Konami GT explained

Konami GT
Developer:Konami
Genre:Racing
Modes:Single-player
Arcade System:Konami GX400 (Konami GT)
Bubble System (Konami RF2)
Platforms:Arcade

Konami GT, originally known as Konami RF2 - Red Fighter, is a 1985 racing video game developed and released by Konami, using their GX400 arcade architecture. The player drives a sports car which must reach various checkpoints without running out of fuel. A turbo mode (activated by the gear shift) increases the car's speed but uses more fuel and puts the player at a higher risk of hitting an obstacle. Fuel power-ups can be found on the road which the player must pick up to make it to the final checkpoint.

The original title RF2 is a reference to Konami's 1984 arcade game Road Fighter, and thus this may be considered an unofficial sequel. RF2 was a commercial success in Japanese arcades. The series was followed in 1996 by official sequel Midnight Run - Road Fighter 2.

Konami GT was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs on October 6, 2010.

Reception

In Japan, Game Machine listed Konami GT on their November 15, 1985 issue as being the sixth most-successful upright/cockpit arcade cabinet of the month.[1] It went on to be Japan's fifth highest-grossing upright/cockpit arcade game during the first half of 1986,[2] and the overall eighth highest-grossing arcade game of 1986.[2] [3]

Mike Roberts of Computer Gamer magazine reviewed "Street Fighter II from Konami" following its appearance at London's Preview '86 show in late 1985, calling it "a fantastic sequel to the Street Fighter game". He said it was "a three dimensional racing game in the style of" Pole Position (1982) "but the quality of graphics and gameplay are in excess of anything that I have seen for a long time".[4]

Other appearances

References

Notes and References

  1. Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos). Game Machine. 272. Amusement Press, Inc.. 15 November 1985. 21. ja.
  2. Game Machine's Best Hit Games 25: '86 上半期 . Game Machine's Best Hit Games 25: First Half '86 . . 288 . . 15 July 1986 . 28 . ja .
  3. Game Machine's Best Hit Games 25: '86 下半期 . Game Machine's Best Hit Games 25: Second Half '86 . Game Machine . 300 . Amusement Press, Inc. . 15 January 1987 . 16 . ja .
  4. Roberts . Mike . Doyle . Eric . Coin-Op Connection . . 1985 . 10 (January 1986) . 26–7 .