Legaia 2: Duel Saga Explained

Legaia 2: Duel Saga
Developer:Prokion
Publisher:Sony Computer Entertainment
Director:Natsumi Arisawa
Producer:Katsuhiko Kanazawa
Designer:Takuya Kuwazono
Programmer:Noriyuki Watanabe
Artist:Natsumi Arisawa
Composer:Hitoshi Sakimoto
Yasunori Mitsuda
Michiru ƌshima
Platforms:PlayStation 2
Genre:Role-playing
Modes:Single-player

Legaia 2: Duel Saga, released as in Japan, is a role-playing video game developed by Prokion and published by Sony Computer Entertainment for the PlayStation 2. The sequel to Legend of Legaia, it was released in Japan in November 2001 and internationally in 2002 by Fresh Games.[1]

Gameplay

The gameplay is largely the same as its predecessor, with combat being entering a series of "strikes" in stances akin to fighting games for different combos. New features includes the ability to craft armor and weapons and camping to recover health.

Reception

The game had an average score of 70.46% at GameRankings based on 40 reviews and 67% at Metacritic for 21 reviews. Famitsu ranked it on sixth and sold 40,302 copies.[2] It was ranked 198th by Dengeki Online and sold 53,808 copies.[3]

Notes

  1. Web site: Dubin . Jayson . 2012-05-04 . GZ Interview: Prokions president talks about the innovations brought to the Legaia continent in Legaia 2 Duel Saga . 2024-10-17 . GameZone . en-US.
  2. Web site: IGN staff. December 7, 2001. The Famitsu Top 10 (11/26/01-12/02/01). IGN. May 2, 2012. dead. https://web.archive.org/web/20120416154558/http://cube.ign.com/articles/100/100322p1.html. April 16, 2012.
  3. Web site: IGN staff. January 11, 2002. Dengeki Online Top 200 Of 2001. IGN. May 2, 2012.