List of Getter Robo characters explained

The following is a list of characters from the anime and manga series Getter Robo.

Getter Robo

Getter Team

In the manga, Ryoma (called "Ryou" for short in the Manga and anime television series) is an aggressive and short-tempered martial artist who crashes a martial arts tournament, then challenges and quickly knocks out most of the students with his more brutal martial arts style. His abilities and durability catch the attention of Professor Saotome, who is looking for suitable pilot candidates for the Getter Machines. To further test Ryoma's abilities, Saotome hires three highly skilled assassins to hunt down and try to kill Ryoma. Ryoma manages to defeat them while trying to resist the effects of a highly potent tranquilizer shot into him by one of Satome's assistants, before finally being rendered unconscious by a combination of fatigue, the tranquilizer, and Saotome humorously tapping Ryoma on his head with one of his wooden sandals. Ryoma wakes up at the Saotome Research Lab, where he is told that the fight before was a test to determine whether or not he had the exceptional capabilities required to handle the Getter Robo, and is given the offer to be one of its pilots. He is made the pilot of Getter Eagle/Getter 1

In the anime television series, Ryoma is much less aggressive than his manga counterpart. He goes to high school with Musashi, Hayato, and Michiru. He travels to the Satome Research Institute on the day the Prototype Getter Robo is being tested. He witnesses the death of the Prototype Getter Robo team including the son of Professor Saotome at the hands of the Evil Dinosaur Empire. He enlists the aid of Musashi Tomoe and Hayato Jin in order to pilot the real Getter Robo. Ryoma piloting the Getter-1 is key to battling the Dinosaur Empire. Ryoma and his friends fight the Dinosaur Empire until the final battle in which Musahi gives his life to defeat them.

Even after the defeat of the Dinosaur Empire, a new threat arises in the form of the Clan of the 100 Demons. The remaining members of the Getter Robo team get Benkei Kuruma to pilot the last jet of the Getter Robo G. Ryoma pilots the Getter Dragon in the second series.

In the 1998 OVA series Getter Robo Armageddon, Ryoma was framed for the murder of Dr. Saotome.[2] After a resurrected Dr. Saotome threatens to destroy the world, he is released from jail to commit the very murder he was accused of. Ryoma holds a grudge with Hayato; who not only committed the murder of Saotome, he also testified against him. After failing to stop a nuclear attack on Shin Dragon, he vanishes from Earth. He reappears 13 years later in an abandoned base located on the Moon. He rejoins the fight against The Invaders piloting a customized Getter, the Black Getter.

Ryoma appears as a supporting character in Shin Getter Robo vs Neo Getter Robo. Mentally scarred after being tortured by the Dinosaur Empire and the death of Musashi, he quits the Getter Team and wanders Japan as a martial artist. He returns and helps the New Getter Team when the Dinosaurs Empire attempts to destroy Shin Getter Robo.

In the Getter Robo Armageddon OVA, Genki is a girl, and Professor Saotome deliberately raised her as a boy to mislead the public about her true gender for her own protection. She is left mentally scarred after seeing the true cause of Michiru's demise, and then stumbling on to the scene of her father's "murder" some time later. After witnessing "Armageddon", which her father put into motion, the excessive mental trauma causes her to go amnesiac. To protect her from the vengeance of the other survivors, Benkei uses his knowledge of her true gender and her newly amnesiac mind to convince them that she is his own daughter, giving her the name Kei Kuruma. Thirteen years later, Kei grows up into a tomboyish and somewhat short-tempered woman, and she becomes one of the members of the new Getter Team, piloting the Shin Jaguar/Shin Getter 2.

Dinosaur Empire

Hyakki Empire

Getter Robo Go

The 17-year-old main pilot of the Getter.

The 16-year-old daughter of Doctor Tachibana and sister of Shinichi. After her brother dies and the Getter is improved, she becomes another pilot of the robot.

The third pilot of the Getter. A 17-year-old man, he is the most prudent and conscious of the three. Before becoming a pilot of the robot, he was the pilot of one of the helicopters which helped the robot.

The head coordinator of the Getter Robot project and father of Sho and Shinichi. At first, he is reluctant to use Getter Robot as a weapon until his son dies.

The son of Doctor Tachibana and brother of Sho. A helicopter pilot of the Getter squadron. In order to help Getter defeat a Metal Beast, he sacrifices himself. It is his death which prompts Doctor Tachibana to change the robot into a combat weapon capable of transforming in different forms.

The informatics and programmer expert of the Getter squadron, who works mainly at the base of the NISAR. He is also the pilot of the flying ship which transports the Getter Robot after its battles.

A nurse at the NISAR who treats the pilots and has a special relationship with Go.

A scientist who collaborates in the Getter project.

The daughter of Doctor Yoshii.

The younger brother of Gai Daido.

One of the candidates to become a pilot of Getter.

One of the main mechanics in the NISAR base

A preeminent scientist in robotic engineering who wishes to conquer the world.

A strange being which has a body with two heads, one blue and one red.

A servant of Professor Rando and a cloned being. It often is at odds with Baron Yasha for Yasha's lack of ability in battle. It has a male face in its breast.

Getter Machines

Getter Robo is composed of 3 jet-like vehicles piloted by one of the three pilots.

Technological & Historical

Originally designed for space travel, the Getter Robo was created by Dr. Saotome at the Saotome Institute, harnessing the infinite power of the Getter Rays as its power source. Getter Robo is made up three jets, known as the Get Machines, that combine into one solitary super robot. Depending on the combination order of the jets, a different Getter can be formed, for a maximum of 3 forms. To align in the right formation, a monitor in the Getter Machines' cockpits are shown for the pilot to follow. The Getter Robo however can only be piloted by people of strong conditions both physically and mentally, and despite that reinforced pilot suits are issued to the pilots, the immense pressure and G-force caused by piloting a Getter machine could still overwhelm a normal person. The Getter Robo doesn't require all 3 pilots onboard to be piloted, however it will be harder to control and its combat efficiency is said to be reduced to less than 50%. A common technique used by Getter Robo is the "Open Get" (オープンゲット) maneuver that causes the Get Machines to detach from each other at flashing speed, not only allowing the Getter to switch forms quickly but to also escape dangerous situations.

In the "Crater Battle" special chapter (prequel to Getter Robo Armageddon) bundled in the Shin Getter Robo manga, the 3 individual Getter Robos had shown the ability to dock with each other and become a powerful cannon turret, with Getter-3 unveiling a firing port from the tip of its Jaguar-Gou, Getter-2 docking above Getter-3 and Getter-1 docking above Getter-2, while also extending energy tubes from its belly into Getter-2 and Getter-3.

Get Machines

The Get Machines (ゲットマシン) are jet-like vehicles that serve as the components to the Getter Robo, they feature a special anti-gravity flight system that allows them to fly for long periods of time and are composed of Getter Alloy, a shape-memory alloy that allow the aircraft to change shape and combine. Each Get Machine contains an autopilot function that allows them to be controlled from different areas but the Getter Robo will not as powerful without three pilots in control. Their maximum speed is Mach 0.9 but their mobility and acceleration are different with each one.

The red colored Getter Machine with high mobility features. It is armed with a small beam gun and rockets and is later given a machine gun for additional fire power. It is mainly piloted by Ryouma Nagare. In Shin Getter Robo, Benkei Kuruma piloted it once.

The white colored Getter Machine with aerodynamic features. It has a high acceleration module that uses NO1 to boost. Its nozzle contains an area for the Getter Beam and is armed with small missiles. It is chiefly piloted by Hayato Jin. In Shin Getter Robo, Shou Miyazaki piloted it once.

The yellow colored Getter Machine that features great stability. It is armed with a pair of large missile launchers on both sides. It is initially piloted by Dr. Saotome before being passed on to Musashi Tomoe after he joins the Getter Team. In Shin Getter Robo, Gousetsu Naito piloted it once.

Robot Mode

Getter-1 is the most commonly used Getter formation of the three. It is somewhat geared toward aerial combat, however it can fight in almost any situation. The most balanced amongst the three modes in both speed and combat, is that it is equipped with the Getter Tomahawk (which doubles as a boomerang) and the Getter beam, a highly concentrated beam of pure Getter Energy that can destroy many of the Getter's foes. It is able to fly through the cape-like attachment on its back called the Getter Wing that acts as an anti-gravity cloak. It is also able to survive reentry into the atmosphere as it was designed for space travel.

Getter-2 is the second most commonly used Getter. Its left arm features a drill while its right arm resembles a pair of pliers that possess powerful grip strength that can tear an opponent apart. It is more geared toward land and underground combat and it has limited flight capabilities with the boosters on its feet, but it does not work well underwater. Getter-2's advantage over the others is that it can move at incredible speeds, especially when moving underground. When running it can create after images because of how fast it is. However, Getter-2's armor is not as physically strong as the other Getter modes. It is coated in a heat resistant apparatus that allows it to travel in magma for a short period of time. In Getter Robo Armageddon, Getter-2 has the Getter Drill and the Getter Arm switch places.

Getter-3 is the least used of all Getter modes. It is geared more towards rough land and sea combat due to its tank-like nature. Getter-3's advantage is its incredible strength and defensive capabilities. Its armor is built to withstand water pressures, but there is a limit to how much it can hold. Its fists also have a long range due to its arms being able to extend to certain lengths. Despite its range, strength, and armor the fact that it is a tank makes it less efficient than Getter-1 and 2 and is therefore used less.

Weapons

External links

Notes and References

  1. Web site: Ryoma Nagare . 2022-05-10 . istoon.com . th.
  2. Web site: Filmow . 2014-07-31 . Getter Robo Armageddon OP - Vídeo Dailymotion . 2022-05-10 . Dailymotion . pt-BR.