Lair of the Freebooters explained

Lair of the Freebooters is a 1983 role-playing game adventure for Thieves' Guild published by Gamelords.

Contents

Lair of the Freebooters is a supplement which depicts an adventure setting which is always under threat from piracy.

Publication history

Lair of the Freebooters was written by Janet Trautvetter, Kerry Lloyd, and Kevin Hardwick, and was published by Gamelords in 1983 as a 48-page book.[1]

Reception

Chris Hunter reviewed Lair of the Freebooters for Imagine magazine, and stated that "I have no great desire to bring pirates into my AD&D games but if you do, LotF plus TG6 for ship to ship combat rules etc are a good place to start."[2]

Rick Swan reviewed Lair of the Freebooters in Space Gamer #73, and wrote, "Although it's well-presented, roleplayers who've been around awhile have probably run across much of this elsewhere and will find more of the same here. Those with an insatiable taste for the high seas, however, will want to check out the sections on ship weaponry, naval tactics, and crew skills."[3]

Notes and References

  1. Book: Schick, Lawrence. Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books . 1991. 0-87975-653-5 . 221.
  2. Hunter . Chris . Notices . review . . 23. 42-43. TSR Hobbies (UK), Ltd. . February 1985.
  3. Swan . Rick . Rick Swan . Mar–Apr 1985 . Adventuring in the World of Thieves' Guild. Space Gamer. Steve Jackson Games. 73. 21.