This is a list of known stone casts used throughout the animated television series, Di-Gata Defenders. Sorcery in RaDos mostly uses special dice-like stones called Di-Gata Stones as a casting medium, and draw upon the land (or water if the caster uses Aqua Stones) and a portion of the person's inner power. The innate powers found within the Wizards of Yan do not abide to using physical Di-Gata stones, as they can create them via summoning. However, they use their own power to do so.
When the stones are summoned, they can form henges to manifest themselves as attacks. To create Henges, Warrior Stones and Booster Stones are needed, and the Booster Stones must be the all identical, or a mis-cast will occur (unintended spell effect). But there is no such thing as a powerful spell, as each spell the caster knows appears to be used based on the situation the battle or task has gotten to, even if the caster was to put in a Warrior and 3 Boosters.
The exception to the rules are Guardians. They live inside their own stones or items and require no power cost from the land nor the caster, with an exception to Booster Stones to increase their effectiveness. However, they have a certain amount of longevity before reverting to their stone form. Guardians themselves use their own bodies to attack.
If a stone caster has no energy, then the stones cannot work. Warriors and Boosters cannot work on large bodies of water, as there is no land to draw from. Stones will also not work if some source messes with the land's general energies (certain locations, a Negastorm are examples).
Character | Attack Name | Stone Cost | Henge Description | Attack Description | First episode the attack is featured in | |
Seth | Doom Dart | Nega warrior | The Nega sigil | Sends out a spinning knife shaped like Nega. Used to cut or stab enemies. As of Season II, it now fires small knife-shaped rocks, fired like pin needles. | First Physical Appearance: Ms Fortune | |
Spinning Doom | Nega warrior, Dako booster | The horizontal bar on Nega is replaced by Dako. | Sends out a spinning, energy shuriken. Also used to cut down enemies, but has more control over direction than Doom Dart. | Snared (Mentioned in "The Key") | ||
Nega Mass | Nega warrior, Dako booster, Dako booster | Same as Spinning Doom, but with an extra Dako underneath the first one. | Sends out a tiny ball of condensed Nega energy, its appearance is like a lava rock. | Trouble in Paradise | ||
Screaming Pinwheel | Nega warrior, Dako booster, Dako booster, Dako booster | The Dakos are extra horizontal bars on the Nega. | Sends out an almost uncontrollable. vacuum blast of white energy. It can't do damage by itself. But it can pick up objects and toss them around, like a tornado. It's given the name by the sounds it makes as it moves through the air. | Snared | ||
Bedlam | Dako warrior | The Dako sigil | Two effects: It either Sends out one or a bunch of tiny dark spirits that look like shadow fish, they disable all electrical devices. Or it forms darkness within the energy form and destroys it. | Ms. Fortune | ||
Twisting Chaos | Dako Warrior, Nega Booster | Nega points downward from Dako's South. | Two effects. Either sends out a black energy worm, or enhances Seth with four tentacles. These tentacles add to his mobility and physical strength by being able to lift larger objects. Can also be released to constrict or squeeze an opponent. | First Effect: Snared Second Effect: Escape from Ogama-Gor | ||
Pandemonium | Dako Warrior, Nega Booster, Nega Booster | 2 Negas point from Dako's east and west. | Summons mechanical squids. They wrap and constrict around the opponent and turn into metal strands around the enemy. Can also send out electro-static discharges to pin down the prey. | Trouble in Paradise | ||
Dark Anarchy | Dako Warrior, Nega Booster, Nega Booster, Nega Booster | There is a Nega at each compass direction except south. | Summons a large blade of darkness. Anything enveloped in it takes damage or gets destroyed. It can also shroud the battlefield in darkness, causing blindness. | - | ||
Take Form | Dako guardian or Altas-Dako guardian | The Dako sigil or the vertical line of Dako goes through Altas. | Summons Kragus or Omnikragg | Kragus: Trouble in Paradise, Omnikragg: Ethos | ||
Come Forth | Altas guardian | The Altas sigil | Summons Omniaxor | Dark Descent | ||
Doom Quake | Omnikragg summoned, Dako booster, Dako booster | 2 Separate Dakos | The two boosters manifest into energy balls that strike at Omnikragg's back, causing him to send out and earth-shattering roar. | With Kragus: Replication, With Omnikragg: - | ||
Nova Henge | Nova Champion | Ogama and Nega. The Nega replaces the top Ogama bar. | The stone's main function. Sends out an enormous boost of power in the form of a blue beam. | Uncontrolled: The Key to Victory, Controlled: The Returning | ||
Nova Prison | Nova Champion | Ogama and Nega. The Nega replaces the top Ogama bar. | The second function of the stone. Can trap spirits and conceal them within the stone. | Perfect Host | ||
Melosa | Chillbane | Yan warrior | The Yan sigil | Sends out an ice crystal. The ends are solid and sharp enough to hurt enemies. | Trouble in Paradise | |
Freezing Hail | Yan warrior, Yan booster | Two Yans overlapping each other. | Same as Chillbane, but can freeze the target and sends out multiple shots. | - | ||
Snow Blast | Yan warrior, Sum booster, Sum booster | The two Sums are at both vertical ends of the Yan. | Sends out a concentrated blast of snow. | Trouble in Paradise | ||
Blizzard | Yan warrior, Sum booster, Sum booster | Same as Snow Blast | Enhances Melosa with a snow catsuit. This blue hooded catsuit adds protection from some damage and allows her to move extremely fast. Can sometimes freeze enemies. | Von Faustien | ||
Frigid Tempest | Yan warrior, Sum booster, Sum booster, Sum booster | Two of the Yans are placed in the same manner as Snow Blast. The third Yan replaces the vertical line of Sum. | Two effects. Either calls a medium-sized snowstorm upon the target. Or enhances Melosa with a curved frost baton on her right arm and a large frost shield on her left. | First Effect: - Second Effect: - | ||
Breath of Zephyr | Sum warrior, Yan booster | The Yan is inside Sum. | Instant-Freezes the target. Constant- Creates a frozen wall over a target area. Global- Drops temperature in area, extinguishes fires, freezes water. | First Effect: - Second Effect: Warriors Third Effect: - | ||
Glacial Flow | Sum warrior, Yan booster, Yan booster | Reversed sigils of Snow Blast. | A large area freeze spell. Its freezing effect moves forward. | Trouble in Paradise | ||
Crystal Casket | Sum warrior, Yan booster, Yan booster, Yan booster | Two Yans are on the outside of the Sum. The last Yan is inside Sum's core. | Same as Glacial Flow, but a much slower and deeper freeze effect. Can also freeze energy forms. | The Key to Victory | ||
Sub-Zero | Amulet | The Yan sigil | Summons Draykor | Trouble in Paradise | ||
Freezing Avatar of Yan | Amulet | - | Summons Draykor in the form of an ice Phoenix. Draykor can freeze anything in the same way Crystal Casket does. | Snared | ||
Kara | Fog Shroud | Altas warrior | The Altas sigil | Sends out a shroud of thick fog. Hides anyone who wanders into it. | Den of Thieves | |
Pillar of Altas | Altas warrior, Yin booster | The Yin is directly inside Altas. | Same as Tornado, except non-damaging - designed to lift the Defenders to high places or escape. | - | ||
Mantle of Yin | Altas warrior, Yin booster | Same as Pillar of Altas. | Summons a magic carpet, used to fly without the help of V-Moth. | The Key to Victory | ||
Typhoon of Power | Altas warrior, Yin booster, Yin booster | Two Yins are on each side of the horizontal bars of the Altas. | Calls a thunderstorm above the target that sends down magical lightning. | First use: Warriors First Henge Appearance: Replication | ||
Bolt of Altas | Altas warrior, Yin booster, Yin booster, Yin booster | Similar to Typhoon of Power, but the third Yin is located similar to Pillar of Altas. | Electrocutes herself to send out bolts of electricity through discharging. | The Key to Victory | ||
Tornado | Yin warrior, Altas booster | The two Yin points replace the Altas point on the top. | Sends out a cyclone of wind. Designed to damage anyone who gets picked up by its power. | The Key to Victory | ||
Yinn-icane | Yin warrior, Yin booster, Yin booster, Yin booster | Henge unknown, as this attack was merely mentioned | Summons an electrified tornado | First mentioned in Carved in Stone | ||
Prison of Yin | Yin warrior, Altas booster, Altas booster | Henge unknown, as was used before Kara got pushed off a ledge. | Builds a cage around the enemy. | First mentioned in Den of Thieves | ||
Take Flight | Yin guardian | The Yin sigil | Summons V-Moth | Trouble in Paradise | ||
Kali | Black Devourer | Some assortment of Dako and Altas stones | - | Transforms her hands into claws | Shape Shifted | |
Erik | Flash Blast | Ogama warrior | The Ogama sigil | Fires a concentrated blast of light, which has the power of concussion and stunning. | Warriors | |
Forge Fire | Ogama warrior, Infinis booster | The Infinis joins the two arc points of the Ogama. | Sends out ball-like grenades. Upon contact, these explosives latch onto the target and explode after a few seconds. Encases Eik in armour when used in combination with fabricator. | Trouble in Paradise | ||
Singeing Spar | Ogama warrior, Infinis booster, Infinis booster | The lines at both ends of the Ogama are replaced by an Infinis. | Two effects. Either sends out a concentrated blade of heat. Or gives Erik a metal suit of armour and a welding torch. | First Effect: The Road Less Travelled Second effect: Von Faustien | ||
Incinerator | Ogama Warrior, Infinis Booster, Infinis Booster, Infinis Booster | Two of the three Infinis boosters are placed similar to Singeing Spar. The third Infinis replaces the vertical line on the Ogama. | Summons a series of rings of fire that Erik controls. The rings can destroy anything within a large radius. | Absolution | ||
Flaming Vortex | Ogama warrior, Ogama booster | Two Ogamas are linked by their top bars. | Like Singeing Spar, except sends out a spinning vortex of flame instead of a blade. | Nexus | ||
Fabricator | Infinis Warrior | The Infinis sigil | Had three effects. It either forms a pair of handcuffs and leg fetters, creates a laser cage, or creates a gas mask to block out any poisonous gases. If combined with Forge Fire, it can encase Erik in armour. | First Effect: Warriors Second Effect: Nexus Third Effect: Dark Equinox: Part Two | ||
Generator | Infinis warrior, Ogama booster | The Ogama is turned horizontally and is seen near the inside-left part of the Infinis. | Summons a large amount of metal. The metal then takes shape of various objects, like metal prisons, to a hammer, to amplifier rings or gauntlets. | - | ||
Constructor | Infinis warrior, Ogama booster | Same as Generator. | Enhances Erik's arms with drills. Used for drilling into rocks and hard-shelled enemies. | - | ||
Grand Mechanism | Infinis warrior, Ogama booster, Ogama booster, Ogama booster | The Infinis and one of the Ogamas are placed similar to Generator/Constructor. Two Ogamas are linked onto the Infinis side points by their top bars. | Summons a metal ring that generates metallic plates. These metal squares can block attack spells or enemies. The plates can function like Generator's metal prison function when needed. | Warriors | - | |
Fabricator-Forge Fire Fusion Attack | Stone cost unknown | Henge unknown | Coats Erik in metal armour that has a gauntlet with a cone on the end that is lit on fire. The mask he is wearing resembles Robotus' face. | - | ||
Activate | Ogama guardian | The Ogama sigil | Summons Robotus | Trouble in Paradise | ||
Energy Drain | Mal-Ra Champion, Orn-Ra Champion | The Mal-Ra and Orn-Ra sigils | Surrounds Erik in energy and drains the creature of its energy, but at a cost - Kara's life imprisoned in the Life Stone. The Mal-Ra and Orn-Ra stones were destroyed after this attack. | The Di-Gata Redemption | ||
Dakocite Devastation | Mal-Ra Champion, Orn-Ra Champion | The Mal-Ra and Orn-Ra sigils, one on top of the other. Which ones exactly are unknown. | Summons a gigantic earthquake which Erik has control over. It can even summon lava from the depths of Rados. | Di-Gata Dawn | ||
Adam | Assassin | Yan warrior, Infinis booster | - | Enhances Adam's speed to lightning fast. While in this form, he can make quick and painful physical punches, grapples and kicks. | Snared | |
Black Bolas | Infinis warrior, Yan booster | Yan's bottom line is replaced with Infinis halves. | Fires 2 energy bolas. It has the power of constriction. | The Road Less Travelled | ||
Power of the Guild | Yan warrior, Yin booster, Yin booster | Yan is in the middle, with a Yin at its north and south. The south one is upside down. The lines of Yin use the bottom or top of Yan. | Two effects. Fires a fragile device that launches towards the target. Once it hits an object, the device explodes and releases knock out or nerve gas. Other effect is a net. | First Effect: Ethos Second Effect: The Empty Book | ||
Deceptor | Strangely, there are two stone costs. The first one is Yan warrior, Yin booster. The second one uses six boosters: 3 Yins and 3 Yans. Either way, the henge is the same. | The Yan is in the middle, with the Yin at its north. | Creates multiple energy clones of Adam, designed to confuse an attacker. | Snared | ||
Ignite | Infinis guardian | The Infinis sigil | Summons Firefox | Snared | ||
Heart of Yin | Firefox summoned, Yin booster, Yan booster | Reversed sigils of Deceptor. | Turns Firefox into a flame spirit. Upon contact, the enemy is burned by the intense heat of the fire. | Snared | ||
Phase Stone | Phase Champion | Yin-Infinis henge. The two halves of Infinis replace the bottom bar on Yin. | If collides with an inanimate object, it temporarily allows anyone to pass through it as if it never existed. | The Town that Time Forgot | ||
Brackus | Blazing Fires of Dako | Infinis warrior, Dako booster, Dako booster | 2 Dakos are at Infinis' connection points | Ignites Brackus' body to send out flame whips and blasts. | Perfect Host | |
Scourge of Infinis | Dako warrior, Infinis booster, Infinis booster or Dako booster | Same as Blazing Fires, except Dako is in the middle | Two effects. Either fires energy darts that inflict pain upon contact. Or spreads a painful poison through the body on contact with the stone. | Perfect Host | ||
Searing Havoc | Dako Warrior, Infinis booster, Infinis Booster | Same as Scourge of Infinis | Enhances Brackus' hands, transforming them into claws. | Complications | ||
Infinikizm | Infinis warrior, Dako booster (seen boosted with 2 extra Dako Boosters from Seth) | Same as Blazing Fires, but the extra Dako cuts through the center of Infinis | Sends out a long, black energy javelin. | Regenesis | ||
Devastation of Infinis | Unknown | Unknown | Grants Brackus the ability to manipulate fire. | The Horn of Neglos | ||
Maximum Voltage | Infinis-Nega Guardian | The top bar on Nega is replaced by two Infinis halves. | Summons Anaconduit | The Road Less Travelled | ||
Uncoil | Yin-Infinis-Nega Guardian | Same as Anaconduit, but the Yin is placed like the henge seen on Dreadcrow. | Summons Darkviper | Regenesis | ||
Anamous Vitae | Nostrum Vitae Stone | The Nostrum Vitae Sigil | Instantly heals small wounds (or helps heal serious wounds) and cures sicknesses | The Healer | ||
Altas Nostrum | Nostrum Vitae Stone | The Nostrum Vitae Sigil | Instantly turns the target into rock | The Healer | ||
Flinch | Psyclone | Yin warrior, Infinis booster, Infinis booster | Like the henge seen on Dreadcrow, except instead of one Infinis, it’s two. One on each side. | Sends out a dark spirit, in the form of a banshee. When amplified, the screams from the spirit can pierce the ears. | - | |
Choking Vapour | Infinis warrior, Infinis booster | The Infinis sigil, but is actually made up of two of them. | Summons a poison gas around an area that causes the victim to nearly choke to death. | Dark Equinox: Part Two | ||
Slithering Worm | Infinis warrior, Yin booster | Same as the henge seen on Dreadcrow. | Sends out a dark spirit, in the form of a worm. | The One | ||
Manifest | Yin-Infinis Guardian | Strangely, there are two henges. The first henge is the one that appears on the stone, which shows the Infinis joining the two Yin points at the top. The second henge is where the Infinis replaces the bottom bar of Yin, which is seen on Dreadcrow. | Summons Dreadcrow | The Road Less Travelled | ||
Rion | Silver Orb | Yin Warrior | The Yin sigil | Two effects. It either forms a shield bubble around Rion, or sends orbs at the attacker. | First Effect: - Second Effect: - | |
Oppressor | Yin Warrior, Nega Booster | The Nega sits right underneath Yin. Sometimes the Nega is thicker than the Yin as so not to confuse it with Argent Razor. | Generates a spherical device. This device drops a load of greenish sand on the target. Designed to either bury smaller creatures or to suppress certain substances (like the Zad's black tar devices) | Dark Equinox: Part One | ||
Argent Magnet | Yin Warrior, Nega Booster | Same as Oppressor. | The effect is similar to Argent Lure, except that it is controlled via an energy ball. | The Healer | ||
Guise of Pearl | Yin Warrior, Nega Booster, Nega Booster | The two Negas replace the bottom part of Yin. | It sends out orbs that cover Rion or ally, rendering them invisible to the naked eye. | - | ||
Argent Grave | Yin Warrior, Nega Booster, Nega Booster | The two Negas act like extensions of the bottom horizontal bar of Yin. | Sends out silver energy and four stones in the form of a hand, which Rion controls. | - | ||
Argent Drillhead | Yin Warrior, Nega Booster, Nega Booster | Same as Argent Grave. | It sends out an orb that causes blindness. | The Healer | ||
Silver Membrane | Yin Warrior, Nega Booster, Nega Booster, Nega Booster | Similar to Guise of Pearl, except the last Nega sits underneath the Yin. | Two effects. It either covers the enemy within silver to petrify it. Or coats Rion in membrane, making him resistant to heat or fire. | First Effect: Dark Equinox: Part Two Second Effect: - | ||
Argent Wildfire | Nega Warrior | The Nega sigil | Two effects. Both effects involve firing a flame arrow. But either the arrow will immolate the target, or form a cage of fire around the target. | First Effect: - Second Effect: - | ||
Argent Razor | Nega Warrior, Yin Booster | Same as Oppressor, but the Nega is the same thickness as the Yin as so not to confuse the two. | Two effects. It either sends out stones that strike out, forming staircases or simply hit the target. Or rocks form around Rion, releasing energy around him in the shape of a drill-like device. In this form, he has the power to fly fast. | First effect: - Second Effect: Dark Equinox: Part One | ||
Argent Lure | Nega Warrior, Yin Booster, Yin Booster | - | Two effects. It either hits a target, increasing their weight ten times that of normal. Or it creates a silver shield that draws any attacks to it. | First Effect: - Second Effect: - | ||
Argent Warrior | Nega Warrior, Yin Booster, Yin Booster, Yin Booster | The three Yins form the top part of the Nega (two on the sides, one on top) | Rocks form a shield in a spinning plus sign formation (+). This can be either used for protection from attacks or can be sent out to deal damage. | The Healer | ||
Argent Nemesis | Activates when Rion becomes enraged or excited | - | Gives Rion rock armor, for added protection. Rock forms around his arm for protection. | Dark Equinox: Part One | ||
Arise | Yan-Nega Guardian | The vertical Yan bar is replaced by Nega. | Summons Arvengus | Dark Equinox: Part Two | ||
Kid Cole | Yin-winder | Warrior stone, sigil unknown (possibly Yin warrior) | Henge unknown | Description unknown, as all that was seen was a green ball of light. | The Town that Time Forgot | |
Nega Sandstorm | Stone cost unknown | Henge unknown | Same as Yin-winder | The Town that Time Forgot | ||
Catcheous Draft | Dako Warrior, Nega Booster, Nega Booster | Same as Seth's Pandemonium, but the Negas appear at Dako's North and South instead of East and West. | Summons a huge net that has the ability to capture things or block a pathway. | The Town that Time Forgot | ||
Scything Spur | Yin warrior, Nega booster | The Yin sits on top of the Nega | Sends out a series of spikes that are lethal to touch. | The Town that Time Forgot | ||
Sandhand | Nega Warrior | The Nega sigil | Forms a hand in sand which Kid Cole has the ability to control. | The Town that Time Forgot | ||
Blitz Attack | Nega Guardian | The Nega sigil | Summons Stinger | The Town that Time Forgot | ||
Uncoil | Yin-Infinis-Nega Guardian | Same as Anaconduit, but the Yin is placed like the henge seen on Dreadcrow. | Summons Darkviper | The Magnificent Two | ||
Infinimora | Unknown | Yan, Altas, Yin. Stone types unknown. | The Altas is in the middle with the Yan on the top and the Yin on the bottom. The Yin overlaps the bottom of the Altas. | Summons three vipers that immobilize the target. | The Cycle | |
Unknown | Sum, Yin, Yan. Stone types unknown. | The Yin is in the middle with the Sum on top and the Yan on the bottom. The Yan acts as an extension of the bottom of the Yin. | Summons a beet-like plant that constricts the victim. The roots use the walls to latch onto the victim. | The Cycle | ||
Combo Spells (used by Defenders) | Warrior Henge (only four Defenders are needed) | Seth: Dako or Nega Warrior, Mel: Yan or Sum Warrior, Erik: Ogama or Infinis Warrior, Adam: Infinis Warrior (in place of Erik), Kara: Yin or Altas Warrior, Rion: Yin or Nega Warrior (in place of Kara) | The Warrior Henge consists of the first eight power sigils. It looks like an enormous Altas with Yin and Yan replacing the two vertical lines of Altas. Replacing the horizontal lines on the inside of the Altas is an extended Infinis. Nega is on the inside-right part of the Infinis. Sum is on the inside-left part of the Infinis. Finally, Ogama is underneath the Infinis and Dako is above it, still having space to fit inside the Altas. | Sacrifices the energy of the Defenders and their stones, to charge up one overloaded blast of energy, capable of decimiating or damaging the mightest of foes. The Defenders are left weak after this cast. Was also used to super-charge Kara with power when needed. | Trouble in Paradise | |
Tidal Tempest | Dako Aqua, Altas Aqua, Sum Aqua, Infinis Aqua | The Altas and Infinis are placed the same way as seen in the Warrior Henge. The Dako is beneath the Infinis while the Sum is sbove it. | Summons a lar/ge tidal wave that can crash and capsize just about anything over water. | Cast-Aways | ||
Doku | Blistering Diablo | Dako Warrior, Ogama Booster | Dako is connected to the top of Ogama | Sends out purple fire. Can ignite objects like rocks for added effects | The Healer | |
Venomous Barb | Ogama Warrior, Dako Booster, Dako Booster | The two Dakos are tilted diagonally to replace the one vertical Ogama line. | Sends out a swarm of parasitic maggots. Capable of poisoning the target if it's organic. | The Healer | ||
Abborantus Ablaze | Dako-Nega Guardian | Same as Twisting Chaos | Summons Tormentor | The Healer | ||
Bo | Rock Shards | Dako Warrior | The Dako sigil | Sends out a series of rocks that can cut an opponent. | Warriors | |
Psybull | Dako Warrior, Ogama Booster, Ogama Booster (seen also as miscast with an extra Ogama Booster) | The Dako is turned horizontally. Two of the Ogamas are linked to it like Erik's Grand Mechanism. The third one is unknown, since this spell was miscast. | Two effects. It either encases the enemy in a mud cage. The second effect was miscast. | First Effect: Warriors Second Effect (miscast): Warriors | ||
Shock Blast (name unclear) | Ogama Warrior, Dako Booster, Dako Booster | Same as Doku's Blistering Diablo, but there's an extra Dako underneath the first one, extending Ogama's vertical line. | Sends out a large electric ball which Bo has a limited amount of control over. | Warriors | ||
Malco (Order of Infinis) | Swarm of Locusts | Yin Warrior, Dako Booster, Dako Booster, Dako Booster | There is a Dako at Yin's North, east and west connection points. | Summons a large swarm of locusts, capable of devouring and breaking down materials like metal and guardians. | Knowledge | |
Shield Breakers | Yin Warrior, Dako Booster | The two Dakos are turned horizontal and replace the bottom horizontal line on Yin. | Sends out a flurry of explosive knives, designed to eradicate forms of energy like Guardians or shields | The Key to Victory | ||
Meteor | Dako warrior, Yin booster, Yin booster, Yin booster | Similar to Kara's Bolt of Altas, except with Dako rather than Altas. | Sends a large flaming orb spiraling at the opponent. Malco can also direct this spell. | The Key to Victory | ||
Concentration of Yin | Dako Warrior, Yin Booster | The Yin sits underneath the Dako to make it look as if the Yin has a third vertical line through it. | Summons small, burning orbs. Like Meteor, Malco has control over these orbs and where they can go. | Warriors | ||
Spirit of Dako | Yin Warrior, Dako Booster | Same as Concentration of Yin | Enhances his hand with flame. | Vitus | ||
Snare | Swarm | Sum guardian | The Sum sigil | Summons Sliver | Snared | |
General Hodd | Extreme Force | Ogama-Infinis Guardian | Same as Forge Fire | Summons Lockdown | Escape from Ogama-Gor | |
One of Doku's Warlords | Backlash | Infinis Warrior, Yin Booster | Same as Flinch's Slithering Worm | Summons a pod with ropes coming out of the sides. The ropes latch onto the victim. | The Healer | |
Slithering Spine | Yin Warrior, Infinis Booster, Infinis Booster | Same as Flinch's Psyclone | Summons a few sets of vines in which the overlord can control. | The Healer | ||
Fusion Attack | Yin-Yan Guardian | Same as Adam's Deceptor. | Summons Protozoa | The Healer | ||
The Tumble Twins | Flaming Baton | Nega Warrior, Ogama Booster, Ogama Booster, Ogama Booster | There is an Ogama located at Nega's north, west, and east. | Sends out a series of batons which confuse the enemy | Ms. Fortune | |
Finn | Laugh Blast | Dako-Sum Guardian | Dako replaces the vertical line on Sum. | Summons Renvoldenn | Ms. Fortune | |
Bail Ring | Renvoldenn summoned, Dako booster | The Dako sigil | Releases a physical form of Dako. Has the ability to encase guardians and send them back into their stones. | Ms. Fortune | ||
Dark Malco (Ethos incarnation) | Black Torpedo | Yin Warrior, Dako booster | Same as Malco's Concentration of Yin, but the horizontal Yin line is visible. | Sends out a black energy spear, similar to Infinikizm's effect. | Malco Redux | |
Desolation | Yin Warrior, Dako booster | Same as Black Torpedo. | Same as Kid Cole's Catcheous Draft. | Malco Redux | ||
Obliteration of Yin | Yin warrior, Dako booster | Same as Desolation | Starts out the same as Malco's Concentration of Yin, then turns into a series of purple waves which immobilize any target. | The Lost Children | ||
Annihilator | Dako Warrior, Yin Booster, Yin Booster or Yin warrior, Dako booster, Dako booster | The Yins appear on the Dako's East and West or Same as Malco's Shield Breakers | Sends out a dark, black strip of fire which Dark Malco controls, similar to Malco's Meteor. | Malco Redux | ||
The Zad | Unknown | Warrior stone, sigil unknown | Henge unknown | Sends out a dark light that has the ability to burn anything the Zad want it to. | Dark Equinox: Part One | |
Unknown | Ethos warrior, Dako booster, Dako booster | The two bottom horizontal lines on Ethos are replaced by Dakos. | Two effects. Either sends a missile-like projectile that releases a muck-like substance that functions like quicksand, or releases three shadow spirits which the Zad can control. | First Effect: Dark Equinox: Part One Second Effect: - | ||
Unknown | Ethos warrior, Dako booster, Dako booster, Dako booster | Same as the attack above, but with an extra Dako underneath. | Sends out the same muck-like substance like the attack above, but immobilizes the target and does not drown it. | - | ||
Lady K'Tahsh (does not use Di-Gata stones) | Tangling Labyrinth | N/A | N/A | Sends out three spiritual birds that K'Tahsh uses to capture things. | Von Faustien | |
Kor Yin-an | Plague Shield | Yin warrior | The Yin sigil | Sends out a spiral of little insects which absorb any attack and fire it right back at the caster. | The Lost Children | |
Roodu | Twisting Stalker | Nega warrior | The Nega sigil | Enhances Roodu's arms with long whips, similar to Seth's Twisting Chaos | Nightfall | |
These sections have the attacks which more than one caster can use, no matter the sigils they possess.
Warp Whip This attack was first introduced in Dark Equinox: Part One when the Zads first captured Kara, but the name wasn't discovered until Malco Redux when Dark Malco stormed the monastery of Yan-Suma, looking for the Orb of Ogama-Yan. Only members of the Ethos use this attack. It is a long strip of material with a darkened end which the holder uses as a weapon via lashing.
Withdraw This is not an attack per se, but on the rare occasion a caster might call back their guardian to their holding place with this command.
Merge Form This is the attack that is called out when the caster wants to merge with his/her guardian.
Shield stones are very good in combat against the Orders of Infinis. At some points in combating with the Ethos the shields are no use to the strong sigil energy of the Ethos' powers. Wizards of Yan do not always have to use shield stones. Sometimes he or she will be able to say a spell such as "Sum, Yan, Altas" then their shields are more stronger and enhanced because of their powers. Regular Rados people cannot summon stones from their bare hands. Wizards of Yan were all together and the people of the Order of Infinis were with them. Including Nazmul, in the episode Back Track they also had the army with them too when Melosa's Grandmother was still alive as a Wizard of Yan. These shield stones do a lot more and if someone has shield breakers (i.e.: Malco), the shield stones would be useless against those sigil power stones.
Vanguard Aegis Summons a shield that can withstand attacks. Requires any amount of shield stones, but attacks get weaker depending on cost. Can also stack or multiple users can form in a way to offer protection on all fronts (e.g. Ogama Defense formation in "The Road Less Travelled") Fortified Front Summons a shield dome or group of shields that surround the caster, covers attacks from all angles, but not as effective in some cases.
Barricade Array Summons mini-shields of the sigil used. These shields can block small attacks, pick up smaller objects, deflect some spells or attack an enemy (Snare used this function against Adam). These shields are controlled by the caster.
Protector Much like Vanguard Aegis, but more fortified and joins with other Defenders.
Suffocating Sphere The only shield that attacks. It uses Barricade Array functionality, except can enclose an enemy and possibly disintegrate it, more potent against energy forms. Requires at least 2 Defenders to use.
Fortified Fortress Much like Fortified Front. It was used in the Episode Vitus and Melosa used it to defend Seth and herself against an old guardian guarding something near. It has two stones which will be able to last for some time, depending on how many shield stones you use.