Jonatan Söderström Explained
Jonatan Söderström |
Birth Date: | 9 October 1985 |
Birth Place: | Sweden |
Occupation: | Game designer |
Years Active: | 2005-present |
Jonatan Söderström, also known as Cactus, is a Swedish video game developer. He is best known as the co-designer and programmer of Hotline Miami (2012) and (2015), but had prior to those games developed over 40 small freeware games, many of which were positively received.[1] [2] His game Clean Asia! was nominated for both Excellence In Visual Arts and Excellence in Audio at the Independent Games Festival in 2008.[3] In 2010, he won the IGF's Nuovo Award, which honours unconventional game development, for his puzzler Tuning.[4]
All of Söderström's games prior to Hotline Miami were created with Game Maker, and he was one of the most influential developers in the Game Maker community, together with others like Derek Yu.[5] At the GDC 2009, he delivered a talk called "The Four Hour Game Design", describing the methods he uses in producing his games.[6]
When asked about his game design style in an interview, Söderström replied "Variation can be good, but so can consistency. When I make games I try to keep them unified and to the point, so I don't drift off too far. It's also one of the reasons most of my games are so short, when I feel like I want to turn the game in a new direction I usually explore that new direction in a separate game instead".[7]
Career
The games Söderström has created include:[8]
- Ad Nauseam
- Ad Nauseam 2[9] [10]
- Arms
- BlockOn!
- Brave Karma Warriors
- Burn the Trash[11]
- Clean Asia!
- Decontrologic
- EVAC
- Fractal Fighters
- Fuck Space[12]
- God Came to the Cave
- Hot Throttle
- Hotline Miami
- Illegal Communication[13]
- Insect Invade 2
- Keyboard Drumset Fucking Werewolf
- KrebsWelte
- Krytza
- Life is a Race!
- Minubeat
- Mondo Agency[14]
- Mondo Medicals
- MSoids
- Ninja Flu
- Norrland
- Precision
- Strings
- Protoganda II
- Psychosomnium
- Retro
- Retro II
- Retro 4
- Saru Ga Daisuki
- Seizuredome
- Shotgun Ninja
- Space Fuck!
- Stallions In America
- Ted's Wet Adventure
- The Birthday
- The Design
- This Is Infinity
- Tuning (winner of the Sublime Experience award at IndieCade in 2009)[15]
- Unholy Stage
- Xoldiers
- xWUNG
External links
Notes and References
- Web site: Curtis . Tom . Cactus goes commercial: How one indie moved beyond his freeware roots . www.gamasutra.com . 13 July 2012 . en.
- News: Stuart. Keith. Interview: Cactus Games. The Guardian. 21 April 2008 .
- http://www.gamasutra.com/php-bin/news_index.php?story=17203 "Road To The IGF: Clean Asia! Takes Aim At Innovation"
- News: Purchese . Robert . IGF 2010 winners revealed . Eurogamer . 12 March 2010 . en.
- Book: Werning . Stefan . Making Games: The Politics and Poetics of Game Creation Tools . 2021 . 49.
- http://www.gdcvault.com/play/1243/(304)-The-Four-Hour-Game "The Four-Hour Game Design by Cactus"
- Web site: Game Talk: Developer of Games Like Hotline Miami, Norrland, Clean Asia! & Mondo Medicals, Jonatan Cactus Soderstrom Interview with Timothy Courtney . timothycourtney.io . 9 July 2016 . 5 March 2016 . Timothy . Courtney . 5 May 2019 . https://web.archive.org/web/20190505234806/http://timothycourtney.io/interview/game-talk/hotline-miami-game-developer-jonatan-soderstrom-interview-with-timothy-courtney.php . dead .
- Web site: Cactus / Jonatan Söderström. CactusSquid.rf.gd. 23 January 2022. Söderström. Jonatan.
- Web site: 15 April 2008. Hardcore shooting fun (and rude bits) with Ad Nauseam 2. 23 January 2022. the Guardian. en.
- Web site: Prickly Situations. 23 January 2022. Rhizome. 20 August 2008 . en.
- Web site: TIGSource » TIGArchive » Burn the Trash. 23 January 2022. en.
- News: Walker. John. 3 April 2008. SPACE WEEK: Fuck Space!. en. Rock, Paper, Shotgun. 23 January 2022.
- Web site: TIGSource » TIGArchive » Illegal Communication. 23 January 2022. en.
- Web site: 29 January 2010. Indie Developer Showcase, Day Four: Mondo Agency. 23 January 2022. The Escapist. en-US.
- Web site: IndieCade, Impressions of the Award Winners . October 2009 . 10 March 2012 . Gamasutra.