The King of Fighters XV | |
Developer: | SNK |
Producer: | Yasuyuki Oda |
Artist: | Tomohiro Nakata |
Series: | The King of Fighters |
Engine: | Unreal Engine 4 |
Genre: | Fighting |
Modes: | Single-player, multiplayer |
, also called KOF XV, is a fighting game developed by SNK. It was released on February 17, 2022, for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S. It is the first game in The King of Fighters series created using Unreal Engine 4, and the first to implement GGPO rollback networking. Taking place after the events of The King of Fighters XIV, the narrative primarily revolves around two fighters with multiverse-related supernatural powers, Shun'ei and Isla, among other returning heroes facing revived threats. King of Fighters XV generally received praise for its character roster, team-based gameplay, and smooth online performance, but criticism for its story mode, complex tutorials, and mechanics.
Like its predecessors, The King of Fighters XV uses a fighting system involving teams composed of three fighters. The parry system also returns under the name Shatter Strike. It also reincorporates the common MAX Mode system where fighters can use stronger techniques once energy bars are filled. Unlike in previous game, but now just like super moves prior, characters can now use MAX/EX versions of special moves, with or without entering MAX Mode. The game features a wide variety of online modes, including Ranked Match, Casual Match, Room Match, and Online Training.[1]
The single button "Rush" from The King of Fighters XIV reappears and is updated to help newcomers perform combos and special/super moves easier. Shatter Strike was designed mainly as a defensive system but it can be used offensively when making use of guard points. Destructoid compared Shatter Strike with a fully charged Focus Attack from Street Fighter IV.[2] In XIV, combos from quick activation were the main way max mode was used so the gauge consumption was increased from 1 to 2 to prevent players from being overwhelmed. A neutral state in XIV was not seen often so in XV attack power and guard crush are increased when neutral is activated. Since Max Mode activations in neutral were almost nonexistent in King of Fighters XIV, the developers are giving more incentive to players to not just use it as a combo extender.
The story focuses on the next King of Fighters tournament held after the appearance and defeat of Verse. Following Antonov's early retirement, new tournament commissioner Anastasia sends out invitations to fighters to join the tournament; the mayhem caused by Verse's powers resurrects various long-thought deceased fighters from past tournaments as well. Chizuru Kagura gathers Kyo Kusanagi and Iori Yagami in order to look after the seal of the snake demon Orochi.[3] Shun'ei, a teenager with mysterious powers resembling Verse's, enters the tournament again alongside Meitenkun and Benimaru Nikaido to better understand his powers, the Amplified Specters. During the tournament, they encounter a rival team led by a girl with similar powers to his own and also another Amp user, Isla. Isla is being mentored by a woman named Dolores who wishes for her and Shun'ei to stop the appearance of more Amp-related creatures like Verse, believing Ash Crimson's time-traveling in a previous tournament, which Dolores' disciple, Kukri confirms it to have caused their appearances and connected to distortions across the multiverse. However, a new Amp creature born from Isla's Amp power, labeled as Re Verse manifests as the tournament progresses and targets the fighters, pulling them into another world. Following Re Verse's defeat, the mysterious goddess Otoma=Raga appears and attacks the teams. Upon Otoma=Raga's defeat, the fighters escape back to their world and are crowned the new King of Fighters champions, whereas Isla finally warms up with Shun'ei at the same time their respective Amps are fully under control, such as Shun'ei can finally take off his headphone safely. As confirmed by Kukri earlier, defeating Otoma=Raga and Re Verse does not erase the revived fighters’ existences once they survive the two entities’ rampages.
See also: List of The King of Fighters characters. The King of Fighters XV launched with 39 playable fighters, consisting of 13 teams with three fighters each. Additional characters were made available via seasons of paid downloadable content: Season 1 consists of 12 fighters spread across four teams, while Season 2 consists of six individual fighters, with two additional fighters released separately later. Much like Samurai Shodown (2019) and , the DLC teams' involvements in the storyline are canon. The game features two non-playable bosses in the initial release, and two free playable DLC boss characters who are part of special boss challenges.[4] [5]
Newcomers are marked in italics.