Following is a list of Apple IIGS games. While backwards compatible for running most Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II. The machine is part of the 16-bit home computer gaming revolution of the mid 1980s to early 1990s, competing directly with the Amiga and Atari ST.
There are currently games on this list.
Title | Year | Developer | Publisher | Genre | |
---|---|---|---|---|---|
4th & Inches | Tony Manso & Sculptured Software | Accolade | Sports | ||
Aaargh! | Synergistic Software | Arcadia Software | Action | ||
Airball | Jason Harper | MicroDeal | Action/puzzle | ||
Alien Mind | Rob Karr & Matt Crysdale | PBI Software | Action/adventure | ||
Ancient Glory | Logical Design Works, Westwood Associates | Big Red Computer Club | Action | ||
Ancient Land of Ys | Designer Software | Kyodai | Action/RPG | ||
Antetris | Peter Jensen | Shoot-em-up | |||
Apple IIgs Karate | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Fighting | |||
Arkanoid | Ryan Ridges & John Lund | Taito America | Arcade | ||
Arkanoid II: Revenge of Doh | Ryan Ridges & John Lund | Taito America | Arcade | ||
As the Link Turns | Parik Rao & Scott Pease (Rogue Systems) | Shoot-em-up | |||
Chris Crawford | Mindscape | Simulation | |||
Bard's Tale, The | Rebecca Heineman | Electronic Arts | RPG | ||
Bard's Tale II: The Destiny Knight, The | Rebecca Heineman | Electronic Arts | RPG | ||
Battle Chess | Rebecca Heineman | Interplay Productions | Board game | ||
Belle Zohra, La | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Interactive fiction | |||
Beyond Zork | Brian Moriarty | Infocom | Interactive fiction | ||
Bill Palmer | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Adventure | |||
Bille Art | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Puzzle | |||
Black Cauldron | Al Lowe | Sierra | Adventure | ||
Blackjack Academy | Westwood | Micro Illusions | Card game | ||
Block Out | Logical Design Works | California Dreams | Arcade/puzzle | ||
Blockade | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Puzzle | |||
Boggled | Kenrick Mock (Sound Barrier Systems) | Board game | |||
Bouncing Bluster | Jean-Francois Doué & Jean-Michel Vallat (Fantasia Entertainment) | Arcade | |||
Bouncing Bluster II | Jean-Francois Doué & Jean-Michel Vallat | Toolbox | Arcade | ||
Bridge 6.0 | Arthur Walsh & Roger Harnish | Artworx | Card game | ||
Bubble Ghost | ERE Informatique | Accolade | Action/puzzle | ||
BuGS | Jeremy Rand | Arcade | |||
California Games | Designer Software (Jimmy Huey) | Epyx | Sports | ||
Canal Meurtre | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Adventure | |||
Captain Blood | ERE Informatique (Alexis Martial & Jean-Michel Jarre) | Mindscape | Simulation/adventure | ||
Carte Primus | David Manthey | Card game | |||
Castle Arms | Tom Gooding | ||||
Catacombs | John Carmack & Tom Hall | Softdisk Publishing | Action/adventure | ||
Cavern Cobra | Greg Hale | PBI Software | Shoot-em-up | ||
Chessmaster 2100, The Fidelity | Troy Heere & Mark Manyen | Software Toolworks | Board game | ||
Club Backgammon | Logical Design Works | California Dreams | Board game | ||
Cogito | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Puzzle | |||
Columns | Kenrick Mock (Sound Barrier Systems) | Puzzle/arcade | |||
Copy Killers | Brian Greenstone & Dave Triplett | Pangea Software | |||
Cosmocade | Brian Greenstone, Dave Triplett & Gene Koh | Pangea Software | Arcade | ||
Cribbage King / Gin King | Mark Manyen | Software Toolworks | Card game | ||
Cryllan Mission 2088 | Vinay Pai, Vivek Pai & Vijay Pai | Victory Software | RPG | ||
Cryllan Mission 2088: The Second Scenario | Vinay Pai, Vivek Pai & Vijay Pai | Victory Software | RPG | ||
Crystal Quest | Rebecca Heineman | Cassidy & Greene | Action/arcade | ||
Dark Castle | Lane Roath | Three Sixty | Action | ||
Dark Designs I | John Carmack | Softdisk Publishing | RPG | ||
Dark Designs II: Closing the Gate | John Carmack | Softdisk Publishing | RPG | ||
Dark Designs III: Retribution! | John Carmack | Softdisk Publishing | RPG | ||
Defender of the Crown | Manley & Associates | Cinemaware | Action/strategy | ||
Deja Vu: A Nightmare Comes True | ICOM Simulations | Mindscape | Adventure | ||
ICOM Simulations | Mindscape | Adventure | |||
Destroyer | Michael Kosaka & Chuck Sommerville | Epyx | Simulation | ||
Downhill Challenge | Microids | Broderbund | Sports | ||
Dr. Mario | Blue Adept (USAlliance) | Puzzle/arcade | |||
Dragon Wars | Rebecca Heineman | Interplay Productions | RPG | ||
Dragon's Lair | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Arcade | |||
Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Arcade | ||||
Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Arcade | ||||
Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Arcade | ||||
Dream Zone | Naughty Dog (Andy Gavin & Jason Rubin) | Baudville | Adventure | ||
DuelTris | Steven Chiang, Dave Seah & James Brookes | DreamWorld | Puzzle/arcade | ||
Dungeon Master | Don Jordan | FTL | RPG | ||
DuoTris | Richard Wifall & James Brookes (GS<>IRC) | Puzzle/arcade | |||
Egérie, L | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Adventure | |||
ExplorerGS | Jason Smart | RPG | |||
F1 Race | Joel Quejada | Racing | |||
Fast Break | Greg Hospelhorn & George Wong | Accolade | Sports | ||
Final Assault | Infogrames | Epyx | Simulation | ||
Firepower | Stephen Lepisto | MicroIllusions | Action | ||
Full Metal Planete | Brainstorm Software (Francois Uhrich & Nicolas Bergeret) | Infogrames | Turn-based strategy | ||
Fun Columns | FTA (Olivier Goguel & Olivier Bailly-Maitre) | Toolbox | Puzzle/arcade | ||
Futureshock 3D | Jeff Johnson | Neeka Electronics | Action | ||
GATE | Bright Software (Joerg Kienzle, Yann Le Tensorer & Henrik Gudat) | Toolbox & Seven Hills Software | Action/adventure | ||
Gauntlet | Atari Games | Mindscape | Arcade | ||
GBA Championship Basketball: Two on Two | Gamestar (Paul Terry & Jack Thornton) | Activision | Sports | ||
Gnarly Golf | Visual Concepts (Jim Coliz Jnr & Darren Bartlett) | Britannica / Fanfare | Sports | ||
Gold of the Americas | Stephen Hart, Ian Trout & Allan Bell | Strategic Studies Group | Turn-based strategy | ||
Gold Rush! | Doug & Ken MacNeill | Sierra | Adventure | ||
GS Adventure | Peter Hirschberg | Action/adventure | |||
GS Asteroids | Peter Hirschberg | Arcade | |||
GS Invaders | David Ong-Tat-Wee | Arcade | |||
GS Pac-Man | Peter Hirschberg | Arcade | |||
GShisen | Kelvin Sherlock | Board game | |||
Grackle | Brian Greenstone | Pangea Software | Shoot-em-up | ||
Grand Prix Circuit | Distinctive Software Inc | Accolade | Racing | ||
Great Western Shootout | Visual Concepts (Scott Patterson & Matt Crysdale) | Britannica / Fanfare | Arcade | ||
Steve Cartwright | Activision | Real-time strategy | |||
Halls of Montezuma | Roger Keating & Ian Trout | Strategic Studies Group | Turn-based strategy | ||
HardBall! | Distinctive Software Inc (Dan Thompson) | Accolade | Sports | ||
Hostage | Infogrames | Mindscape | Action/strategy | ||
Hover Blade | Shiraz Akmal & Eric Boden | MCX | Action | ||
Hunt for Red October | John Brooks, Todd Daugherty & Alex Villagran | Software Toolworks | Simulation | ||
Immortal, The | Sandcastle (Will Harvey, Ian Nitchal & Doug Fulton) | Electronic Arts | Action/RPG | ||
Impossible Mission 2 | Novotrade | Epyx | Action | ||
Jack Nicklaus' Greatest 18 Holes of Major Championship Golf | Tony Manso | Accolade | Sports | ||
Jigsaw![1] | Huibert Aalbers & Javier Rullan Ruano | Britannica Software | Puzzle | ||
John Elway's Quarterback | Shadowmasters Design | Melbourne House | Sports | ||
KABOOM![2] | Ninjaforce | Action | |||
Kaleidokubes | Bob & Betsy Couch | Artworx | Puzzle | ||
Keef the Thief | Naughty Dog (Andy Gavin & Jason Rubin) | Electronic Arts | RPG | ||
King of Chicago | Doug Sharp | Cinemaware | Action/strategy | ||
King's Quest: Quest for the Crown | Roberta Williams | Sierra | Adventure | ||
King's Quest II: Romancing the Throne | Roberta Williams | Sierra | Adventure | ||
King's Quest III: To Heir Is Human | Roberta Williams | Sierra | Adventure | ||
King's Quest IV: The Perils of Rosella | Roberta Williams | Sierra | Adventure | ||
LaserForce[3] | European Software Partner | Britannica / Fanfare | Action | ||
Last Ninja, The | System 3 | Activision | Action/adventure | ||
Legend of the Star Axe | Heads on the Hills Software (Tom Hall, Kevin Kemmerly & Lane Roath) | Softdisk Publishing | Shoot-em-up | ||
Leisure Suit Larry in the Land of the Lounge Lizards | Al Lowe | Sierra | Adventure | ||
Lemmings | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Puzzle | |||
LetterSlide | Kenrick Mock (Sound Barrier Systems) | Board game | |||
Life & Death | Mark Manyen & Jacob P. Smith | Software Toolworks | Simulation | ||
Lost Treasures of Infocom, The | Mike Howard & John Wrenholt | Big Red Computer Club | Interactive fiction | ||
Lost Tribe, The | Steve Vance, Frank Andrews & Todd Harris | Lawrence Productions | Adventure/strategy | ||
Mad Match | Paul Gauthier | Baudville | |||
Mancala | Logical Design Works | California Dreams | Board game | ||
Dave, Barry and Dee Dee Murray | Sierra | Adventure | |||
Marble Madness | Will Harvey | Electronic Arts | Arcade | ||
Mazer II | Farfetch Software | Big Red Computer Club | Action/RPG | ||
Mean 18 | Mark Lesser & Micro Smiths | Accolade | Sports | ||
Mighty Marvel Vs the Forces of E.V.I.L. | Winchell Chung | ISM | RPG | ||
Milestones 2000 | Ken Franklin | Card game | |||
Mini-Putt | Ross Salas & Tanager Software Productions | Accolade | Sports | ||
Mixed Up Mother Goose | Roberta Williams | Sierra | Adventure | ||
Monte Carlo | Richard Seaborne & Jeff Lefferts | PBI Software | Gambling | ||
Neuromancer | Rebecca Heineman | Interplay Productions | Adventure | ||
Night Driver | Ian Schmidt & Fatdog Projects | Racing | |||
Omega | Micro Magic | Origin | Simulation | ||
One Arm Battle | Ken Franklin | ||||
Operation Lambda | Bret Victor (Right Triangle Production) | Action/puzzle | |||
Orbizone | Brian Greenstone & Dave Triplett | Pangea Software | Arcade | ||
Out of this World (aka Another World) | Rebecca Heineman | Interplay Productions | Action/adventure | ||
Panzer Battles | Roger Keating, Danny Stevens & Ian Trout | Strategic Studies Group | Turn-based strategy | ||
Paperboy | Atari Games | Mindscape | Arcade | ||
Passagers du vent (les) | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Adventure | |||
Passagers du vent II (les) | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Adventure | |||
Pente | Kenrick Mock (Sound Barrier Systems) | Puzzle | |||
Pick 'n Pile | Atreid Concept | Procyon | Puzzle/arcade | ||
Pipe Dream | Visual Concepts | Lucasfilm Games | Puzzle | ||
Pirates! | Ed Magnin | Microprose | Action/strategy | ||
Plunder! | Ken Franklin | ||||
Plotting | Once Product (Philippe Leclercq) | Arcade | |||
Police Quest | Jim Walls | Sierra | Adventure | ||
Puyo Puyo | Bret Victor (Right Triangle Production) | Arcade/puzzle | |||
Qix | Ryan Ridges & John Lund | Taito America | Arcade | ||
Quadronome | Brian Greenstone & Dave Triplett | Pangea Software | Action | ||
Quest for the Hoard | Ken Burtch (Pegasoft) | Puzzle | |||
Quest for the Hoard II: Treasures from Heaven | Ken Burtch (Pegasoft) | Arcade/puzzle | |||
Questmaster I | Sean Barger | Miles Computing | Adventure | ||
Questron II | Westwood | Strategic Simulations Inc | RPG | ||
Rastan | John Brooks | Taito America | Arcade | ||
Reach for the Stars | Roger Keating & Ian Trout | Strategic Studies Group | Turn-based strategy | ||
Rescue Rover | Rebecca Heineman & Adrian Carmack | Softdisk Publishing | Action/puzzle | ||
Retour du Dr Genius (Le) | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Adventure | |||
Revolution '76 | Edward and Patricia Bever | Britannica Software | Turned-based strategy | ||
Roadwar 2000 | Westwood | Strategic Simulations Inc | Turn-based strategy | ||
Rocket Ranger | Ed Magnin | Cinemaware | |||
Sea Strike | Richard Seaborne & Jeff Lefferts | PBI Software | Shoot-em-up | ||
Secrets of Bharas, The | Vinay Pai, Vivek Pai & Vijay Pai | Victory Software | RPG | ||
Sensei | Phil Rivipellio, Walt Scapela & Neil Pulcadesso (Miami Software) | Fighting | |||
Senseless Violence 1: Survival of the Fetus | Brian Greenstone & Dave Triplett | Pangea Software | Action | ||
Senseless Violence 2: You Use, You Die | Brian Greenstone & Gene Koh | Pangea Software | Action | ||
Serve & Volley | Jeffrey Sigler | Accolade | Sports | ||
Shadowgate | ICOM Simulations | Mindscape | Adventure | ||
Shanghai | Manley & Associates (Brodie Lockard & Ivan Manley) | Activision | Board game | ||
John Wrenholt & Steve Luellman | Big Red Computer Club | Board game | |||
Silent Service | Ed Magnin | Microprose | Simulation | ||
Silpheed | Game Arts | Sierra | Action/arcade | ||
Sinbad and the Throne of the Falcon | Jim Simmons & Andrew Caldwell | Cinemaware | |||
Skate or Die! | David Bunch, Michael Kosaka & Michelle Shelfer | Electronic Arts | |||
Solarian | David Tolson | Shoot-em-up | |||
Solitaire & Cribbage | Computrek Software | Card game | |||
Solitaire Royale | Jake Hoelter, Jody Sather & Brad Fregger | Spectrum Holobyte | Card game | ||
Son of Star Axe | Jay Jennings & Jerry Jones | Softdisk Publishing | Shoot-em-up | ||
Space Ace | David Foster & Simon Douglas | Ready Soft | Arcade | ||
Space Ace (re-issue) | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Arcade | |||
Space Ace II: Borf's Revenge | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Arcade | |||
Space Cluster | Pascal Watel, Olivier Philipp & Claude Pélisson (Miami Software) | Shoot-em-up | |||
Scott Murphy & Mark Crowe | Sierra | Adventure | |||
Space Quest II: Vohaul's Revenge | Scott Murphy & Mark Crowe | Sierra | Adventure | ||
Space Shark | Miami Software | Toolbox | Shoot-em-up | ||
Spacefox | Bright Software (Joerg Kienzle & Yann Le Tensorer) | Toolbox & Seven Hills Software | Arcade | ||
Spirit of Excalibur | Synergistic Software | Virgin Mastertronic | RPG | ||
Spy Hunter | Shane Richards | Arcade | |||
Stalactites | Rebecca Heineman | Software Gremlins | Action | ||
Richard Dutton, Walter Freitag, Andrew Greenberg & Michael Massimilla | Master Play | RPG | |||
Richard Dutton, Walter Freitag, Andrew and Sheila Greenberg, Michael Massimilla & Gerald Seixas | Master Play | RPG | |||
Star Trek Classic | Joe Jaworski | Real-time strategy | |||
Street Sports Soccer | Designer Software | Epyx | Sports | ||
Strip Poker II | Roger Harnish | Artworx | Gambling | ||
Sub Battle Simulator | Rob Brannon & Kelly Fergason | Epyx | Simulation | ||
SubVersion | Al Griest & Jason Harper | Point of View Computing | Turn-based strategy | ||
Superstar Ice Hockey | DesignStar Consultants (Andrew Caldwell) | Mindscape | Sports | ||
Tarot | François Uhrich & Jean-François Sauvage | Toolbox | Card game | ||
Task Force | Visual Concepts (Scott Patterson & Matt Crysdale) | Britannica / Fanfare | Arcade | ||
Tass Times in Tonetown | Rebecca Heineman (Interplay Productions & Brainwave Creations) | Activision | Adventure | ||
Distinctive Software Inc | Accolade | Racing | |||
Tetris | Roland Gustafsson, Sean Barger & Dan Geisler | Spectrum Holobyte | Puzzle/arcade | ||
Tetrotrix | Pierre Abel | Puzzle/arcade | |||
Time Pilot | Stefan Wessels | Arcade | |||
Thexder | Game Arts | Sierra | Action/arcade | ||
Third Courier, The | Manley & Associates | Accolade | Adventure/RPG | ||
Three Stooges, The | Ed Magnin | Cinemaware | |||
Tinies, The | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Puzzle | |||
Tomahawk | John Brooks | Datasoft | Flight simulator | ||
Tout a disparu | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | Interactive fiction | |||
Tower of Myraglen | Richard Seaborne & Jeff Lefferts | PBI Software | Action/RPG | ||
Transylvania III | Antonio Antiochia & Veronika Slintak | Polarware | Adventure | ||
Triango | Logical Design Works | California Dreams | Board game | ||
Tunnels of Armageddon | Logical Design Works | California Dreams | Action | ||
Ultima I: The First Age of Darkness | Rebecca Heineman | Vitesse | RPG | ||
Uninvited | ICOM Simulations | Mindscape | Adventure | ||
Vegas Craps | Logical Design Works | California Dreams | Gambling | ||
Vegas Gambler | Logical Design Works | California Dreams | Gambling | ||
VIAD | Kenrick Mock & James Brookes (Sound Barrier Systems) | Arcade/puzzle | |||
War in Middle Earth | Synergistic Software | Melbourne House | Real-time strategy | ||
Warlock[4] | ERE Informatique | Three Sixty | Action | ||
Wheel of Fortune | Edward Rambeau | Trivia/puzzle | |||
Where in the World is Carmen Sandiego? | Loring Vogel | Broderbund | Educational | ||
Where in the USA is Carmen Sandiego? | Sculptured Software (Peter Adams) | Broderbund | Educational | ||
Windwalker | Greg Malone | Origin | RPG | ||
Winter Games | Westwood & IT | Epyx | Sports | ||
Wolfenstein 3D | Rebecca Heineman, Eric Shepherd & NinjaForce | Logicware | First-person shooter | ||
World Games | Westwood & IT | Epyx | Sports | ||
World Tour Golf | John Selhorst & Tanager Software Productions | Electronic Arts | Sports | ||
Xenocide | Pangea Software | Micro Revelations | Action/arcade | ||
Zany Golf | Sandcastle (Will Harvey, Ian Nitchal & Doug Fulton) | Electronic Arts | Sports/arcade | ||
Zappa Roidz | Ideas From the Deep (Lane Roath & John Romero) | Softdisk Publishing | Shoot-em-up |
This category is of games that were never officially released, though some of which were leaked into the public. While playable, a number of these titles are in an unfinished state: missing key features, completed levels or stability.
There are currently unfinished games on this list. This number is always up to date by this script.
Title | Year | Developer/planned publisher | Exists ? | Notes | |
---|---|---|---|---|---|
1942[5] | Brutal Deluxe | Yes | Incomplete - rudimentary scrolling, player sprite only | ||
3-D Helicopter Simulator | Sierra | Unverified | Reported in development | ||
Attack of the PETSCII Robots | The 8-Bit Guy (8-Bit Productions, LLC) | Yes | Game coding only 15% complete; GS-specific graphics created. Development halted. | ||
Barbarian | Melbourne House | Unverified | Reported in development in 1988 | ||
Rebecca Heineman / Interplay Productions | Unverified | Programmer claims "was almost complete" (primarily missing graphics) | |||
Blue Angels | Accolade | Yes | Incomplete - missing features, crashes | ||
Blue Helmet | FTA | Yes | Incomplete - rudemtary sprites/scrolling | ||
Bouncin' Ferno | FTA | Yes | Incomplete - | ||
Bubble Bobble | Taito America | Unverified | Advertised available by Taito | ||
Catacomb Abyss 3D | Rebecca Heineman / Softdisk Publishing | Yes | Fully playable; audio not present? | ||
Mastertronic | Unverified | Reported in development at 1989 CES | |||
Colonel's Bequest | Sierra | Unverified | Reported in development at 1989 CES | ||
Conspiracy: The Deadlock Files | Accolade | Unverified | Reported in development at 1989 CES | ||
Defender of the World | David Ong Tat-Wee | Yes | Incomplete - only first level playable | ||
Deluxe Tetris | Scot Simpson / Jah Software | Unverified | Programmer claims game "complete and fully tested". May have seen limited distribution; Demo exists. | ||
Diamonds | Richard Bennett, Sean Craig & Alex Lee | Yes | Playable, 99% complete | ||
Don't Go Alone | Accolade | Unverified | Reported in development at 1989 CES | ||
Double Dragon II | Mastertronic | Unverified | Reported in development at 1989 CES | ||
Dragon's Lair | Ready Soft | Unverified | Reported in development. Prototype version spanning 16 floppy disks, used greyscale | ||
Ready Soft | Unverified | Reports it was completed. Manual from other ports have IIGS loading instructions. | |||
Ready Soft | Unverified | Reports it was completed. Manual from other ports have IIGS loading instructions. | |||
Faery Tale Adventure | MicroIllusions | Unverified | Reported in development | ||
Final Destination | Pangea Software | Unverified | Was to be included with Cosmocade; canceled due to being incomplete | ||
Flintstones | MicroIllusions | Unverified | Reported in development at 1989 CES | ||
Greg Norman's Ultimate Golf | Mastertronics | Unverified | Reported in development at 1989 CES | ||
Hardball II | Accolade | Unverified | Reported in development at 1989 CES | ||
Heat Wave | Accolade | Unverified | Reported in development at 1989 CES | ||
Ishido | Epyx | Unverified | Reported in development at 1989 CES | ||
It Came from the Desert | Cinemaware | Unverified | Reported in development at 1989 CES | ||
Jigsaw Deluxe[6] | Britannica Software | Yes | Complete; missing new puzzle art | ||
Leisure Suit Larry Goes Looking for Love | Sierra | Unverified | Reported in development in 1988 | ||
Lode Runner | ACS | Yes | Incomplete - no collision detection, missing sound effects | ||
Lords of the Rising Sun | Cinemaware (Ed Magnin & Ivan Manley) | Unverified | Reported in development in 1988 | ||
Magic Johnson's Basketball | Synergistic Software / Melbourne House | Yes | Finished - fully playable (beta version, bugs) | ||
Manhunter San Francisco | Sierra | Unverified | Reported in development | ||
Le Manor de Mortville | Second Sight Software | Yes | |||
Miami Vice | Intracorp | Unverified | Reported in development at 1989 CES | ||
Mindshadow | Rebecca Heineman / Interplay | Yes | Early-stage port using 8-bit version as framework (missing GUI, sound or enhanced graphics) | ||
Mini-Prix | FTA | Yes | Playable - pre-release beta version, bugs | ||
Monopoly | Mastertronics | Unverified | Reported in development at 1989 CES | ||
Oil Landers | FTA | Yes | Incomplete | ||
Opale | Brutal Deluxe | Yes | Incomplete, preview demo released | ||
Operation Wolf | Taito America | Unverified | Reported in development at 1989 CES | ||
Passengers on the Wind | Ordigrames / Infogrames | Yes | |||
Pinball Wizard | ERE Informatique / Accolade | Yes | Incomplete - game engine not fully complete, design bugs. Playable. | ||
Sierra | Unverified | Reported in development in 1988 | |||
Pool of Radiance | Strategic Simulations Inc | Unverified | Reported in development at 1989 CES | ||
Project Neptune | Infogrames / Epyx | Yes | Incomplete | ||
Purple Saturn Day | Infogrames / Epyx | Unverified | Reported in development at 1989 CES | ||
Puzznic | Ryan Ridges & John Lund / Taito America | Yes | Finished - fully playable (unpublished due to Taito America closure) | ||
Ragnarok | DreamWorld | Unverified | Reported in development. Actual screen shot exists. | ||
Renegade | Taito America | Unverified | Reported in development at 1989 CES. Advertised available by Taito. Actual screen shots exist. | ||
Return to Castle Wolfenstein | Martin Hill | Yes | Incomplete - basic game engine only, no enemy AI or finished levels | ||
Rick Dangerous | Jason Anderson | Yes | Playable, sound engine needs work (low quality); bugs | ||
Runaway Robots | Tomoo Yoshiya / PBI Software | Yes | |||
S.D.I. | Cinemaware | Unverified | Reported in development. Actual screen shots exist. | ||
Scooby Doo | MicroIllusions | Unverified | Reported in development | ||
Infocom | Unverified | Reported in development | |||
Shufflepuck Cafe | Christopher Gross / Broderbund | Yes | Finished - fully playable | ||
SimCity | Rebecca Heineman | Yes | Incomplete - rudimentary menus, scrolling, displays | ||
Space Ace II: Borf's Revenge | ReadySoft | Unverified | Reports it was completed. Manual from other ports have IIGS loading instructions. | ||
Space Harrier | FTA | Yes | Incomplete - no collision detection, sound effects, or ability to complete first level | ||
Sierra | Unverified | Reported in development in 1988 | |||
Star Command | Joseph lee | Yes | Incomplete - basic game engine | ||
Star Wizard | Sergeant Claude / Antic's | Yes | Playable - pre-release beta version, bugs | ||
Super Mario Bros. | Lucas Scharenbroich | Yes | Incomplete - missing levels and audio. Playable. | ||
Sword of Sodan | Visual Concepts (Scott Patterson) / Discovery Software | Yes | Incomplete - 5 of 11 levels missing enemy sprites or obstacles. Playable version shown at 1989 CES. | ||
Teenage Queen | Miami Software / Infogrames | Yes | Finished - fully playable | ||
TimeLord | Dreamworld (Chris McKinsey & Donald McIntosh) | Yes | Incomplete - lacks audio, unfinished map locations and story | ||
Ultima V | Richard Garriot / Origin Systems | Unverified | Reported in development by Origin staff | ||
Ultima VI | Richard Garriot / Origin Systems | Unverified | Claims preliminary work started before canceled. IIGS version mentioned on box and manual of ports. | ||
UMS 2 - Nations at War | Microplay | Unverified | Reported programmed by developer. Manual from other ports have IIGS loading instructions. | ||
Vindicators | Tengen / Atari Games | Yes | Finished - fully playable (beta-version, bugs) | ||
Wings of Fury | Robin Kar & Matt Crysdale / Broderbund | Unverified | Reported in development | ||
Wonder Bulla in Terrific Land | FTA | Yes | Incomplete - no collision detection or audio. Unfinished levels. |