 2 | Activision | Textures flicker during the game. | ||||
Splat Magazine Renegade Paintball | Take-Two Interactive | |||||
THQ | Skybox texture will sometimes glitch, showing a tesselation of random colors. | |||||
THQ | ||||||
The SpongeBob SquarePants Movie | THQ | Certain textures load incorrectly in the game. | ||||
SpyHunter 2 | Midway Games | |||||
Midway Games | ||||||
Vivendi Universal Games | May freeze in the middle of gameplay. Also, whilst selectable, the minigame and art View options from the menu screen will not appear, leaving you with a blank screen, which can be blindly navigated. | |||||
SSX 3 | EA Sports BIG | This title has minor graphical glitches. | XBO | |||
Metro3D, Inc. | ||||||
Star Wars: Battlefront | LucasArts | In some instances, system link games may freeze. The ice cave on the "Rhen Var Harbor" map has major texture flickering. | XBO | |||
Star Wars: Battlefront II | LucasArts | XBO | ||||
Star Wars Episode III: Revenge of the Sith | LucasArts | XBO | ||||
LucasArts | Cannot play split-screen games for this title. | XBO | ||||
LucasArts | Minor slowdown during menu selections and transitions, minor performance issues during cut scenes. Items on HUD may randomly become solid instead of transparent. | XBO | ||||
Star Wars: Knights of the Old Republic | LucasArts | XBO | ||||
Star Wars: Knights of the Old Republic II - The Sith Lords | LucasArts | Severe audio glitches: soundtrack and combat music will cut out after a series of intermittent buzzing-like sounds usually in the menu screen. Severe framerate drops during combat. Player characters will freeze in place and phase ahead instead of walking/running. Save file corruption is also a distinct possibility. The game should be played exclusively on the first generation Xbox for an optimal experience. | XBO | |||
LucasArts | XBO | |||||
Starsky and Hutch | Empire Interactive | |||||
State of Emergency | Rockstar Games | |||||
Street Fighter Anniversary Collection | Capcom | |||||
Street Racing Syndicate | Namco | |||||
Stubbs the Zombie in Rebel Without a Pulse | Aspyr Media | XO | ||||
The Suffering | Midway Games | |||||
Super Bubble Pop | Jaleco | |||||
Super Monkey Ball Deluxe | Sega | The game emulates lag incorrectly, causing stages such as Warp and Speedy Jam to slow down much more than on an original Xbox. There is a serious issue where Monkey Fight DX has a serious graphical rendering issue rendering Monkey Fight DX unplayable. Monkey Soccer DX suffers from a glitch where the screen goes black with an infinite soccer ball kick sound effect playing repeatedly in a loop. On PAL systems, the subtitled speech bubbles in story mode cutscenes are out of sync. The game also takes over 2 minutes to start up. | ||||
SX Superstar | AKA Acclaim | |||||
Syberia II | XS Games | Game takes almost a minute to load from the Xbox splash screen. There are graphical issues when moving between screens. | ||||
Infogrames | During World 3, Stage 2: Haunted there is a partially mis-textured graphic. The reconnect controller screen is not displayed. | |||||
Teenage Mutant Ninja Turtles | Konami | |||||
Konami | The introductory video stutters. | |||||
Infogrames | ||||||
Terminator 3: Rise of the Machines | Atari | There is a minor performance drop during gameplay. The black bars are not positioned properly at 640x480 VGA. | ||||
Test Drive | Infogrames | There are minor performance drops and minor texture flickering during gameplay. Character voices are missing during cut scenes from stage 35 until end of game. | NA | |||
Driven to Destruction | Atari | |||||
Tetris Worlds | THQ | The opening video displays a grey screen with audio only upon starting the game. | ||||
Eidos | ||||||
The Thing | Vivendi Universal Games | |||||
Thousand Land | FromSoftware | |||||
Thrillville | LucasArts | There is an occasional random crash during gameplay. The Pirate Raiders mini-game sometimes loads without environments. In the Event Horizon mini-game, enemy sprites are missing and are replaced by a white rectangle. | XBO | |||
Tiger Woods PGA Tour 07 | EA Games | |||||
Tom and Jerry in War of the Whiskers | NewKidCo | |||||
Tom Clancy's Ghost Recon | Ubi Soft | |||||
Tom Clancy's Ghost Recon 2 | Ubisoft | Night vision doesn't work properly in split-screen multiplayer. | ||||
Ubisoft | In split-screen multiplayer games, the screen is completely black. | |||||
Ubi Soft | In-game voice chat is not working. | |||||
Tom Clancy's Rainbow Six 3 | Ubisoft | |||||
Tom Clancy's Rainbow Six 3: Black Arrow | Ubisoft | |||||
Ubisoft | ||||||
Tom Clancy's Splinter Cell | Ubi Soft | XBO | ||||
Ubisoft | XO XBO | |||||
Ubisoft | When accessing Versus Mode, the system occasionally hangs and the video signal is corrupted. Frame rate drops in the second and third missions. The Save File Snapshot Photo is corrupted after saving. | XBO | ||||
Ubisoft | XBO | |||||
Tony Hawk's American Wasteland | Activision | Cheats dont't work and there is constant freezing when opening tabs. | ||||
Tony Hawk's Pro Skater 2X | Activision | There are graphic obstructions in system link. | ||||
Tony Hawk's Pro Skater 3 | Activision | Client soft locks after the host leaves a system link game. | ||||
Tony Hawk's Pro Skater 4 | Activision | |||||
Tony Hawk's Underground | Activision | |||||
Tony Hawk's Underground 2 | Activision | Heavy framerate chugging and loss; very noticeable. | ||||
Torino 2006 | 2K Games | |||||
Ubisoft | ||||||
Toxic Grind | THQ | |||||
Transworld Surf | Infogrames | |||||
Trigger Man | Crave Entertainment | |||||
Atari | Stuttering occurs during the logo animations during start-up on the splash screen. Texture errors on occur on command prompts. | |||||
Activision | When operating the car, a small indistinct screen appears. Graphic defects are displayed around the track name. | |||||
Acclaim Entertainment | During gameplay there are flickering textures. | |||||
Ty the Tasmanian Tiger | EA Games | |||||
EA Games | ||||||
Activision | ||||||
UEFA Euro 2004 | EA Sports | |||||
Ultimate Spider-Man | Activision | |||||
Ultra Bust-a-Move Ultra Puzzle Bobble | Majesco Entertainment | |||||
Midway Games | The frame rate drops in the Story Mode character selection screen. There are occasional system hangs during Instant Action games, and after leaving the game while navigating back to the Xbox Dashboard. There are some missing textures on the Eternal map. | XBO | ||||
EA Games | In the Cozmo Street area the game stutters. While on loading screens random system hardlocks will occur. | |||||
Van Helsing | Vivendi Universal Games | At the top edge of the main menu and mission briefing screens there is flickering. | ||||
Vexx | Acclaim Entertainment | |||||
Vietcong: Purple Haze | Gathering | |||||
Volvo: Drive For Life | Microsoft Game Studios | |||||
Wakeboarding Unleashed Featuring Shaun Murray | Activision | |||||
WarPath | Groove Games | NA | ||||
Whacked! | Microsoft Game Studios | Loading screens do not display correctly. While on the High Rise level characters will flicker. During the Space Walk level there is some texture tearing when in combat or being knocked off the platform. | ||||
Koei | When switching to character B there are some missing textures. | |||||
Without Warning | Capcom | Some texture corruption, gameplay freezes briefly. | ||||
World Series Baseball 2K3 | Sega | |||||
World Soccer Winning Eleven 8 International Pro Evolution Soccer 4 World Soccer: Winning Eleven 8 | Konami | |||||
World Soccer Winning Eleven 9 International Pro Evolution Soccer 5 World Soccer: Winning Eleven 9 | Konami | |||||
Worms 3D | Sega | |||||
Codemasters, Majesco Entertainment | ||||||
Sega | ||||||
Wrath Unleashed | LucasArts | Upon completion of a battle the "You are Victorious" audio file may play twice. Only weapons and armor of the models are drawn. Game units "Centaur" and "Centabra" will not display on the map. | ||||
WWE Raw 2 | THQ | |||||
WWF Raw | THQ | When six characters are present on screen the game runs very slowly. | ||||
Activision | When approaching locker cabinets they will flash. Characters/surrounding environments experience minor, occasional texture flickering on later levels | |||||
Xiaolin Showdown | Konami | |||||
XIII | Ubisoft | |||||
Yourself!Fitness | Respondesign | |||||
Yu-Gi-Oh! The Dawn of Destiny | Konami | During system link play random crashes and system hardlocks will occur. | ||||
Infogrames | XO | [44] | ||||
Zathura | 2K Games | During the first level there is missing audio in the pre-rendered video. |
The following Xbox titles listed below were initially announced as being backwards compatible with Xbox 360 that were later removed from the official list from Microsoft.
XBO |
Title | Publisher(s) | Date available | Date removed | Technical issues | Add-Ons | |
---|---|---|---|---|---|---|
2002 FIFA World Cup | EA Sports | [45] | ||||
Global Star Software | ||||||
DreamCatcher, Wanadoo | ||||||
EA Games | The driving sections and on-rail sections of missions do not load, meaning 5 of the 12 missions are unplayable. | |||||
Legends of Wrestling | Acclaim Entertainment | |||||
NBA Live 2003 | EA Sports | |||||
Rugby 2005 | EA Sports | |||||
Sniper Elite | Namco | When beginning a single player mission the game hangs. | ||||
Star Wars: The Clone Wars | When text is displayed there are graphical artifacts. | XBO | ||||
Tecmo Classic Arcade | Tecmo | |||||