Joe Blade | |
Designer: | Colin Swinbourne |
Publisher: | Players (Interceptor Micros) |
Released: | 1987 |
Genre: | Platform |
Modes: | Single-player |
Platforms: | ZX Spectrum, Commodore 64, Amstrad CPC, Acorn Electron, BBC Micro, Atari 8-bit, MSX, Amiga, Atari ST |
Developer: | Players |
Joe Blade is a video game published by Interceptor Micros on their Players budget label for the ZX Spectrum, Commodore 64 and Amstrad CPC in 1987.[1] It reached the top of the UK game charts, replacing Renegade.[2] In Germany, the game peaked at number 7.[3] It was ported to the Acorn Electron, BBC Micro, Atari 8-bit computers, MSX, Amiga, and Atari ST. A sequel, Joe Blade 2, was published in 1988. Another sequel, Joe Blade 3, was released in 1989.[4]
The first Joe Blade title portrayed Blade as a lone commando sent into an evil mastermind's complex to release a number of diplomats.
Ron Stewart for Page 6 said "It is not a great game, but for under a tenner what do you expect. There is enough game play here to keep you going for a while."[5]
Arnie Katz & Joyce Worley for Ahoy!'s AmigaUser said "Joe Blade is an exceptionally well programmed product. Its animated illustrations and jaunty soundtrack give it an edge over numerous other 'storm-the-fortress' epics".[6]
Computer and Video Games said "Nice and cheap with ace graphics, Joe Blade certainly cuts it. A good buy."[7]
Crash said "extremely playable and addictive."[8]