Invictus (video game) explained

Invictus: In the Shadow of Olympus
Developer:Quicksilver Software
Publisher:Interplay Entertainment
Platforms:Microsoft Windows
Genre:Real-time strategy
Role-playing video game
Modes:Single-player, multiplayer

Invictus: In the Shadow of Olympus, also known as simply Invictus, is a video game developed by Quicksilver Software, Inc. and published by Interplay for Windows in 2000.

Reception

The game received mixed reviews according to the review aggregation website GameRankings. Eric Bratcher of NextGen said, "This is a brilliant idea for a game, but until the characters learn to walk and follow orders, don't buy into this myth." Barry Brenesal of GamePro said, "If everything in Invictus worked as claimed, it would be a pleasantly different take on the RTS genre. It's got replayability, humor, three difficulty levels, good game balance and decent voiceovers. But there's too much that's broken here, so that you end up playing against the code as much as you play against your computerized enemies. I can't say whether Poseidon cursed the product before release or not, but if it doesn't get a serious bug-fix, it's doomed to a watery grave."[1]

Notes and References

  1. Brenesal . Barry . March 16, 2000 . Invictus Review for PC on GamePro.com . . . https://web.archive.org/web/20050112071817/http://www.gamepro.com/computer/pc/games/reviews/5017.shtml . January 12, 2005 . February 3, 2021.