Kinemation was one of the first inverse kinematics packages for 3D computer animation, created for Wavefront Technologies' package The Advanced Visualizer (TAV). In 1995, Wired described Kinemation as "a huge breakthrough in motion animation".[1] It was used in the mid-1990s by companies such as Kleiser-Walczak Construction Company (Judge Dredd). Portions of Kinemation were disassembled and re-assembled into Alias-Wavefront's flagship product Maya.