James M. Ward Explained

James M. Ward
Birth Date:23 May 1951
Birth Place:Elkhorn, Wisconsin
Death Place:Milwaukee
Genre:Fantasy, role-playing game
Notableworks:Deities & Demigods, Greyhawk Adventures, Pool of Radiance, Metamorphosis Alpha, Gamma World

James Michael Ward III (May 23, 1951 – March 18, 2024) was an American game designer and fantasy author who worked for TSR, Inc. for more than 20 years, most notably on the role-playing game Dungeons & Dragons.[1] He wrote various books relating to Dungeons & Dragons, including guidebooks such as Deities & Demigods,[2] and novels including Pool of Radiance, based on the computer game of the same name.

Early life and education

Jim Ward was born in Elkhorn, Wisconsin[3] to James Ward Jr. and Orabelle Ward.[4] He attended University of Wisconsin-Whitewater, where he earned a double major in English and History. He then moved to Prairie du Chien, Wisconsin[5] and taught for five years at West Grant High School in Patch Grove, Wisconsin.

During this time, Ward become interested in wargaming, and was drawn into the International Federation of Wargamers (IFW) founded by Gary Gygax in nearby Lake Geneva, Wisconsin. In 1973, Gygax introduced some of the players to a new concept in wargaming — a game that would eventually become Dungeons & Dragons — where each player took on the role of one character in a fantasy setting that Gygax called Greyhawk. By the following year, Ward was one of these players, and created a wizard he named Leledibmob. During one session, Leledibmob urgently needed an item that he had left behind, and Gygax created a new spell that allowed Leledibmob to retrieve the item. Gygax called the spell Drawmij's Instant Summons — "Drawmij" being "Jim Ward" spelled backwards.[6]

Dungeons & Dragons and TSR

In 1974, Gygax and Don Kaye formed Tactical Studies Rules (TSR) in order to publish Dungeons & Dragons. When sales of the new game took off in 1975, TSR rapidly expanded its product line, and Ward started to design games and write material for them.[7] In 1976, Ward worked with Rob Kuntz to produce Gods, Demi-Gods & Heroes that expanded the original D&D game by introducing gods.[7] On his own, Ward designed Metamorphosis Alpha (1976), which was the second science-fantasy role-playing game, and published as TSR's fourth role-playing game.[7]

In 1980, Ward left teaching to become a full-time employee of TSR and co-authored Deities & Demigods.[7] In the early 1980s, Ward and Rose Estes formed an education department at TSR, planning to market classroom modules to teachers.[7] At the 1983 EastCon convention, Ward ran Kuntz's adventure "The Maze of Xaene" as the D&D tournament module, although that module was never published by TSR.[7]

However, in 1984, TSR faced a financial crunch due to senior mismanagement, and Ward, along with dozens of other employees, was laid off. Ward continued to write products for TSR, which paid him in royalties. In 1986, TSR hired Ward back. Ward wrote Greyhawk Adventures (1988), a hardcover supplement that presented new rules for the Greyhawk setting.[7]

Ward, with David Cook, Steve Winter, and Mike Breault, co-wrote the Ruins of Adventure scenario that was adapted into the popular computer game Pool of Radiance.[8]

When TSR produced a second edition of AD&D (1989), Ward instituted changes such as removing assassins and half-orcs as player character options from the game, explaining this decision in Dragon #154 (February 1990) that "[a]voiding the Angry Mother Syndrome has become a good, basic guideline for all of the designers and editors at TSR, Inc"; Ward printed many replies from upset players in Dragon #158.[7]

Ward can be glimpsed early in the Dragon Strike tutorial video playing the man who is slapped in the face at the king's party.[9]

Ward designed the Spellfire collectible card game. Ward was eventually made the VP for Creative Services.

In 1996, TSR suffered another financial crisis when an unanticipated number of books were returned by booksellers. Ward was ordered to lay off thirty editors and designers, but Ward instead resigned. The financial crisis would shortly result in the company being bought by Wizards of the Coast.[7]

After TSR

Now a freelance designer, Ward created the Dragon Ball Z Collectible Card Game.

Ward then co-founded the d20 company Fast Forward Entertainment with Timothy Brown, Lester Smith, John Danovich, and Sean Everett, and from 2000 to 2005, he was president of the company[7] t of Fast Forward Entertainment, an independent game development company. Ward wrote Sete-Ka's Dream Quest (2006), an adventure gamebook published by Margaret Weis Productions.[7] He wrote the Halcyon Blithe novel Dragonfrigate Wizard (Tor, 2006), which he considered one of his better and prouder creations.

Ward then joined Troll Lord Games, writing supplements such as the boxed set Towers of Adventures (2008) and the Castles & Crusades supplement Of Gods & Monsters (2009); Ward was also made the editor for their Castles & Crusades magazine, The Crusader Journal.[7] Ward also wrote the horror fantasy game Tainted Lands (2009), based on the "SIEGE" system from Castles & Crusades.[7]

Together with Frank Mentzer, Chris Clark and Tim Klark, Ward co-founded Eldritch Enterprises, which planned to publish a variety of general works as well as new creations for role-playing games.[5] [10]

Ward wrote for Gygax Magazine beginning in 2013,[11] including a new Metamorphosis Alpha adventure "They All Died at the International Space Station,"[12] which was also released as a standalone product.[13] Ward was co-author of GiantLands by Wonderfilled, which was announced on Kickstarter in 2019 and shipped in 2022.[14] [15] [16]

Personal life

In 1973, Ward married his high school sweetheart Janean M. Bray,[17] and they had two sons and a daughter together, James, Theon and Breck.[18]

In 2010, Ward was diagnosed with a serious neurological disorder that required treatment at the Mayo Clinic. His friend Tim Kask helped to establish a fund to help Ward offset some of the medical bills.[19]

Ward died on March 18, 2024, at the age of 72.[20]

Legacy

In 1989 Ward was inducted into the Academy of Adventure Gaming Arts & Design Hall of Fame.[21]

Selected works

Fiction

Role-playing games

Television

Other

External links

Notes and References

  1. Web site: Obituary: Jim Ward, Dungeons & Dragons designer, died at age 72 . 2024-03-20 . 2024-03-20 . Game Developer . Carter . Justin . March 19, 2024 . https://web.archive.org/web/20240319201046/https://www.gamedeveloper.com/business/obituary-jim-ward-dungeons-dragons-designer-died-at-age-72 . live .
  2. Web site: Early D&D designer and co-author of Deities & Demigods James M. Ward has passed away . 2024-03-19 . 2024-03-19 . Dicebreaker . Carter . Chase . March 19, 2024 . https://web.archive.org/web/20240319234332/https://www.dicebreaker.com/games/dungeons-and-dragons-5e/news/james-m-ward-obituary-dungeons-and-dragons-designer-gamma-world-metamorphosis-alpha-creator . live .
  3. .
  4. Web site: James "Jim" Ward III Obituary. 2024-03-20. Haase-Lockwood & Associates Funeral Homes. 2024-03-26.
  5. Book: Ewalt, David M.. David M. Ewalt. 2013. Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It. Scribner. 978-1-4516-4052-6.
  6. Web site: Q&A with James M. Ward. 2014-01-25. Dragons Foot. 2024-03-26. I was in a dungeon and the group needed a magic item I owned that was back at the inn where I lived. My character name was Bombidell spelled backward. So at a whim Gary let me create that spell and use that spell and I did indeed save the day..
  7. Book: Shannon Appelcline. Designers & Dragons. Mongoose Publishing. 2011. 978-1-907702-58-7.
  8. The Envelope, Please! . Moore . Roger E. . Roger E. Moore . Brown . Anne . Anne Brown (game designer) . . 149 . September 1989 . 20–21.
  9. Moore . Roger E. . Roger E. Moore . Editorial . . 198 . 14 . TSR, Inc. . . October 1993.
  10. Web site: Q&A with Frank Mentzer, Part 2, p. 82 . Dragonsfoot Forums . dragonsfoot.com . 2010-11-05 . 2010-11-07.
  11. Web site: Hinojosa . David . 2013-04-22 . Dragon Magazine Resurrected: A Review of 'Gygax Magazine' #1 . 2023-04-24 . The Gaming Gang . en-US . April 24, 2023 . https://web.archive.org/web/20230424215458/https://thegaminggang.com/our_reviews/tabletop-gaming-reviews/dragon-magazine-resurrected-a-review-of-gygax-magazine-1/ . live .
  12. Web site: Gygax magazine #3 . 2023-04-24 . Solarian . en . April 24, 2023 . https://web.archive.org/web/20230424215458/https://store.solariangames.com/gygax-magazine-3/ . live .
  13. Web site: Metamorphosis Alpha Archive . 2023-04-24 . www.tsrarchive.com . April 29, 2022 . https://web.archive.org/web/20220429005929/https://www.tsrarchive.com/ma/ma-1e-pub.html . live .
  14. Web site: Wincen . Kim . 2022-11-06 . GiantLands – The Beginning . 2023-04-24 . A gentleman with opinions . en-NZ . April 24, 2023 . https://web.archive.org/web/20230424215458/https://blog.wincenworks.com/2022/11/06/giantlands-the-beginning/ . live .
  15. Web site: Giantlands (Limited Edition) - RPG from Wonderfilled . 2023-04-24 . Noble Knight Games . en . April 23, 2023 . https://web.archive.org/web/20230423183006/https://www.nobleknight.com/ . live .
  16. Web site: Tenkar . Eric . February 1, 2022 . Giantlands - Reviewish - Book 1, Part 1 - Damn It Tenkar, Where Are the Rules? . 2023-04-24 . Tenkar's Tavern . en . April 24, 2023 . https://web.archive.org/web/20230424215459/https://www.tenkarstavern.com/2022/02/giantlands-reviewish-book-1-part-1-damn.html . live .
  17. Web site: Eldritchent.com. Jim Ward. April 16, 2015. December 28, 2016. https://web.archive.org/web/20161228182859/http://www.eldritchent.com/page/Jim-Ward.aspx. dead.
  18. Book: Ward, James M. . . . Lowder . James . James Lowder . . 2007 . 138–141 . 978-1-932442-96-0.
  19. Friends of Starship Warden: Web site: the James M. Ward Relief Fund. https://web.archive.org/web/20101125143745/http://bailoutthewardenfund.bbnow.org/index.php . November 25, 2010 .
  20. News: Griepp . Milton . RIP James M. (Jim) Ward . 19 March 2024 . ICV2 . 19 March 2024 . March 19, 2024 . https://web.archive.org/web/20240319100950/https://icv2.com/articles/news/view/56515/rip-james-m-jim-ward . live .
  21. Web site: The 1989 Origins Awards. The Game Manufacturers Association. https://web.archive.org/web/20121216052421/http://www.gama.org/OriginsAwards/OriginsAwardsWinnersThe1980s/The1989OriginsAwards/tabid/3232/Default.aspx. dead. December 16, 2012.
  22. Book: Schick, Lawrence . 1991 . Heroic Worlds: A History and Guide to Role-Playing Games . Prometheus Books . Buffalo, New York . 0-87975-653-5.
  23. WARD, James & BROWN, Anne K. Pools of darkness . Kliatt Young Adult Paperback Book Guide . 28 . 3 . May 1992 . 7 . Kliatt.
  24. WARD, James & BROWN, Anne K. Pools of twilight . Kliatt Young Adult Paperback Book Guide . 26 . 4 . May 1994 . 20-21 . Kliatt.
  25. Web site: Dragon Magazine #42. Dragon. October 1, 2019. September 29, 2020. https://web.archive.org/web/20200929073458/https://www.annarchive.com/files/Drmg042.pdf. live.
  26. Book: Ward, James M. . August 2008 . 978-1-929474-19-6. Towers of Adventure .
  27. Book: Ward . James M. . Tom . Wham . Tom Wham . 2008 . 978-1-931567-60-2. Dragon Lairds .
  28. Troll Lord Games . March 2008 . The Crusader. The Crusader . 4 . 8 .