Broderbund was a large American software developer and publisher most active in the 1980s and the 1990s. Though most of their products were video games, they also published a number of home productivity software titles.
"XBLA" is the Xbox Live Arcade"Win3X" traditionally refers to the operating system "Windows 3.1x" Windows 3.1x but may also refer to Windows 3.0, Windows NT 3.1, Windows NT 3.5 or Windows NT 3.51; see also: Windows 3.x"Win9X" traditionally refers to the operating system families "Windows 95" and "Windows 98"
Name | Year | Platforms | Description | ||
---|---|---|---|---|---|
A.E. | 1982 | AppII, ATR, MSX, PC88 | Fixed shooter co-developed by Programmers-3 | ||
Airheart | 1986 | AppIIe | An action game by Dan Gorlin | ||
The Amazing Writing Machine | 1995 | Mac, Win | Creative writing and drawing software | ||
The Ancient Art of War | 1984 | AppIIe, Mac, DOS | A real-time strategy video wargame | ||
The Ancient Art of War at Sea | 1987 | AppII, Mac, DOS | A real-time strategy video wargame focussing on naval warfare | ||
Animate | 1987 | AppII | Animation program similar to Dazzle Draw | ||
Apple Panic | 1981 | AppII, ATR, DOS, VIC20 | A platform game | ||
Arcade Game Construction Kit | 1988 | C64 | An arcade game construction program | ||
The Arcade Machine | 1982 | AppII | An arcade game construction program. Winner of a Certificate of Merit in the category of "Most Innovative Computer Game" at the 4th annual Arkie Awards.[1] | ||
The Battle of Olympus | 1988 | NES | An action-adventure game set in Ancient Greece | ||
Banner Mania | 1989 | DOS | Banner making program. Released by Brøderbund; developed for Pixellite Group by Presage Software Development. | ||
Calendar Creator, last version 12 | 1995-now | Win | Create calendars | ||
Captain Goodnight and the Islands of Fear | 1985 | AppII | A side-scrolling action-adventure game where you fly a plane, drive a tank, steer a jeep, pilot a sub, and ride a tram. | ||
Capitalism Plus | 1996 | Win9X | Business simulation game | ||
The Castles of Dr. Creep | 1984 | C64 | A puzzle-platform game set in medieval castles | ||
Centauri Alliance | 1990 | AppII, C64 | A science fiction role-playing video game | ||
Championship Lode Runner | 1983 | AppII, C64, DOS, NES | A puzzle-platform game, the sequel to Lode Runner | ||
Choplifter | 1982 | AppII, ATR, ATR52, ATR78, C64, CLV, FM7, MSX, NES, SMS, VIC20 | An action game; player is helicopter pilot attempting to save hostages being held in prisoner of war camps | ||
Darby the Dragon | 1996 | Win, Mac | An Adventure game and one of the StoryQuests series games. | ||
The Dark Heart of Uukrul | 1988 | AppII, DOS | A first-person perspective, turn-based fantasy computer role-playing game with some advanced features for its time. | ||
David's Midnight Magic | 1982 | AppII | A pinball video game | ||
Dazzle Draw[2] [3] | 1984 | AppIIc, AppIIe | Paint program to create bitmapped image files | ||
Deadly Towers | 1986 | NES | Action adventure game | ||
Drol | 1983 | AppII, ATR, C64, PC88, SG1K | A platform game with a cartoon robot hero | ||
Fantavision | 1985 | Ami, AppII, AppGS, DOS | Animation program based around "tweening" and transforming objects. | ||
Galactic Empire | 1980 | AppII, ATR, TRS80 | Brøderbund's first game; a science fiction strategy space conquest game | ||
Genetic Drift | 1981 | AppII, ATR | A shoot 'em up video game written by Scott Schram | ||
Gregory and the Hot Air Balloon | 1996 | Win, Mac | An Adventure game and one of the StoryQuests series games. Won the Parent's Choice Gold Award.[4] | ||
The Guardian Legend | 1988 | NES | A hybrid action-adventure/shoot 'em up game; a.k.a. Guardic Gaiden | ||
Gumball | 1983 | AppII, C64 | |||
In the 1st Degree | 1995 | Mac, Win3X, Win9X | An interactive legal drama adventure game< | -- J --> | |
Karateka | 1984 | CPC, AppII, ATR, ATR78, C64, DOS, FDS, GB, ST, ZX | An action game with influential, pioneering animation | ||
Kid Pix series | 1991 | DOS, Mac, Win | An educational environment[5] | ||
1997 | Win, Win3X | A comedy adventure game | |||
The Last Express | 1997 | DOS, Mac, Win | An adventure game set right before the start of World War I | ||
Labyrinth | 1982 | AppII, ATR | A maze shoot 'em up video game written by Scott Schram | ||
Legacy of the Wizard | 1987 | NES | A sidescrolling adventure RPG in the Dragonslayer line | ||
Living Books series | 1992–1998 | Mac, Win | A series of edutainment titles based on popular children's books | ||
Lode Runner | 1983 | AppII, ATR, BBC, C64, CPC, IBM PC (self-booting disk), iOS, Lynx, Mac, NES, PS1, PSN, SG1K, SNES, VIC20, Win, XBLA, ZX | Puzzle-platform game | ||
Logical Journey of the Zoombinis | 1996 | Mac, Win | An educational puzzle computer game created by Chris Hancock and Scot Osterweil of TERC | ||
The Mask of the Sun | 1982 | AppII, C64, ATR | Graphical interactive fiction game | ||
Matchboxes | 1983 | ATR, C64 | Memory puzzle game | ||
Math Workshop | 1996 | Win, Mac | Edutainment game that teaches math | ||
Mavis Beacon Teaches Typing | 1987 | ||||
1985 | Ami, AppII, ATR, C64, DOS, Mac SE, ST | A top-down tile-based role-playing video game with some action sequences | |||
The Music Shop | 1985 | C64 | A music notation program with playback capabilities | ||
Myst | 1993 | 3DO, Ami, CDI, iOS, Jag, Mac, NDS, PS1, PSP, Sat, Win | An adventure game with ground-breaking 3D graphics | ||
Operation Whirlwind | 1983 | ATR, C64 | A battalion-level turn-based strategy game set in Northern France | ||
Orly's Draw-A-Story | 1997 | DOS, Mac, Win | An edutainment game where the user draws pictures for inclusion in a story | ||
PlayMaker Football | 1989 | DOS, Mac, Palm, Win | An American football simulation | ||
The Playroom | 1991 | Ami, AppII, DOS, Mac | An early childhood education system | ||
Prince of Persia | 1989 | Ami, AppII, CPC, DOS, GB, GBC, GG, iOS, Mac, NES, PCD, PSN, SAM, SCD, SMD, SMS, SNES, ST, X68K, X360 (XBLA), ZX | A platform game with breakthrough animation; started a media franchise | ||
1993 | DOS, Mac, SNES, Xbox | A platform game, sequel to the original Prince of Persia | |||
The Print Shop | 1984[6] | AppII, ATR, C64, DOS, Mac | A desktop publishing title for home users. | ||
Raid on Bungeling Bay | 1984 | C64, MSX, NES | A warzone shoot 'em up; first game designed by noted designer Will Wright | ||
1995 | Win, Mac | A gameshow that teaches literature. | |||
Rugrats Adventure Game | 1997[7] or 1998[8] [9] [10] | Win, Mac | A point-and-click adventure game based on the Nicktoon series Rugrats | ||
Seafox | 1982 | AppII, ATR, C64, VIC20 | A shoot 'em up in which the player uses a submarine to sink enemy ships | ||
Serpentine | 1982 | AppII, ATR, C64, DOS, VIC20 | A maze game featuring an ever-growing player-controlled snake | ||
The Serpent's Star | 1983 | AppII, ATR, C64 | Interactive fiction game developed by Ultrasoft | ||
Shufflepuck Café | 1989 | Ami, ST, CPC, NES, X68K, NEC PC-9801, DOS | An air hockey game | ||
SkyChase | 1988 | Ami, ST, DOS | A combat flight simulator | ||
1992 | DOS, SNES | A fantasy strategy video game | |||
Spare Change | 1983 | AppII, ATR, C64 | An action game | ||
Spelunker | 1983 | ATR, C64, MSX, NES, PSN | A platform game with a cave exploration theme | ||
Star Blazer | 1982 | AppII, ATR, MSX, VIC20 | A space-themed shoot 'em up. Winner of a Certificate of Merit in the category of "Best Arcade/Action Computer Games" at the 4th annual Arkie Awards. | ||
Star Wars | 1983 | C64, DOS, Mac | A sci-fi space combat video game based on the Star Wars media franchise; port of original arcade video game | ||
Stealth | 1984 | ATR, C64 | A pseudo 3D rail shooter. | ||
Stellar Shuttle | 1982 | ATR | A Lunar Rescue clone written by Matt Rutter. | ||
Stunts | 1990 | Ami, DOS, NEC | A racing game with special track areas featuring early 3D computer graphics | ||
The Treehouse | 1991 | DOS, Mac, Win | A point-and-click edutainment title with minigames and minimal encyclopedic information | ||
Track Attack | 1982 | AppII, ATR | Maze game with a scrolling platform game level | ||
Type! | 1986 | C64, DOS, Mac | A typing program | ||
Typhoon Thompson | 1988 | Ami, ST | Enhanced remake of Airheart | ||
WarBreeds | 1998 | Win | A science fiction, real-time strategy, resource management video game | ||
Where in the World Is Carmen Sandiego? | 1985 | AppII, C64, DOS, Mac, PCD, SMS | A series of edutainment games that spanned over a decade and spawned a media franchise | ||
Where in Time Is Carmen Sandiego? | 1989 | Ami, AppII, C64, DOS, SMS, NES, SMD, SNES | A time travelling video game based on the Carmen Sandiego media franchise | ||
Whistler's Brother | 1984 | ATR, C64 | A platform game | ||
Wings of Fury | 1987 | Ami, AppII, C64, CPC, DOS, GBC | A World War II fighter plane action game with some simulation aspects | ||
Wolfpack | 1990 | Ami, DOS, Mac, ST | A World War II submarine simulator | ||
Write, Camera, Action! | 1996[11] | Mac, Win | An edutainment game where the user has to help complete a Hollywood film, and tries to solve a mystery while doing so.< | -- Z --> |