Jaguar - Family 16h | |
Produced-Start: | Mid-2013 |
Produced-End: | present |
Size-From: | 28 nm |
L1cache: | 64 KB per core[1] |
L2cache: | 1 MB to 2 MB shared |
Manuf1: | AMD |
Core1: | Kabini |
Core2: | Temash |
Core3: | Kyoto |
Core4: | G-series |
Core5: | Athlon, Sempron, A4, A6, & E4 |
Predecessor: | Bobcat - Family 14h |
Successor: | Puma - Family 16h (2nd-gen) CPU of Xbox One X |
Arch: | AMD64 (x86-64-v2) |
Sock1: | Socket AM1 |
Sock2: | Socket FT3 (BGA-769) |
The AMD Jaguar Family 16h is a low-power microarchitecture designed by AMD. It is used in APUs succeeding the Bobcat Family microarchitecture in 2013 and being succeeded by AMD's Puma architecture in 2014. It is two-way superscalar and capable of out-of-order execution. It is used in AMD's Semi-Custom Business Unit as a design for custom processors and is used by AMD in four product families: Kabini aimed at notebooks and mini PCs, Temash aimed at tablets, Kyoto aimed at micro-servers, and the G-Series aimed at embedded applications. Both the PlayStation 4 and the Xbox One use SoCs based on the Jaguar microarchitecture, with more powerful GPUs than AMD sells in its own commercially available Jaguar APUs.[2]
The Jaguar core has support for the following instruction sets and instructions: MMX, SSE, SSE2, SSE3, SSSE3, SSE4a, SSE4.1, SSE4.2, AVX, F16C, CLMUL, AES, BMI1, MOVBE (Move Big-Endian instruction), XSAVE/XSAVEOPT, ABM (POPCNT/LZCNT), and AMD-V.
See also: Bobcat (microarchitecture).
See also: List of AMD processors with 3D graphics and List of AMD mobile processors.
Chip (device) | Release date | Fab | Die area (mm2) | CPU | GPU | Memory | Storage | API support | Special features | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Archi- tecture | Cores | Clock (GHz) | L2 cache | Archi- tecture | Core config | Clock (MHz) | GFLOPS | Pixel fillrate (GP/s) | Texture fillrate (GT/s) | Other | Size | Bus type & width | Band- width (GB/s) | Audio | Other | ||||||
Liverpool (PS4) | 28 nm | 348 | Jaguar | 2 modules with 4 cores each | 1.6 | 2× 2 MiB | GCN 2 | 1152:72:32 18 CU | 800 | 1843 | 25.6 | 57.6 | 8 ACEs | 8 GiB | GDDR5 256-bit | 176 | 3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 | OpenGL 4.2, GNM, GNMX and PSSL | Dolby Atmos (BD) S/PDIF | PS VR PS4 additional modules HDR10 (except discs) CEC Optional IR sensor | |
Durango (Xbox One) | 363 | 1.75 | 768:48:16 12 CU | 853 | 1310 | 13.6 | 40.9 | 2 ACEs | 32 MiB | ESRAM | 204 | 3DBD/DVD/CD 1× 2.5" SATA hard drive USB 3.0 | Direct3D 11.2 and 12 | Fully Dolby Atmos,, and Windows Sonic S/PDIF | Xbox One additional modules FreeSync (1) HDMI 1.4 through IR sensor and IR out port Kensington lock | ||||||
8 GiB | DDR3 256-bit | 68 | |||||||||||||||||||
Edmonton (Xbox One S) [6] | 16 nm | 240 | 914 | 1404 | 14.6 | 43.9 | 32 MiB | ESRAM | 219 | 4KBD/3DBD/DVD/CD 1× 2.5" SATA hard drive USB 3.0 | Fully Dolby Atmos, DTS:X, and Windows Sonic S/PDIF | Xbox One S additional modules Fully HDR10 Dolby Vision (streaming) FreeSync (1&2)<br />HDMI 1.4 through IR sensor and IR out port Kensington lock | |||||||||
8 GiB | DDR3 256-bit | 68 | |||||||||||||||||||
Liverpool? (PS4 Slim) | 208 | 1.6 | 1152:72:32 18 CU | 800 | 1843 | 25.6 | 57.6 | 8 ACEs | 8 GiB | GDDR5 256-bit | 176 | 3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 | OpenGL 4.2, GNM, GNMX and PSSL | Dolby Atmos (BD) | PS VR PS4 Slim additional modules HDR10 (except discs) CEC Optional IR sensor | ||||||
Neo (PS4 Pro) [7] [8] [9] | 325 | 2.13 | GCN 4 Polaris[10] | 2304:144:32 36 CU | 911 | 4198 | 58.3 | 131.2 | 4 ACEs and 2 HWS FP16 checkerboard rendering | 8 GiB [11] | GDDR5 256-bit | 218 | 3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 | OpenGL 4.2 (4.5), GNM, GNMX and PSSL | Dolby Atmos (BD) S/PDIF | PS VR PS4 Pro additional modules HDR10 (except discs) Up to 4K@60 Hz CEC Optional IR sensor | |||||
1 GiB | DDR3 | ? | |||||||||||||||||||
Scorpio (Xbox One X) [12] [13] [14] | 359 | Customized Jaguar | 2.3 | 2560:160:32 40 CU | 1172 | 6001 | 37.5 | 187.5 | 4 ACEs and 2 HWS | 12 GiB | GDDR5 384-bit | 326 | 4KBD/3DBD/DVD/CD 1× 2.5" SATA hard drive USB 3.0 | Direct3D 11.2 and 12 | Fully Dolby Atmos, DTS:X, and Windows Sonic S/PDIF | Xbox One X additional modules Fully HDR10 Dolby Vision (streaming) FreeSync (1&2)<br />Up to 4K@60 Hz HDMI 1.4b through IR sensor and IR out port | |||||
SoCs using Socket AM1:
Model | CPU | GPU | TDP(W) | DDR3Memory Speed | Socket | ||||
---|---|---|---|---|---|---|---|---|---|
Cores | Freq.(GHz) | L2Cache (MB) | Model | Cores (unified shaders : texture mapping units : render output units) | Freq.(MHz) | ||||
Athlon 5370 | 4 | 2.2 | 2 | Radeon R3 | 128:8:4[15] | 600 | 25 | 1600 | AM1 |
Athlon 5350[16] | 2.05 | ||||||||
Athlon 5150 | 1.6 | ||||||||
Sempron 3850 | 1.3 | 450 | |||||||
Sempron 2650 | 2 | 1.45 | 1 | 400 | 1333 |
Target segment | Model | CPU | GPU | TDP(W) | DDR3Memory | TurboCore | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Cores | Freq.(GHz) | Turbo(GHz) | L2Cache (MB) | Model | Config. | Freq.(MHz) | Turbo(MHz) | |||||
Notebooks /Mini-PCs[17] | A6-5200 | 4 | 2.0 | 2 | HD 8400 | 128:8:4[18] | 600 | 25 | (L)1600 | No | ||
A4-5100 | 1.55 | HD 8330 | 500 | 15 | ||||||||
A4-5000 | 1.50 | |||||||||||
Notebooks | E2-3000 | 2 | 1.65 | 1 | HD 8280 | 450 | ||||||
E1-2500 | 1.4 | HD 8240 | 400 | (L)1333 | ||||||||
E1-2100 | 1.0 | HD 8210 | 300 | 9 | ||||||||
Tablets | A6-1450 | 4 | 1.4 | 2 | HD 8250 | 400 | 8 | (L)1066 | Yes | |||
A4-1350[19] | HD 8210 | 1066 | No | |||||||||
A4-1250 | 2 | 1 | (L)1333 | |||||||||
A4-1200[20] | HD 8180 | 225 | 3.9 | (L)1066 |
Model | Step. | CPU | Memory support | TDP(W) | Released | Part number | Releaseprice (USD) | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cores | Freq.(GHz) | Turbo | L2Cache (MB) | Multi | Vcore | ||||||||
X1150 | B0 | 4 | 2.0 | 2 | DDR3 | 17 | May 2013 | OX1150IPJ44HM | $64 |
Model | Step. | CPU | GPU | DDR3Memory support | TDP(W) | Released | Part number | Releaseprice (USD) | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cores | Freq.(GHz) | Turbo(GHz) | L2 Cache(MB) | Multi | Vcore | Model | Config | Freq.(MHz) | Turbo | |||||||
X2150 | B0 | 4 | 1.9 | 2 | HD 8400 | 800 | 22 | May 2013 | OX2150IAJ44HM | $99 | ||||||
X2170 | 4 | 2.4 | 25 | September 2016 | OX2170IXJ44JB |
Model | CPU | GPU | TDP(W) | DDR3ECC Memory Speed | ||||
---|---|---|---|---|---|---|---|---|
Cores | Freq.(GHz) | L2Cache (MB) | Model | Config. | Freq.(MHz) | |||
GX-420CA | 4 | 2.0 | 2 | HD 8400E | 128:8:4 | 600 | 25 | 1600 |
GX-416RA[21] [22] [23] [24] | 1.6 | 15 | ||||||
GX-415GA | 1.5 | HD 8330E | 128:8:4 | 500 | ||||
GX-412TC[25] | 1.0 | 6 | 1333 | |||||
GX-411GA | 1.1 | HD 8210E | 128:8:4 | 300 | 15 | 1600 | ||
GX-217GA | 2 | 1.65 | 1 | HD 8280E | 450 | |||
GX-210HA | 1.0 | HD 8210E | 300 | 9 | 1333 | |||
GX-210JA | HD 8180E | 225 | 6 | 1066 |
In 2017, a derivative of the Jaguar microarchitecture was announced in the APU of Microsoft's Xbox One X (Project Scorpio) revision to the Xbox One.[26] The Project Scorpio APU is described as a 'customized' derivative of the Jaguar microarchitecture, utilizing eight cores clocked at 2.3 GHz.[27] [28]
The Puma successor to Jaguar was released in 2014 and targeting entry level notebooks and tablets.[29]