The Vietnam War has been depicted in many games.
While not as popular a topic as World War II or fictional wars set in modern times, the Vietnam War has been the setting for numerous video games.
Name | Year | Platform | Publisher | |
---|---|---|---|---|
Apocalypse Now (video game)[8] | Cancelled (2017) | Microsoft Windows, Xbox One, PlayStation 4, MacOS, Linux | Erebus LLC | |
Call of Duty: Vietnam | Cancelled (2017) | Xbox 360, PlayStation 3, Microsoft Windows | Activision | |
Vietnam (1986 video game) | 1986 | Abandoned/cancelled | Orpheus Software |
Name | Year | Platform | Publisher | |
---|---|---|---|---|
Unsung Vietnam War mod | 2006 | Microsoft Windows | Bohemia Interactive, Unsung team | |
ARMA 2 Unsung Vietnam War mod and VTE Vietnam The Experience | 2009 | Microsoft Windows | ||
ARMA 3 Unsung Vietnam War mod | 2015 | Microsoft Windows | ||
Eve of Destruction Classic (Mod) | 2003 | Microsoft Windows | Lotte | EoD Devs Team |
Eve of Destruction Vietnam (Mod) | 2004 | Microsoft Windows | ||
Eve of Destruction 2 (Mod) | 2007 | Microsoft Windows | ||
Operation Flashpoint Unsung Vietnam War mod | 2004 | Microsoft Windows | Bohemia Interactive, Unsung team | |
(Mod) | 2020 | Microsoft Windows | Tiger Yan | |
Vietnam '65 (Mod) | 2017 | Microsoft Windows | Lightning's team | |
Vietnam at War (Mod) | 2022 | Microsoft Windows | AFS |
Early series titles between 1998 and 2000 published by Talonsoft. TOAW III (2006) was the last Talonsoft-developed series title.
(John Tiller Software/Wargame Design Studio's series)First 3 Vietnam War-themed Squad Battles titles were 1st published by HPS Simulations.
Name | Year | Publisher | Description |
---|---|---|---|
Grunt | 1971 | Simulation Publications | Squad and platoon level combat. |
Year of the Rat - Vietnam, 1972 | 1972 | Simulation of the 13 weeks of the Communist Offensive in the Spring of 1972. | |
Hue | 1973 | Simulations Design Corporation | Battle of Huế |
Dien Bien Phu | 1973 | Simulations Design Corporation | First Indochina War, 1950–1954 |
Patrol | 1974 | Simulation Publications | Man to man skirmish combat in Vietnam and other periods |
1975 | Simulation Publications | Tactical combat | |
Operation Pegasus | 1980 | A game simulating the campaign to break the siege of Khe Sanh during the Vietnam War in 1968. | |
Defiance: The Battle of Xuan Loc | 1980 | A simulation of The Battle of Xuan Loc (11 April 1975). | |
No Trumpets No Drums | 1982 | Operational level game simulating the whole of the United States' ground combat role (1965–1975). | |
1984 | Victory Games (1984) GMT Games (2021) | Battalion level game simulating the whole of Americas ground combat and politics (1965–1975). | |
Tet '68 | 1992 | A simulation of the 1968 Tet Offensive in Vietnam. | |
Winged Horse: Campaigns in Vietnam, 1965-66 | 2006 | A simulation of the critical fighting that marked the first months after massive conventional US intervention into conflict. An expansion was also produced to cover the war up to 1975. | |
Snoopy's Nose & Iron Triangle | 2013 | Two operational scenarios in Modern War #7 that simulated the campaign along a portion of the Mekong River in 1967 and the first large U.S. operation that attempted to eliminate the VC stronghold consisting of the infamous Cu Chi Tunnels. | |
In Country | 2013 | A strategic simulation of the entire war in Strategy & Tactics #281 that covers the land and air campaign within South Vietnam. | |
Fire in the Lake | 2014 | One to four players represent the VC, ARVN, NVA and US forces in a card driven game system that handles insurgency and counter insurgency activities. | |
LZ Albany | 2016 | A tactical simulation of the firefight known as LZ Albany in Modern War #24 that covers the VC's ambush of U.S. air cav infantry in 1965. | |
Combat Veteran | 2017 | A man on man tactical scenario of the firefight at the rice paddy angle in May 1967 in Modern War #31 that simulates Charlie Company of 4/47 (9th Infantry) going up against Viet Cong bunkers hidden in a jungle treeline. | |
Front Towards Enemy | 2019 | Multi-Man Publishing | Tactical combat at the scale of 50 meters per hex and five minutes per turn. Units represent fire teams of 1-4 men, heavy weapon sections, leaders, vehicles, and helicopters. |
Rambo: The Board Game | 2020 | ||
Purple Haze | 2023 | Phalanx Games | |