Karma: Curse of the 12 Caves explained

Karma: Curse of the 12 Caves
Developer:InterServ International
Publisher:Discis Knowledge Research
DreamCatcher Interactive (re-release)
Platforms:Macintosh, Windows, PlayStation, Sega Saturn
Genre:Adventure
Modes:Single-player

Karma: Curse of the 12 Caves is a 1995 FMV adventure game. In 1998, DreamCatcher Interactive re-released the game as Quest for Karma. The game was released in Japan for PlayStation and Sega Saturn as Takuramakan.

Plot

In the caves of Dun-Huang, a demon set a trap, so effective that it also trapped the workers who built the trap. It is the player's job to free them.

Gameplay

The game plays similarly to Myst, another FMV adventure game, except this title has a narrator that guides the player through the narrative and puzzles.

Critical reception

PC Game praised the game's atmosphere but disliked its illogical puzzles.[1] Just Adventure's Ray Ivey positively compared it to two other Dreamcatcher titles: Jewels of the Oracle and .[2] Philip Jong of Adventure Classic Gaming wrote that the game was released "quietly" with little fanfare.[3]

Notes and References

  1. Web site: Google Translate. translate.googleusercontent.com. 2017-02-03.
  2. Web site: Review: Quest for Karma . 2001-07-18 . 2017-02-03 . bot: unknown . https://web.archive.org/web/20010718115457/http://www.justadventure.com/reviews/Quest_for_Karma/Quest_for_Karma_Review.shtm . 2001-07-18 .
  3. Web site: Karma: Curse of the 12 Caves - Quest for Karma - Review - Adventure Classic Gaming - ACG - Adventure Games, Interactive Fiction Games - Reviews, Interviews, Features, Previews, Cheats, Galleries, Forums. www.adventureclassicgaming.com. 2017-02-03.