Jim Bambra Explained

Jim Bambra
Nationality:British
Occupation:Game designer

Jim Bambra (born 1956)[1] is a British designer and reviewer of fantasy roleplaying games (RPG), and a former company director. He is particularly known for his contributions to Dungeons & Dragons, Fighting Fantasy, Warhammer, and which was based on the Star Wars films. Later he became head of design at MicroProse, then managing director of Pivotal Games, a publisher of video games including .

Career

Jim Bambra worked on game design and materials for various companies during the 1980s and early 1990s, including TSR (publisher of Dungeons & Dragons), Games Workshop (Warhammer),[2] and West End Games (Star Wars RPG).

In 1983, Bambra wrote "The Beginner’s Guide to Roleplaying Games" (with Paul Ruiz), published in Imagine magazine Issue 6 (Sept 1983),[3] explaining what an RPG is and accompanied by a comic strip, "The Adventures of Nic Novice". He was a reviewer and writer for Imagine magazine 1983-1985,[4] and reviewer for White Dwarf and Dragon magazines during the late 1980s and early 1990s.

In 1989, Bambra co-wrote the Fighting Fantasy gamebook Dead of Night for Puffins, a Penguin inprint, with Stephen Hand.

During the 1990s he was Head of Design at MicroProse, where he worked on projects including Fields of Glory, Grand Prix, Special Forces, various X-COM products, and Gunship.[5]

In 1996 Bambra founded Pumpkin Studios, which achieved success with Warzone 2100, a computer game with a post-nuclear scenario. This company closed in 2000 after Eidos Interactive cancelled its then current project, Saboteur, a PlayStation video game.[6]

In 2003 he became managing director at Pivotal Games Ltd, a videogame development company based in Bath and owned by SCi Ltd. During his period at the firm it published the series of Conflict: videogames, the most successful of which was .[7] He remained as director until 2008, when SCi closed down the company.[8] Between 2005 and 2009 he was also a board member of The Independent Games Developers Association Ltd.[9]

Gamebooks and materials

Jim Bambra produced the following gamebooks and materials for roleplaying games, many in collaboration with other authors:

For Dungeons & Dragons

Other

Testimonial

Echoes of the Jedi: Episode IV of Star Wars: Dawn of Defiance was dedicated to "Jim Bambra and all the unsung authors of the early Star Wars Expanded Universe".[12]

External links

Notes and References

  1. http://companycheck.co.uk/director/910644031 Jim Bambra: Director Summary
  2. https://graemedavis.wordpress.com/2012/03/01/the-enemy-within-again/ The Enemy Within, Again
  3. http://grognardia.blogspot.cz/ Imagine Magazine: Issue #6
  4. Web site: http://www.philsp.com/homeville/FMI/s376.htm#A6208. https://web.archive.org/web/20141023203709/http://www.philsp.com/homeville/FMI/s376.htm#A6208 . 2014-10-23 .
  5. https://web.archive.org/web/20060602130903/http://www.pivotalgames.com/index.php?content=about&cat=directors Pivotal Games website as at 2 June 2006
  6. Jack Schofield, Games watch, The Guardian, 23 March 2000
  7. Web site: Conflict: Desert Storm - About Sim Games . https://web.archive.org/web/20141102214550/http://compsimgames.about.com/od/combat/p/Conflict-Desert-Storm.htm . 2014-11-02.
  8. http://www.develop-online.net/news/pivotal-games-shuts-its-doors/0103133 Staff at Conflict series developer notified of closure today; small team of specialists will be kept by SCi
  9. https://web.archive.org/web/20070715171143/http://www.tiga.org/index.php?action=showBoardMembers TIGA website as at 15 July 2007
  10. http://grognardia.blogspot.co.uk/2010/09/retrospective-nights-dark-terror.html Retrospective: Night’s Dark Terror
  11. Joris Dormans, On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules, Game Studies, volume 6 issue 1, December 2006.
  12. Abel G. Peña & JF Boivin, Echoes of the Jedi: Episode IV of Star Wars: Dawn of Defiance, p. 2, Lucasfilm Ltd., 2008