IRIS GL explained

IRIS GL
Developer:Silicon Graphics
Latest Release Version:n/a
Operating System:IRIX
Genre:API
License:Various proprietary
Discontinued:OpenGL website=

IRIS GL (Integrated Raster Imaging System Graphics Library) is a proprietary graphics API created by Silicon Graphics (SGI) in the early 1980s for producing 2D and 3D computer graphics on their IRIX-based IRIS graphical workstations.[1] [2] Later SGI removed their proprietary code, reworked various system calls, and released IRIS GL as the industry standard OpenGL.[1] [3] [4] [5]

See also

References

External links

Notes and References

  1. Book: OpenGL Game Development. 43. History of OpenGL. Seddon, Chris. Wordware. 2005. 1-55622-989-5. https://books.google.com/books?id=ahb5bqeLROAC&q=IRIS+GL&pg=PA43.
  2. Web site: Kilgard, Mark. OpenGL Prehistory: IRIS GL (slide from SIGGRAPH talk). www.slideshare.net. 2008.
  3. Web site: SGI – OpenGL Overview. https://web.archive.org/web/20041031094901/http://www.sgi.com/products/software/opengl/overview.html. October 31, 2004. August 20, 2024. live.
  4. Web site: Peddie. Jon. Who's the Fairest of Them All?. Computer Graphics World. August 20, 2024. July 2012.
  5. Web site: July 31, 2006. OpenGL ARB to Pass Control of OpenGL Specification to Khronos Group. August 20, 2024. The Khronos Group. en.