Karate Kommandos Explained

Creator:Chuck Norris
Developer:Dan DiStefano
Starring:Chuck Norris
Composer:Udi Harpaz
Country:United States
Language:English
Num Seasons:1
Num Episodes:5
Producer:Larry Huber
Runtime:30 minutes
Company:Ruby-Spears Enterprises
Channel:First-run syndication
Related:Lazer Tag Academy

Karate Kommandos (also known as Chuck Norris: Karate Kommandos) is an American animated television series that originally aired in 1986 as a syndicated five episode mini-series. It was created by and starred Chuck Norris as himself, and produced by Ruby-Spears Enterprises.[1] Re-runs of the cartoon have occasionally aired on Boomerang and Adult Swim.

Plot

This fictionalized version of Chuck Norris is a United States government operative with a team of racially diverse warriors known as the Karate Kommandos. Together, they fight against the organization VULTURE led by the Claw and his right-hand man Super Ninja.[2]

Production

The series follows the framing device of Mister T (also a Ruby-Spears production). At the beginning of each episode, a live action segment with Norris, usually at a gym or a martial arts studio, is shown to explain what is going on. At the end of each episode, Norris narrates a moral lesson for the audience to learn.

Characters

Karate Kommandos

The team includes:

VULTURE

VULTURE is an evil organization that plots to take over the world. Its members include:

Episodes

No.TitleWritten byOriginal air date

Home media

In 1987, a VHS tape of Chuck Norris: Karate Kommandos was released by Worldvision Home Video.

The complete series was released on DVD on April 1, 2011, via Warner Archive line.[3] [4]

Comic book

There was also a comic book series published by Star Comics, an imprint of Marvel Comics which produced comic books aimed at young children. Steve Ditko provided the art.[5] The series ran four issues from January through July 1987.[6]

Issue #1 found Too-Much daydreaming in class about being as great a martial artist as Chuck Norris, even taking down the Super Ninja singlehandedly. Without warning, Too-Much's teacher calls on him to give his book report (which he characteristically has not even started) on James Clavell's The Children's Story. Then Too-Much, his classmates, and their teacher are taken hostage by the Klaw's ninjas, who demand the Super-cruiser in return for their release. The Super-cruiser, which looks like a U-Haul truck, is a new anti-terrorist weapon created by Norris for the government. Pepper drives the Super-cruiser to the school, where she and her trusty dog take on the ninjas, while Chuck himself barges into the classroom and knocks out more of the ninjas. One of the ninjas tries to shoot Norris, who stops the bullet with a copy of The Children's Story; he then sells Too-Much a bill of goods about what a great book this is, while the police haul the ninjas off to jail.[7]

Issue #2 has Norris looking into a possible conspiracy to steal the new Banana 7000 prototype by going to a seedy seaside bar and asking too many questions. Kimo, Tabe, Pepper and Reed are guarding the newest prototype at a hotel but the Cult of the Klaw get the drop on Pepper, kidnap her and steal it while Kimo and Tabe are taking a break. Reed is distracted by Margie, a stranger whose mother is ill and is convinced by The Cult of the Klaw to help steal the computer for money for her mother's operation. The Karate Kommandos, now joined by Too Much and Wolf, return to find the hotel empty. They change into their battle suits and begin to search for Pepper. Meanwhile Pepper is being forced to show The Klaw's ninjas how to use the computer. Margie does not want anyone to be hurt so turns on them by making a plan with Pepper to escape. The Kommandos arrive at the enemies bungalow and enter politely according to Kimo. They take out the ninjas inside but as a last ditch effort, their leader attempts to threaten Pepper but when he enters Pepper's room, Margie takes him out with a vase. There was a big reward for anyone who helps apprehend the thieves who were after the computer and Norris believes Margie earned it. She is so grateful to be able pay for her mother’s operation she rewards Reed with a kiss.[8]

Action figures

To coincide with the airing of the show, Kenner Products made a set of action figures based on the main characters of the show. Kenner also made many accessories, including weapons and vehicles, to go along with the figurines.[9]

In popular culture

External links

Notes and References

  1. Web site: 2011-05-13 . Chuck Norris: Karate Kommandos DVD Review - IGN . 2012-10-20 . Uk.ign.com.
  2. Book: Erickson, Hal . Television Cartoon Shows: An Illustrated Encyclopedia, 1949 Through 2003 . 2005 . McFarland & Co . 978-1476665993 . 2nd . 202.
  3. Web site: Chuck Norris: Karate Kommandos - The Complete Series : DVD Talk Review of the DVD Video . 2012-10-20 . Dvdtalk.com.
  4. News: Chuck Norris Animation on DVD-on-Demand . Animation Insider . 2012-02-08.
  5. Web site: @ 04:56 PM . 2007-01-07 . 365 Reasons to Love Comics #7 | Comics Should Be Good! @ Comic Book Resources . 2012-10-20 . Goodcomics.comicbookresources.com.
  6. https://www.comics.org/series/3406/ Chuck Norris
  7. Book: Duffy, Jo. Chuck Norris Karate Kommandos. Marvel Comics Group. January 1987. 1. 1 . New York.
  8. Book: Duffy, Jo. Chuck Norris Karate Kommandos. Marvel Comics Group. March 1987. 1. 2 . New York.
  9. Web site: 1986-02-21 . Buyers Have an Early Adventure in Toyland: Industry Show Previews Talking Teddy Bears, Cuddly Dolls, More Rambos - Los Angeles Times . 2012-10-20 . Articles.latimes.com.
  10. Web site: August 15, 2010 . RETRO: Providence/Boston/Hartford – Thursday, September 11, 1986 (1 of 2) . Radio Discussions.
  11. Web site: September 9, 2012 . Retro: Maine (Tuesday, September 9, 1986) . Radio Discussions.