Let's Catch | |
Director: | Tomohiko Aita Tetsuo Shinyu |
Producer: | Yuji Naka Hiroyuki Miyazaki |
Designer: | Shunsuke Kawarazuka Toshitsugu Oishi |
Composer: | Hiroyuki Yamamoto |
Developer: | Prope |
Publisher: | Sega |
Platforms: | Wii |
Let's Catch is a video game developed by Prope and published by Sega for the Wii console. It was released as a downloadable WiiWare game in Japan in December 2008 and worldwide in June 2009.
Essentially a virtual game of catch, Let's Catch uses the Wii Remote for play. Owners of Prope's Wii game Let's Tap are able to unlock content in Let’s Catch.[1]
The game features several game modes:
The game received a score of 63/100 at Metacritic indicating "mixed or average reviews". Although Nintendo Life praised the presentation and controls, they otherwise felt that as a whole the game was shallow and repetitive. IGN called the story mode of the game "heartwarming and unique", but also noted the repetitive nature of the game. Wiiloveit.com thought much of the game, but the hefty price tag really got in the way of being able to recommend it strongly.